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- ; AisleRiot - maze.scm
- ; Copyright (C) 2000 Matthew Wilcox <willy@linuxcare.com>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define card '())
-
- (define (add-line)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- )
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-line)
- (add-carriage-return-slot)
- (add-line)
- (add-carriage-return-slot)
- (add-line)
- (add-carriage-return-slot)
- (add-line)
- (add-carriage-return-slot)
- (add-line)
-
- (deal-cards-face-up 0 '(1 2 3 4 5 6 7 9 10 11 12 13 14 15 16 18 19
- 20 21 22 23 24 25 26 27 28 29 30 31 32 33
- 34 35 36 37 38 39 40 41 42 43 44 45 46 47
- 48 49 50 51 52 53))
-
- (make-visible-top-card 0)
- (eliminate-kings 53)
-
- (calculate-score)
-
- (list 9 6))
-
- (define (eliminate-kings slot)
- (and (not (empty-slot? slot))
- (= (get-value (get-top-card slot)) king)
- (remove-card slot))
- (and (> slot 0)
- (eliminate-kings (- slot 1))))
-
- (define (button-pressed slot-id card-list)
- #t)
-
- (define (suit-next? first second)
- (and (= (get-suit first)
- (get-suit second))
- (= (+ 1 (get-value first))
- (get-value second))))
-
- (define (card-next? lower higher)
- (or (and (= ace (get-value higher))
- (= queen (get-value lower)))
- (suit-next? lower higher)))
-
- (define (button-released start-slot card-list end-slot)
- (set! card (car card-list))
- (and (empty-slot? end-slot)
- (or (if (= end-slot 0)
- (= ace (get-value card))
- (and (not (empty-slot? (- end-slot 1)))
- (card-next? (get-top-card (1- end-slot)) card)))
- (if (= end-slot 53)
- (= queen (get-value card))
- (and (not (empty-slot? (1+ end-slot)))
- (card-next? card (get-top-card (1+ end-slot))))))
- (add-card! end-slot (car card-list))))
-
- (define (button-clicked slot-id)
- #f)
-
- (define (button-double-clicked slot-id)
- #f)
-
- (define (get-full-card slot)
- (if (empty-slot? slot)
- (get-full-card (1+ slot))
- (get-top-card slot)))
-
- (define (calculate-score)
- (set! card (get-full-card 0))
- (if (= (get-value card) ace)
- (set-score! 1)
- (set-score! 0))
- (calculate-score-helper 1 card)
- (= (get-score) 48) ; 48 cards in the pack
- )
-
- (define (calculate-score-helper slot prev)
- (or (= slot 54)
- (and (empty-slot? slot)
- (calculate-score-helper (1+ slot) prev))
- (and (set! card (get-top-card slot))
- (card-next? prev card)
- (add-to-score! 1)
- #f)
- (calculate-score-helper (1+ slot) card)))
-
- (define (game-won)
- (calculate-score))
-
- (define (game-over)
- (not (game-won)))
-
- (define (get-hint)
- (list 0 (_"Aim to place the suits in the order which fits the current layout most naturally.")))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-over game-won get-hint get-options
- apply-options timeout)
-