A name may be associated with any primitive, aggregate, or CSG
object through the use of the <#531#>name<#531#>
keyword:
- <#4901#><#4901#>
- <#1392#>name<#1392#> <#1393#>objname<#1393#> ;SPMlt;<#1394#>Instance<#1394#>;SPMgt;
Associate <#536#>objname<#536#> with the given object. The
specified object is not actually instantiated; it
is only stored under the given name.
An object thus named may then be instantiated (with possible
additional transforming and texturing) via the <#538#>object<#538#> keyword:
- <#4904#><#4904#>
- <#1397#>object<#1397#> <#1398#>objname<#1398#> [;SPMlt;Transformations;SPMgt;] [;SPMlt;Textures;SPMgt;]
Instantiate a copy of the object associated with <#542#>objname<#542#>.
If given, the transformations and textures are composed
with any already associated with
the object being instantiated.