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- ; AisleRiot - seahaven.scm
- ; Copyright (C) 2001 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (def-save-var free-reserves 0)
-
- (define foundation '(0 1 6 7))
- (define freecells '(2 3 4 5))
- (define tableau '(8 9 10 11 12 13 14 15 16 17))
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards-face-up 0 '(8 9 10 11 12 13 14 15 16 17 8 9 10 11 12 13
- 14 15 16 17 8 9 10 11 12 13 14 15 16 17 8
- 9 10 11 12 13 14 15 16 17 8 9 10 11 12 13
- 14 15 16 17 3 4))
-
- (set! free-reserves 2)
-
- (list 10 4))
-
- (define (sequence-matches-slot? card-list slot)
- (and (not (empty-slot? slot))
- (= (get-suit (car card-list))
- (get-suit (get-top-card slot)))
- (= (get-value (car card-list))
- (+ 1 (get-value (get-top-card slot))))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (or (= (length card-list) 1)
- (and (> slot-id 7)
- (< (length card-list) (+ 2 free-reserves))
- (check-same-suit-list card-list)
- (check-straight-descending-list card-list))
- (and (> slot-id 7) ; Move an entire sequence to the foundation
- (check-same-suit-list card-list)
- (check-straight-descending-list card-list)
- (or (sequence-matches-slot? card-list 0)
- (sequence-matches-slot? card-list 1)
- (sequence-matches-slot? card-list 6)
- (sequence-matches-slot? card-list 7))))))
-
- (define (droppable? start-slot card-list end-slot)
- (cond ((= start-slot end-slot)
- #f)
- ((> end-slot 7) ; The tableau
- (and (or (and (empty-slot? end-slot)
- (= (get-value (car (reverse card-list)))
- king))
- (and (not (empty-slot? end-slot))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list)))))))
- (or (> start-slot 7)
- (and (> start-slot 1)
- (< start-slot 6)))))
- ((and (> end-slot 1) ; The free reserves
- (< end-slot 6))
- (and (= (length card-list) 1)
- (empty-slot? end-slot)))
- (else ; otherwise it is the foundations
- (cond ((empty-slot? end-slot)
- (= (get-value (car card-list)) ace))
- (else
- (and (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list)))))))))
-
- (define (button-released start-slot card-list end-slot)
- (cond ((= start-slot end-slot)
- #f)
- ((> end-slot 7)
- (and (or (and (empty-slot? end-slot)
- (= (get-value (car (reverse card-list)))
- king)
- (move-n-cards! start-slot end-slot card-list))
- (and (not (empty-slot? end-slot))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list)))))
- (move-n-cards! start-slot end-slot card-list)))
- (or (> start-slot 7)
- (and (> start-slot 1)
- (< start-slot 6)
- (set! free-reserves (+ 1 free-reserves)))
- (add-to-score! -1))))
- ((and (= (length card-list) 1)
- (empty-slot? end-slot)
- (> end-slot 1)
- (< end-slot 6))
- (and (move-n-cards! start-slot end-slot card-list)
- (or (and (> start-slot 1)
- (< start-slot 6))
- (set! free-reserves (- free-reserves 1)))))
- ((and (= (length card-list) 1)
- (or (< end-slot 2)
- (and (> end-slot 5)
- (< end-slot 8))))
- (and (or (and (empty-slot? end-slot)
- (= (get-value (car card-list)) ace))
- (and (not (empty-slot? end-slot))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list)))))
- (move-n-cards! start-slot end-slot card-list)
- (or (and (> start-slot 7)
- (add-to-score! 1))
- (and (> start-slot 1)
- (< start-slot 6)
- (set! free-reserves (+ free-reserves 1))
- (add-to-score! 1))
- #t)))
- ((and (or (< end-slot 2) ; Move an entire sequence to the foundation
- (= end-slot 6)
- (= end-slot 7))
- (check-same-suit-list card-list)
- (check-straight-descending-list card-list)
- (sequence-matches-slot? card-list end-slot))
- (and (move-n-cards! start-slot end-slot (reverse card-list))
- (add-to-score! (length card-list))
- #t))
- (#t #f)))
-
- (define (button-clicked slot-id)
- #f)
-
- (define (move-to-empty-foundation slot f-slot)
- (cond ((= f-slot 2)
- (move-to-empty-foundation slot 6))
- ((= f-slot 8)
- #f)
- ((empty-slot? f-slot)
- (deal-cards slot (list f-slot)))
- (#t (move-to-empty-foundation slot (+ 1 f-slot)))))
