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- ; AisleRiot - valentine.scm
- ; Copyright (C) 2001, 2003 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (deal-cards-face-up 0 '(2 3 4 5))
-
- (list 4 2))
-
- (define (button-pressed slot-id card-list)
- (and (> slot-id 0)
- (not (empty-slot? slot-id))))
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (empty-slot? end-slot))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car card-list))))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)))
-
- (define (flip-each-card card-list)
- (if (= (length card-list) 1)
- (list (flip-card (car card-list)))
- (cons (flip-card (car card-list)) (flip-each-card (cdr card-list)))))
-
- (define (make-all-cards-invisible slot-id)
- (if (< slot-id 6)
- (begin
- (set-cards! slot-id (flip-each-card (get-cards slot-id)))
- (make-all-cards-invisible (+ 1 slot-id)))
- #t))
-
- (define (button-clicked slot-id)
- (cond ((or (> slot-id 0)
- (and (empty-slot? 0)
- (empty-slot? 1)))
- #f)
- ((or (empty-slot? 2)
- (empty-slot? 3)
- (empty-slot? 4)
- (empty-slot? 5))
- (and (or (not (empty-slot? 2))
- (and (not (empty-slot? 1))
- (deal-cards 1 '(2)))
- (deal-cards-face-up 0 '(2)))
- (or (not (empty-slot? 3))
- (and (not (empty-slot? 1))
- (deal-cards 1 '(3)))
- (deal-cards-face-up 0 '(3)))
- (or (not (empty-slot? 4))
- (and (not (empty-slot? 1))
- (deal-cards 1 '(4)))
- (deal-cards-face-up 0 '(4)))
- (or (not (empty-slot? 5))
- (and (not (empty-slot? 1))
- (deal-cards 1 '(5)))
- (deal-cards-face-up 0 '(5)))))
- ((empty-slot? 1)
- (deal-cards-face-up 0 '(1)))
- (#t
- (and (make-all-cards-invisible 2)
- (set-cards! 0 (append (get-cards slot-id)
- (reverse (get-cards 5))
- (reverse (get-cards 4))
- (reverse (get-cards 3))
- (reverse (get-cards 2))))
- (set-cards! 2 '())
- (set-cards! 3 '())
- (set-cards! 4 '())
- (set-cards! 5 '())
- (deal-cards 1 '(2))
- (deal-cards-face-up 0 '(3 4 5))))))
-
- (define (button-double-clicked slot-id)
- #f)
-
- (define (game-continuable)
- (not (game-won)))
-
- (define (game-won)
- (and (empty-slot? 1)
- (empty-slot? 0)))
-
- (define (tableau-move? slot1 slot2)
- (cond ((= slot1 6)
- #f)
- ((or (= slot2 6)
- (empty-slot? slot1))
- (tableau-move? (+ 1 slot1) 2))
- ((and (not (empty-slot? slot2))
- (= (get-suit (get-top-card slot1))
- (get-suit (get-top-card slot2)))
- (= (+ 1 (get-value (get-top-card slot1)))
- (get-value (get-top-card slot2))))
- (list 1
- (get-name (get-top-card slot1))
- (get-name (get-top-card slot2))))
- (#t (tableau-move? slot1 (+ 1 slot2)))))
-
-
- (define (get-hint)
- (or (tableau-move? 1 2)
- (list 0 (_"Deal more cards"))))
-
-
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature scores-disabled)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-