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- ; AisleRiot - monte_carlo.scm
- ; Copyright (C) 2001 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (deal-cards-face-up 0 '(1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
- 19 20 21 22 23 24 25))
-
- (give-status-message)
-
- (list 7 5))
-
- (define (give-status-message)
- (set-statusbar-message (get-stock-no-string)))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (and (> slot-id 0)
- (not (empty-slot? slot-id))))
-
- (define (adjacent? slot1 slot2)
- (or (and (= slot1 (+ 6 slot2))
- (not (= (modulo slot1 5) 1)))
- (= slot1 (+ 5 slot2))
- (and (= slot1 (+ 4 slot2))
- (not (= (modulo slot1 5) 0)))
- (and (= slot1 (+ 1 slot2))
- (not (= (modulo slot1 5) 1)))
- (and (= slot1 (- slot2 1))
- (not (= (modulo slot1 5) 0)))
- (and (= slot1 (- slot2 4))
- (not (= (modulo slot1 5) 1)))
- (= slot1 (- slot2 5))
- (and (= slot1 (- slot2 6))
- (not (= (modulo slot1 5) 0)))))
-
-
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (> end-slot 0)
- (not (empty-slot? end-slot))
- (adjacent? start-slot end-slot)
- (= (get-value (car card-list))
- (get-value (get-top-card end-slot)))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (add-to-score! 2)
- (remove-card end-slot)))
-
- (define (deal-the-empties slot)
- (if (or (= slot 26)
- (empty-slot? 0))
- #t
- (and (deal-cards-face-up 0 (list slot))
- (deal-the-empties (+ 1 slot)))))
-
- (define (moving-over slot blanks)
- (cond ((= slot 26)
- (deal-the-empties (- 26 blanks)))
- ((empty-slot? slot)
- (moving-over (+ 1 slot) (+ 1 blanks)))
- ((> blanks 0)
- (and (deal-cards slot (list (- slot blanks)))
- (moving-over (+ 1 slot) blanks)))
- (#t (moving-over (+ 1 slot) blanks))))
-
- (define (move-cards-up)
- (or (moving-over 1 0)
- #t))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (move-cards-up)))
-
- (define (button-double-clicked slot-id)
- #f)
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
-
- (define (game-won)
- (= 52 (get-score)))
-
- (define (horizontal-check slot-id)
- (cond ((and (not (= 0 (modulo slot-id 5)))
- (not (empty-slot? (+ 1 slot-id)))
- (not (empty-slot? slot-id))
- (= (get-value (get-top-card slot-id))
- (get-value (get-top-card (+ 1 slot-id)))))
- (list 1 (get-name (get-top-card slot-id))
- (get-name (get-top-card (+ 1 slot-id)))))
- ((< slot-id 24)
- (horizontal-check (+ 1 slot-id)))
- (#t #f)))
-
- (define (vertical-check slot-id)
- (cond ((and (not (empty-slot? slot-id))
- (not (empty-slot? (+ 5 slot-id)))
- (= (get-value (get-top-card slot-id))
- (get-value (get-top-card (+ 5 slot-id)))))
- (list 1 (get-name (get-top-card slot-id))
- (get-name (get-top-card (+ 5 slot-id)))))
- ((< slot-id 20)
- (vertical-check (+ 1 slot-id)))
- (#t #f)))
-
- (define (backslash-check slot-id)
- (cond ((and (not (= 0 (modulo slot-id 5)))
- (not (empty-slot? (+ 6 slot-id)))
- (not (empty-slot? slot-id))
- (= (get-value (get-top-card slot-id))
- (get-value (get-top-card (+ 6 slot-id)))))
- (list 1 (get-name (get-top-card slot-id))
- (get-name (get-top-card (+ 6 slot-id)))))
- ((< slot-id 19)
- (backslash-check (+ 1 slot-id)))
- (#t #f)))
-
- (define (slash-check slot-id)
- (cond ((and (not (= 1 (modulo slot-id 5)))
- (not (empty-slot? (+ 4 slot-id)))
- (not (empty-slot? slot-id))
- (= (get-value (get-top-card slot-id))
- (get-value (get-top-card (+ 4 slot-id)))))
- (list 1 (get-name (get-top-card slot-id))
- (get-name (get-top-card (+ 4 slot-id)))))
- ((< slot-id 20)
- (slash-check (+ 1 slot-id)))
- (#t #f)))
-
- (define (empty? slot yesblank)
- (cond ((= slot 26)
- (if (and yesblank
- (not (empty-slot? 0)))
- (list 0 (_"Deal more cards"))
- #f))
- ((empty-slot? slot)
- (empty? (+ 1 slot) #t))
- (yesblank
- (list 0 (_"Deal more cards")))
- (#t (empty? (+ 1 slot) yesblank))))
-
- (define (get-hint)
- (or (horizontal-check 1)
- (vertical-check 1)
- (backslash-check 1)
- (slash-check 2)
- (empty? 1 #f)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-