-
- (define (move-to-foundation slot f-slot)
- (cond ((= f-slot 2)
- (move-to-foundation slot 6))
- ((= f-slot 8)
- #f)
- ((and (not (empty-slot? f-slot))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card f-slot))))
- (and (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card f-slot))))
- (deal-cards slot (list f-slot))))
- (#t (move-to-foundation slot (+ 1 f-slot)))))
-
- (define (autoplay-foundations)
- (define (autoplay-foundations-tail)
- (if (or-map button-double-clicked (append freecells tableau))
- (delayed-call autoplay-foundations-tail)
- #t))
- (if (or-map button-double-clicked (append freecells tableau))
- (autoplay-foundations-tail)
- #f))
-
- (define (button-double-clicked slot-id)
- (or (and (member slot-id foundation)
- (autoplay-foundations))
- (and (not (empty-slot? slot-id))
- (> slot-id 1)
- (or (< slot-id 6)
- (> slot-id 7))
- (or (and (= (get-value (get-top-card slot-id))
- ace)
- (move-to-empty-foundation slot-id 0))
- (move-to-foundation slot-id 0))
- (add-to-score! 1)
- (or (> slot-id 7)
- (set! free-reserves (+ 1 free-reserves))))))
-
- (define (game-continuable)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= (length (get-cards 0)) 13)
- (= (length (get-cards 1)) 13)
- (= (length (get-cards 6)) 13)
- (= (length (get-cards 7)) 13)))
-
- (define (check-to-foundations? slot f-slot)
- (cond ((= slot 18)
- #f)
- ((= slot 6)
- (check-to-foundations? 8 0))
- ((= f-slot 2)
- (check-to-foundations? slot 6))
- ((or (empty-slot? slot)
- (= f-slot 8))
- (check-to-foundations? (+ 1 slot) 0))
- ((= (get-value (get-top-card slot)) ace)
- (list 2 (get-name (get-top-card slot)) (_"an empty foundation")))
- ((and (not (empty-slot? f-slot))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card f-slot)))
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card f-slot)))))
- (list 1 (get-name (get-top-card slot)) (get-name (get-top-card f-slot))))
- (#t (check-to-foundations? slot (+ 1 f-slot)))))
-
- (define (check-for-king card-list iter slot)
- (cond ((= (length card-list) 0)
- #f)
- ((and (= (length card-list) 1)
- (> slot 7))
- #f)
- ((= (get-value (car card-list)) king)
- (get-name (car card-list)))
- ((= iter 0)
- #f)
- ((and (> (length card-list)1)
- (= (get-suit (car card-list))
- (get-suit (cadr card-list)))
- (= (+ 1 (get-value (car card-list)))
- (get-value (cadr card-list))))
- (check-for-king (cdr card-list) (- iter 1) slot))
- (#t #f)))
-
- (define (check-for-spec-card card-list iter value)
- (cond ((= (length card-list) 0)
- #f)
- ((= (get-value (car card-list)) value)
- #t)
- ((= iter 0)
- #f)
- ((and (> (length card-list) 1)
- (= (get-suit (car card-list))
- (get-suit (cadr card-list)))
- (= (+ 1 (get-value (car card-list)))
- (get-value (cadr card-list))))
- (check-for-spec-card (cdr card-list) (- iter 1) value))
- (#t #f)))
-
- (define (check-to-tableau? slot t-slot)
- (cond ((= slot 18)
- #f)
- ((= slot 6)
- (check-to-tableau? 8 9))
- ((or (empty-slot? slot)
- (= t-slot 18))
- (check-to-tableau? (+ 1 slot) 8))
- ((and (not (= slot t-slot))
- (empty-slot? t-slot)
- (check-for-king (get-cards slot) free-reserves slot))
- (list 2
- (check-for-king (get-cards slot) free-reserves slot)
- (_"an empty tableau")))
- ((and (not (= slot t-slot))
- (not (empty-slot? t-slot))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card t-slot)))
- (check-for-spec-card (get-cards slot)
- free-reserves
- (- (get-value (get-top-card t-slot)) 1)))
- (list 1
- (get-name (make-card (- (get-value (get-top-card t-slot)) 1)
- (get-suit (get-top-card t-slot))))
- (get-name (get-top-card t-slot))))
- (#t (check-to-tableau? slot (+ 1 t-slot)))))
-
- (define (check-for-empty-reserve)
- (and (> free-reserves 0)
- (list 0 (_"Move something on to an empty reserve"))))
-
- (define (get-hint)
- (or (check-to-foundations? 2 0)
- (check-to-tableau? 2 8)
- (check-for-empty-reserve)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-