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t.reverso
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2022-08-26
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REVERSO
by Lance C. Thomas
INTRODUCTION
------------
REVERSO is played on a 7x7 board.
There are two players; Red and Blue.
Red and Blue take turns placing their
markers on empty squares. Red places
the first marker. The first marker can
be placed on any square. All
subsequent makers must be placed on a
square horizontally or vertically
adjacent to an occupied square. All
markers adjacent to the placed marker
are then reversed. Only Red can place
a marker on the center square.
When the board is full, the player
with the [least] markers on the board
wins the game.
NAVIGATION
----------
The pointer can be moved by a
mouse in port 1, or a joystick in
port 2, or the keyboard cursor keys.
For the joystick, the FIRE button
and [F7] are used as the left and
right mouse buttons, respectively.
For the keyboard, [SPACE] and
[RETURN] can be used as the left mouse
button, and [F7] as the right mouse
button.
The left mouse button is used to
make a selection. A selection can also
be made with an indicated [KEY]. While
the program is "busy", the arrow
pointer will be yellow. The program
will not process mouse clicks or key
presses while the arrow is yellow. So
if you want to select something while
the arrow is yellow; press a key and
wait, or hold down the left mouse
button, or its equivalent, and wait.
Note, [STOP] has been disabled.
[Help Screen]: You can use the
right mouse button to page up and
down. For the keyboard, use [CRSR]
[Left/Right] to page up and down.
COMMAND BUTTONS
---------------
There are four command buttons on
the game screen; Play, Edit, Help and
Quit.
PLAY starts a new game using the
current setup options.
EDIT brings up the setup screen,
and allows you to edit the setup
options. The options can be changed
during play. If you want to start a
new game, you must use the PLAY
button.
HELP brings up the help screen.
QUIT brings up the quit screen.
You must confirm you want to quit
REVERSO. You will be returned to
LOADSTAR or BASIC. If you go to BASIC,
the top of BASIC will be at 14272
(192+55*256) instead of 40960
(0+160*256).
SETUP
-----
Human. Use this option to control
which players are human. The default
is Red.
Level. Use this option to control
the computer's play level. The higher
the number, the harder the computer
player is to beat. The default is 4.
Pause. Use this option to control
the duration of the built-in pauses.
The default is 1.
The options take effect when you
quit the setup screen
CREDITS
-------
To create this program, I used the
following tools: SYSRES(tm) by Don
Lekei from Hands-on Software Inc.;
FONT STUDIO by Anthony Rose; STAR
LINKER 1.2 and STAR PACKER 1.2 by Lee
Novak; MR. EDSTAR by Dave Moorman; and
FONTSWAPPER V2 from LOADSTAR.
This program incorporates the
following tools: MR. MOUSE 2.1 and
MOUSE MATE by Lee Novak; and RANDOM
2-254 by Bob Markland.
LCT
[Dave's After Word:] When I saw the
disk label "Reverso" my first thought
was that Lance had tackled Othello's
Artificial Intellegence. I was sure he
would do a good job, and wanted to pit
his program against Lee Novak's game.
Then I found this entirely NEW
reverse tile challenge. And as usual,
Lance's computer beat me.
As I mention on Blockhead's Revenge
-- we have people who have not been
convinced that every possible game and
program has been written for the C-64!
And while you will find a few new
Demos on the Web these days, the one
place for serious (and seriously fun)
software is, as always, LOADSTAR!
DMM