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- ; AisleRiot - westhaven.scm
- ; Copyright (C) 1999 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(6 7 8 9 10 11 12 13 14 15))
- (deal-cards 0 '(6 7 8 9 10 11 12 13 14 15))
- (deal-cards-face-up 0 '(6 7 8 9 10 11 12 13 14 15))
-
- (give-status-message)
-
- (list 10 4)
- )
-
- (define (give-status-message)
- (set-statusbar-message (get-stock-no-string)))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (next-card card-list number)
- (if (= number 0)
- (car card-list)
- (next-card (cdr card-list) (- number 1))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (or (= slot-id 1)
- (> slot-id 5))
- (is-visible? (car (reverse card-list)))
- (or (= (length card-list) 1)
- (= (length card-list)
- (length (get-cards slot-id)))
- (not (is-visible? (next-card (get-cards slot-id)
- (length card-list)))))))
-
- (define (droppable? start-slot card-list end-slot)
- (cond ((> end-slot 5)
- (or (empty-slot? end-slot)
- (and (not (eq? (is-red? (get-top-card end-slot))
- (is-red? (car (reverse card-list)))))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list))))))))
- ((and (> end-slot 1)
- (= 1 (length card-list)))
- (if (= (get-value (car card-list)) ace)
- (empty-slot? end-slot)
- (and (not (empty-slot? end-slot))
- (= (get-suit (car card-list))
- (get-suit (get-top-card end-slot)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list))))))
- (#t #f)))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (begin
- (move-n-cards! start-slot end-slot card-list)
- (and (< end-slot 6)
- (> end-slot 1)
- (add-to-score! 1))
- (or (empty-slot? start-slot)
- (make-visible-top-card start-slot)))))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (not (empty-slot? 0))
- (deal-cards-face-up 0 '(1))))
-
- (define (double-clicked-move start-slot end-slot card-list)
- (move-n-cards! start-slot end-slot card-list)
- (remove-card start-slot)
- (add-to-score! 1)
- (if (not (empty-slot? start-slot))
- (make-visible-top-card start-slot)
- #t))
-
- (define (button-double-clicked slot-id)
- (if (and (not (empty-slot? slot-id))
- (or (= slot-id 1)
- (> slot-id 5)))
- (if (= (get-value (get-top-card slot-id)) ace)
- (cond ((empty-slot? 2)
- (double-clicked-move slot-id
- 2
- (list (get-top-card slot-id))))
- ((empty-slot? 3)
- (double-clicked-move slot-id
- 3
- (list (get-top-card slot-id))))
- ((empty-slot? 4)
- (double-clicked-move slot-id
- 4
- (list (get-top-card slot-id))))
- (#t
- (double-clicked-move slot-id
- 5
- (list (get-top-card slot-id)))))
- (cond ((and (not (empty-slot? 2))
- (= (get-suit (get-top-card slot-id))
- (get-suit (get-top-card 2)))
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 2)))))
- (double-clicked-move slot-id
- 2
- (list (get-top-card slot-id))))
- ((and (not (empty-slot? 3))
- (= (get-suit (get-top-card slot-id))
- (get-suit (get-top-card 3)))
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 3)))))
- (double-clicked-move slot-id
- 3
- (list (get-top-card slot-id))))
- ((and (not (empty-slot? 4))
- (= (get-suit (get-top-card slot-id))
- (get-suit (get-top-card 4)))
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 4)))))
- (double-clicked-move slot-id
- 4
- (list (get-top-card slot-id))))
- ((and (not (empty-slot? 5))
- (= (get-suit (get-top-card slot-id))
- (get-suit (get-top-card 5)))
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 5)))))
- (double-clicked-move slot-id
- 5
- (list (get-top-card slot-id))))))
- #f))
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= (length (get-cards 2)) 13)
- (= (length (get-cards 3)) 13)
- (= (length (get-cards 4)) 13)
- (= (length (get-cards 5)) 13)))
-
- (define (dealable?)
