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  1.  
  2. <H1><A ID="SECTION00750000000000000000">
  3. Named Objects</A>
  4. </H1>
  5.  
  6. <P>
  7. A name may be associated with any primitive, aggregate, or CSG
  8. object through the use of the <#531#><TT>name</TT><#531#>
  9. keyword:
  10.  
  11. <P>
  12. <DL>
  13. <DT><STRONG><#4901#><#4901#></STRONG></DT>
  14. <DD><#1392#><TT>name</TT><#1392#> <#1393#><EM>objname</EM><#1393#> ;SPMlt;<#1394#><EM>Instance</EM><#1394#>;SPMgt; 
  15. <BR>    Associate <#536#><EM>objname</EM><#536#> with the given object.  The
  16.     specified object is not actually instantiated; it
  17.     is only stored under the given name.
  18. </DD>
  19. </DL>
  20. <P>
  21. An object thus named may then be instantiated (with possible
  22. additional transforming and texturing) via the <#538#><TT>object</TT><#538#> keyword:
  23.  
  24. <P>
  25. <DL>
  26. <DT><STRONG><#4904#><#4904#></STRONG></DT>
  27. <DD><#1397#><TT>object</TT><#1397#> <#1398#><EM>objname</EM><#1398#> [;SPMlt;Transformations;SPMgt;] [;SPMlt;Textures;SPMgt;] 
  28. <BR>    Instantiate a copy of the object associated with <#542#><EM>objname</EM><#542#>.
  29.     If given, the transformations and textures are composed
  30.     with any already associated with
  31.     the object being instantiated.
  32. </DD>
  33. </DL>