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1995-06-15
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184 lines
THE PIT 4.xx - HINTS AND TIPS
Copyright 1990-95 Midas Touch Software
All Rights Reserved
Written By
James Berry
FOR SYSOPS ONLY!
~~~~~~~~~~~~~~~~
As a registered Sysop, you're entitled to know a few things about The
Pit that you may not want passed on to your players. This document
gives you a little glimpse of how the game works and a few of the
special things in store for the players.
1. In the Weapon Shop
~~~~~~~~~~~~~~~~~~
One interesting thing can happen to players in the weapon shop. It
involves selling your hands.
A) Troll with an Axe
~~~~~~~~~~~~~~~~~
When you walk into the weapon shop and sell your hand weapon,
the owner generally offers you a price lower than you would
like, and you commence to haggle over its value.
This is always the case unless you happen to have no hand
weapon at all. Instead the owner offers to take your hands
for 50 gold. This seems a bit odd but if you accept, a TROLL
lumbers in and chops your hands off.
You perish, but come back into the game 50 gold pieces
richer. Also, thanks to the miracles worked by THE PIT
healers you have your hands back as well.
A player may not do this more than once per day.
2. In the Tavern
~~~~~~~~~~~~~
A lot of interesting things happen in the tavern, most of them
unpleasant. And some of the events can be encouraged by the players.
A) Thieves and Brawls
~~~~~~~~~~~~~~~~~~
Just walking into the tavern makes the players a target for
clever little halfling thieves. When one of these thieves
tries to steal from a player, you will see a rapidly moving
bar appear on the screen. The player's objective is to press
any key at the exact moment the moving bar meets the yellow
line.
If he's fast enough, he can catch the thief and not get
robbed.
The exact same thing applies when a player gets in a brawl.
If he can hit the bar in time, he gets to keep his weapons.
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B) The Virtues of Beer
~~~~~~~~~~~~~~~~~~~
In the tavern, the players can meet two very important
individuals: the Wizard, and the Assassin.
All they have to do to meet them is drink beer. For each
Gold Piece worth of alcohol the drink, they increase their
chance of meeting someone by 3 percent. But remember, once
they drink 30 gold pieces worth of alcohol, they pass out and
have all of their possessions stolen.
So the best thing to do is to drink the cheapest liquor
available to increase your percentage without adding much to
the 30 gold piece cutoff.
Thus, the best way to meet the Wizard or the Assassin is to
drink beer.
C) Meeting the Wizard
~~~~~~~~~~~~~~~~~~
If the player makes a successful roll after drinking some
beer, a window may pop up of an old man offering to sell the
player a magic weapon. If the player has enough gold in hand,
he can purchase the item.
Don't tell the players, but the Wizard always sells
legitimate items.
D) Meeting the Assassin
~~~~~~~~~~~~~~~~~~~~
The players may also get invited to follow a man in black
robes. If they accept there's a 5 percent chance they'll be
killed, but if they live they'll be able to hire an Assassin
to kill another player. As long as they have the gold on
hand.
Once the assassin has been hired, the targeted player will be
in combat with him as soon as he logs on.
3. The Dark Avenger
~~~~~~~~~~~~~~~~
Being the most powerful player on The Pit is not all wine and roses.
Once the best player on the game gets above 10th level there's a 5
percent chance each time he logs on that he will be attacked by a
mirror image of himself known as The Dark Avenger.
As if he didn't have enough to worry about.
3