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- ; AisleRiot - lady_jane.scm
- ; Copyright (C) 1999, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define BASE-VAL 0)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (set! HORIZPOS 0)
- (set! VERTPOS 0)
-
- (set! VERTPOS (+ VERTPOS 0.5))
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-normal-slot '())
- (add-carriage-return-slot)
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-normal-slot '())
- (add-carriage-return-slot)
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-normal-slot '())
- (add-carriage-return-slot)
- (set! HORIZPOS (+ HORIZPOS 7))
-
-
- (set! HORIZPOS 0)
- (set! VERTPOS 0)
-
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-blank-slot)
- (add-normal-slot '())
- (add-carriage-return-slot)
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-blank-slot)
- (add-normal-slot '())
- (add-carriage-return-slot)
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-blank-slot)
- (add-normal-slot '())
- (add-carriage-return-slot)
- (set! HORIZPOS (+ HORIZPOS 7))
- (add-blank-slot)
- (add-normal-slot '())
-
- (deal-cards 0 '(7 8 9 10 11 12 8 9 10 11 12 9 10 11 12 10 11 12
- 11 12 12))
- (deal-cards-face-up 0 '(6 7 8 9 10 11 12 13 14 15 16 17 18 19 2))
-
- (add-to-score! 1)
-
- (set! BASE-VAL (get-value (get-top-card 2)))
-
- (give-status-message)
-
- (list 9 4)
- )
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-base-string))))
-
- (define (get-base-string)
- (cond ((and (> BASE-VAL 1)
- (< BASE-VAL 11))
- (string-append (_"Base Card:") " " (number->string BASE-VAL)))
- ((= BASE-VAL 1)
- (_"Base Card: Ace"))
- ((= BASE-VAL 11)
- (_"Base Card: Jack"))
- ((= BASE-VAL 12)
- (_"Base Card: Queen"))
- ((= BASE-VAL 13)
- (_"Base Card: King"))
- (#t "")))
-
- (define (get-stock-no-string)
- (if (> (length (get-cards 0)) 1)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0))))
- (string-append (_"Stock left: 0"))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (is-visible? (car (reverse card-list)))))
-
- (define (to-foundation? card end-slot)
- (if (empty-slot? end-slot)
- (= (get-value card) BASE-VAL)
- (and (eq? (get-suit card)
- (get-suit (get-top-card end-slot)))
- (or (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value card))
- (and (= (get-value (get-top-card end-slot)) king)
- (= (get-value card) ace))))))
-
- (define (to-tableau? card end-slot)
- (if (empty-slot? end-slot)
- (or (= (get-value card) (- BASE-VAL 1))
- (and (= BASE-VAL ace)
- (= (get-value card) king)))
- (and (not (eq? (is-red? card)
- (is-red? (get-top-card end-slot))))
- (not (= (get-value (get-top-card end-slot)) BASE-VAL))
- (or (= (get-value (get-top-card end-slot))
- (+ 1 (get-value card)))
- (and (= (get-value (get-top-card end-slot)) ace)
- (= (get-value card) king))))))
-
- (define (droppable? start-slot card-list end-slot)
- (if (not (= start-slot end-slot))
- (cond ((and (> end-slot 1)
- (< end-slot 6))
- (and (= (length card-list) 1)
- (to-foundation? (car card-list) end-slot)))
- ((and (> end-slot 5)
- (< end-slot 13))
- (and (to-tableau? (car (reverse card-list)) end-slot)))
- (#t #f))
- #f))
-
- (define (button-released start-slot card-list end-slot)
- (if (droppable? start-slot card-list end-slot)
- (cond ((and (> end-slot 1)
- (< end-slot 6))
- (and (or (and (> start-slot 5)
- (< start-slot 13)
- (not (empty-slot? start-slot))
- (make-visible-top-card start-slot))
- (and (> start-slot 1)
- (< start-slot 6)
- (add-to-score! -1))
- #t)
- (add-to-score! 1)
- (move-n-cards! start-slot end-slot card-list)))
- ((and (> end-slot 5)
- (< end-slot 13))
- (and (or (and (> start-slot 1)
- (< start-slot 6)
- (add-to-score! -1))
- (and (> start-slot 5)
- (< start-slot 13)
- (not (empty-slot? start-slot))
- (make-visible-top-card start-slot))
- #t)
- (move-n-cards! start-slot end-slot card-list)))
- (#t #f))
- #f))
-
- (define (button-clicked slot-id)
- (if (= slot-id 0)
- (cond ((> (length (get-cards slot-id)) 7)
- (and (deal-cards-face-up 0 '(13 14 15 16 17 18 19))
- (give-status-message)))
- ((> (length (get-cards slot-id)) 1)
- (and (deal-cards-face-up 0 '(1))
- (make-visible-top-card 0)
- (give-status-message)))
- (#t #f))
- #f))
-
- (define (move-to-foundations? card slot-id)
- (cond ((> slot-id 5)
- #f)
- ((to-foundation? card slot-id)
- (add-card! slot-id card))
- (#t
- (move-to-foundations? card (+ 1 slot-id)))))
-
- (define (button-double-clicked slot-id)
- (if (or (empty-slot? slot-id)
- (and (> slot-id 2)
- (< slot-id 6))
- (not (is-visible? (get-top-card slot-id))))
- #f
- (and (move-to-foundations? (get-top-card slot-id) 2)
- (remove-card slot-id)
- (add-to-score! 1)
- (or (empty-slot? slot-id)
- (> slot-id 12)
- (< slot-id 2)
- (make-visible-top-card slot-id)))))
-
- (define (game-continuable)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= (length (get-cards 2)) 13)
- (= (length (get-cards 3)) 13)
- (= (length (get-cards 4)) 13)
- (= (length (get-cards 5)) 13)))
-
- (define (dealable?)
