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- ; AisleRiot - scuffle.scm
- ; Copyright (C) 2001, 2003 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (set! DECK (make-deck-list-ace-low 2 2 club))
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-card! 1 (make-visible (make-card ace club)))
- (add-card! 2 (make-visible (make-card ace diamond)))
- (add-card! 3 (make-visible (make-card ace heart)))
- (add-card! 4 (make-visible (make-card ace spade)))
-
- (give-status-message)
-
- (list 6 2)
- )
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-redeals-string))))
-
- (define (get-redeals-string)
- (string-append (_"Redeals left:") " "
- (number->string (- 2 FLIP-COUNTER))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (> slot-id 4)))
-
- (define (droppable? start-slot card-list end-slot)
- (and (< end-slot 5)
- (> end-slot 0)
- (= (get-value (car card-list))
- (+ 1 (get-value (get-top-card end-slot))))))
-
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (add-to-score! 1)))
-
- (define (deal-cards-out slot)
- (if (and (< slot 9)
- (not (empty-slot? 0)))
- (and (deal-cards-face-up 0 (list slot))
- (deal-cards-out (+ 1 slot)))
- #t))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (or (and (not (empty-slot? 0))
- (deal-cards-out 5))
- (and (< FLIP-COUNTER 2)
- (set! FLIP-COUNTER (+ 1 FLIP-COUNTER))
- (flip-deck 0 5)
- (flip-deck 0 6)
- (flip-deck 0 7)
- (flip-deck 0 8)
- (shuffle-deck)))))
-
- (define (check-end-slot? slot1 slot2)
- (if (and (not (empty-slot? slot1))
- (= (get-value (get-top-card slot1))
- (+ 1 (get-value (get-top-card slot2)))))
- (begin
- (deal-cards slot1 (list slot2))
- (add-to-score! 1))
- (if (< slot2 4)
- (check-end-slot? slot1 (+ 1 slot2))
- #f)))
-
- (define (button-double-clicked slot-id)
- (and (> slot-id 4)
- (check-end-slot? slot-id 1)))
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (empty-slot? 0)
- (empty-slot? 5)
- (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)))
-
- (define (movable? slot1 slot2)
- (if (= slot1 9)
- #f
- (if (or (= slot2 5)
- (empty-slot? slot1))
- (movable? (+ 1 slot1) 1)
- (if (= (get-value (get-top-card slot1))
- (+ 1 (get-value (get-top-card slot2))))
- (list 1
- (get-name (get-top-card slot1))
- (get-name (get-top-card slot2)))
- (movable? slot1 (+ 1 slot2))))))
-
- (define (dealable?)
- (or (and (not (empty-slot? 0))
- (list 0 (_"Deal another round")))
- (and (< FLIP-COUNTER 2)
- (list 0 (_"Reshuffle cards")))))
-
- (define (get-hint)
- (or (movable? 5 1)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-