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- ; AisleRiot - whitehead.scm
- ; Copyright (C) 2001 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards-face-up 0 '(6 7 8 9 10 11 12 7 8 9 10 11 12 8 9 10 11 12
- 9 10 11 12 10 11 12 11 12 12))
-
- (give-status-message)
-
- (list 7 4))
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (> slot-id 0)
- (check-same-suit-list card-list)
- (check-straight-descending-list card-list)))
-
- (define (droppable? start-slot card-list end-slot)
- (cond ((> end-slot 5)
- (and (not (= start-slot end-slot))
- (or (empty-slot? end-slot)
- (and (eq? (is-red? (get-top-card end-slot))
- (is-red? (car card-list)))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list)))))))))
- ((> end-slot 1)
- (and (not (= start-slot end-slot))
- (or (and (empty-slot? end-slot)
- (= (get-value (car card-list)) ace))
- (and (not (empty-slot? end-slot))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list)))))))
- (#t #f)))
-
- (define (button-released start-slot card-list end-slot)
- (if (droppable? start-slot card-list end-slot)
- (cond ((> end-slot 5)
- (move-n-cards! start-slot end-slot card-list)
- (or (> start-slot 5)
- (= start-slot 1)
- (add-to-score! -1)))
- ((> end-slot 1)
- (move-n-cards! start-slot end-slot (reverse card-list))
- (or (> (length card-list) 1)
- (> start-slot 5)
- (= start-slot 1)
- (add-to-score! -1))
- (add-to-score! (length card-list)))
- (#t #f))
- #f))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (flip-stock 0 1 0)))
-
- (define (check-to-foundation card f-slot)
- (cond ((= f-slot 6)
- #f)
- ((and (empty-slot? f-slot)
- (= (get-value card) ace))
- f-slot)
- ((and (not (empty-slot? f-slot))
- (= (get-suit (get-top-card f-slot))
- (get-suit card)))
- (and (= (get-value card)
- (+ 1 (get-value (get-top-card f-slot))))
- f-slot))
- (#t (check-to-foundation card (+ 1 f-slot)))))
-
- (define (button-double-clicked slot-id)
- (and (not (empty-slot? slot-id))
- (or (= slot-id 1)
- (> slot-id 5))
- (check-to-foundation (get-top-card slot-id) 2)
- (deal-cards slot-id (list (check-to-foundation (get-top-card slot-id) 2)))
- (add-to-score! 1)))
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (empty-slot? 0)
- (empty-slot? 1)
- (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10)
- (empty-slot? 11)
- (empty-slot? 12)))
-
- (define (check-foundations slot)
- (cond ((= slot 13)
- #f)
- ((= slot 2)
- (check-foundations 6))
- ((and (not (empty-slot? slot))
- (check-to-foundation (get-top-card slot) 2))
- (if (= (get-value (get-top-card slot)) ace)
- (list 2 (get-name (get-top-card slot)) (_"an empty foundation"))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card (check-to-foundation (get-top-card slot) 2))))))
- (#t (check-foundations (+ 1 slot)))))
-
- (define (check-a-tab-slot card slot2 same-suit?)
- (and (or (and (not same-suit?)
- (eq? (is-red? card)
- (is-red? (get-top-card slot2))))
- (= (get-suit card)
- (get-suit (get-top-card slot2))))
- (= (+ 1 (get-value card))
- (get-value (get-top-card slot2)))))
-
- (define (stripped card-list slot)
- (if (or (= slot 1)
- (= (length card-list) 1))
- (car card-list)
- (if (and (check-straight-descending-list card-list)
- (check-same-suit-list card-list))
- (car (reverse card-list))
- (stripped (reverse (cdr (reverse card-list))) slot))))
-
-
- (define (check-same-suit-builds slot1 slot2)
- (cond ((= slot1 13)
- #f)
- ((= slot1 2)
- (check-same-suit-builds 6 7))
- ((or (empty-slot? slot1)
- (= slot2 13))
- (check-same-suit-builds (+ 1 slot1) 6))
- ((and (not (= slot1 slot2))
- (not (empty-slot? slot2))
- (check-a-tab-slot (stripped (get-cards slot1) slot1) slot2 #t))
- (list 1
- (get-name (stripped (get-cards slot1) slot1))
- (get-name (get-top-card slot2))))
- (#t (check-same-suit-builds slot1 (+ 1 slot2)))))
-
- (define (check-same-color-builds slot1 slot2)
- (cond ((= slot1 13)
- #f)
- ((= slot1 2)
- (check-same-color-builds 6 7))
- ((or (empty-slot? slot1)
- (= slot2 13))
- (check-same-color-builds (+ 1 slot1) 6))
- ((and (not (= slot1 slot2))
- (not (empty-slot? slot2))
- (check-a-tab-slot (stripped (get-cards slot1) slot1) slot2 #f))
- (list 1
- (get-name (stripped (get-cards slot1) slot1))
- (get-name (get-top-card slot2))))
- (#t (check-same-color-builds slot1 (+ 1 slot2)))))
-
- (define (empty-tab? slot)
- (cond ((= slot 13)
- #f)
- ((empty-slot? slot)
- (and (or (not (empty-slot? 1))
- (and (not (empty-slot? 6))
- (or (not (check-same-suit-list (get-cards 6)))
- (not (check-straight-descending-list (get-cards 6)))))
- (and (not (empty-slot? 7))
- (or (not (check-same-suit-list (get-cards 7)))
- (not (check-straight-descending-list (get-cards 7)))))
- (and (not (empty-slot? 8))
- (or (not (check-same-suit-list (get-cards 8)))
- (not (check-straight-descending-list (get-cards 8)))))
- (and (not (empty-slot? 9))
- (or (not (check-same-suit-list (get-cards 9)))
- (not (check-straight-descending-list (get-cards 9)))))
- (and (not (empty-slot? 10))
- (or (not (check-same-suit-list (get-cards 10)))
- (not (check-straight-descending-list (get-cards 10)))))
- (and (not (empty-slot? 11))
- (or (not (check-same-suit-list (get-cards 11)))
- (not (check-straight-descending-list (get-cards 11)))))
- (and (not (empty-slot? 12))
- (or (not (check-same-suit-list (get-cards 12)))
- (not (check-straight-descending-list (get-cards 12))))))
- (list 0 (_"Move a build of cards on to the empty Tableau slot"))))
- (#t (empty-tab? (+ 1 slot)))))
-
- (define (dealable?)
- (and (not (empty-slot? 0))
- (list 0 (_"Deal another card"))))
-
- (define (get-hint)
- (or (check-foundations 1)
- (check-same-suit-builds 1 6)
- (check-same-color-builds 1 6)
- (empty-tab? 6)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-