- (if (not (empty-slot? 0))
- (list 0 (_"Deal a card"))
- #f))
-
- (define (to-foundations? slot-id)
- (cond ((> slot-id 15)
- #f)
- ((= slot-id 2)
- (to-foundations? 6))
- ((empty-slot? slot-id)
- (to-foundations? (+ 1 slot-id)))
- ((= (get-value (get-top-card slot-id)) ace)
- (list 2 (get-name (get-top-card slot-id)) (_"an empty foundation")))
- ((and (not (empty-slot? 2))
- (eq? (get-suit (get-top-card 2))
- (get-suit (get-top-card slot-id)))
- (= (+ 1 (get-value (get-top-card 2)))
- (get-value (get-top-card slot-id))))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card 2))))
- ((and (not (empty-slot? 5))
- (eq? (get-suit (get-top-card 5))
- (get-suit (get-top-card slot-id)))
- (= (+ 1 (get-value (get-top-card 5)))
- (get-value (get-top-card slot-id))))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card 5))))
- ((and (not (empty-slot? 3))
- (eq? (get-suit (get-top-card 3))
- (get-suit (get-top-card slot-id)))
- (= (+ 1 (get-value (get-top-card 3)))
- (get-value (get-top-card slot-id))))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card 3))))
- ((and (not (empty-slot? 4))
- (eq? (get-suit (get-top-card 4))
- (get-suit (get-top-card slot-id)))
- (= (+ 1 (get-value (get-top-card 4)))
- (get-value (get-top-card slot-id))))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (get-top-card 4))))
- (#t
- (to-foundations? (+ 1 slot-id)))))
-
- (define (waste-to-tableau? end-slot)
- (if (or (> end-slot 15)
- (empty-slot? 1))
- #f
- (if (and (not (empty-slot? end-slot))
- (not (eq? (is-red? (get-top-card 1))
- (is-red? (get-top-card end-slot))))
- (= (+ 1 (get-value (get-top-card 1)))
- (get-value (get-top-card end-slot))))
- (list 1
- (get-name (get-top-card 1))
- (get-name (get-top-card end-slot)))
- (waste-to-tableau? (+ 1 end-slot)))))
-
- (define (strip-invisible card-list)
- (if (is-visible? (car card-list))
- (car card-list)
- (strip-invisible (cdr card-list))))
-
- (define (get-available-bottom slot-id)
- (strip-invisible (reverse (get-cards slot-id))))
-
- (define (check-move card slot-id)
- (and (not (eq? (is-red? card)
- (is-red? (get-top-card slot-id))))
- (= (+ 1 (get-value card))
- (get-value (get-top-card slot-id)))))
-
- (define (tableau-to-tableau? slot1 slot2)
- (cond ((= slot1 16)
- #f)
- ((or (empty-slot? slot1)
- (= slot2 16))
- (tableau-to-tableau? (+ 1 slot1) 6))
- ((or (empty-slot? slot2)
- (= slot1 slot2))
- (tableau-to-tableau? slot1 (+ 1 slot2)))
- ((check-move (get-available-bottom slot1) slot2)
- (list 1
- (get-name (get-available-bottom slot1))
- (get-name (get-top-card slot2))))
- (#t
- (tableau-to-tableau? slot1 (+ 1 slot2)))))
-
- (define (check-for-empty slot-id)
- (cond ((> slot-id 15)
- #f)
- ((empty-slot? slot-id)
- slot-id)
- (#t
- (check-for-empty (+ 1 slot-id)))))
-
- (define (check-invisible slot-id)
- (cond ((> slot-id 15)
- #f)
-
- ((and (not (empty-slot? slot-id))
- (not (is-visible? (car (reverse (get-cards slot-id))))))
- (get-available-bottom slot-id))
- (#t
- (check-invisible (+ 1 slot-id)))))
-
- (define (check-empty-slot)
- (if (not (check-for-empty 6))
- #f
- (cond ((check-invisible 6)
- (list 2
- (get-name (check-invisible 6))
- (_"an empty tableau pile")))
- ((not (empty-slot? 1))
- (list 2
- (get-name (get-top-card 1))
- (_"an empty tableau pile")))
- (#t #f))))
-
- (define (get-hint)
- (or (to-foundations? 1)
- (waste-to-tableau? 6)
- (tableau-to-tableau? 6 7)
- (check-empty-slot)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-