- (and (> (length (get-cards 0)) 1)
- (list 0 (_"Deal another round"))))
-
- (define (check-a-foundation slot1 slot2)
- (if (< slot2 6)
- (or (to-foundation? (get-top-card slot1) slot2)
- (check-a-foundation slot1 (+ 1 slot2)))
- #f))
-
- (define (check-to-foundations slot-id)
- (cond ((> slot-id 19)
- #f)
- ((= slot-id 2)
- (check-to-foundations 6))
- ((or (empty-slot? slot-id)
- (not (is-visible? (get-top-card slot-id))))
- (check-to-foundations (+ 1 slot-id)))
- ((check-a-foundation slot-id 2)
- (or (and (= (get-value (get-top-card slot-id)) BASE-VAL)
- (list 2
- (get-name (get-top-card slot-id))
- (_"an empty foundation pile")))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name
- (make-card (if (= ace
- (get-value (get-top-card slot-id)))
- king
- (- (get-value (get-top-card slot-id))
- 1))
- (get-suit (get-top-card slot-id)))))))
- (#t
- (check-to-foundations (+ 1 slot-id)))))
-
- (define (check-a-foundation2 card slot2)
- (if (< slot2 6)
- (or (to-foundation? card slot2)
- (check-a-foundation2 card (+ 1 slot2)))
- #f))
-
- (define (stripped card-list card)
- (if (<= (length card-list) 1)
- '()
- (if (eq? card (car card-list))
- (cdr card-list)
- (if (= (length card-list) 2)
- '()
- (stripped (cdr card-list) card)))))
-
- (define (check-a-tableau-with-pile card slot1 card-list slot2 imbedded?)
- (cond ((or (= (length card-list) 0)
- (not (is-visible? (car card-list))))
- #f)
- ((and (not (eq? (is-red? (car card-list))
- (is-red? card)))
- (or (= (+ 1 (get-value (car card-list)))
- (get-value card))
- (and (= (get-value (car card-list))
- king)
- (= (get-value card)
- ace))))
- (if (or (= (length card-list) 1)
- (eq? (is-red? (car card-list))
- (is-red? (cadr card-list)))
- imbedded?
- (not (and (is-visible? (cadr card-list))
- (or (= (+ 1 (get-value (car card-list)))
- (get-value (cadr card-list)))
- (and (= (get-value (car card-list))
- king)
- (= (get-value (cadr card-list))
- ace)))))
- (check-a-foundation2 (cadr card-list) 2)
- (check-a-tableau-with-pile (get-top-card slot2)
- slot1
- (cdr card-list)
- slot2
- #t)
- (check-a-tableau-with-pile (cadr card-list)
- slot2
- (get-cards slot1)
- slot1
- #t)
- (check-a-tableau-with-pile (cadr card-list)
- slot2
- (stripped (get-cards slot2)
- (car card-list))
- slot2
- #t))
- (list 1 (get-name (car card-list)) (get-name card))
- (and (not imbedded?)
- (check-a-tableau-with-pile card
- slot1
- (cdr card-list)
- slot2
- imbedded?))))
- (imbedded? #f)
- (#t (check-a-tableau-with-pile card slot1 (cdr card-list) slot2 imbedded?))))
-
- (define (check-a-tableau r-slot t-slot)
- (if (and (eq? (is-red? (get-top-card r-slot))
- (is-black? (get-top-card t-slot)))
- (or (= (+ 1 (get-value (get-top-card r-slot)))
- (get-value (get-top-card t-slot)))
- (and (= (get-value (get-top-card r-slot))
- king)
- (= (get-value (get-top-card t-slot))
- ace))))
- (list 1
- (get-name (get-top-card r-slot))
- (get-name (get-top-card t-slot)))
- #f))
-
- (define (check-to-tableau? slot1 slot2)
- (cond ((= slot1 20)
- #f)
- ((= slot1 2)
- (check-to-tableau? 6 7))
- ((or (= slot2 13)
- (empty-slot? slot1)
- (not (is-visible? (get-top-card slot1))))
- (check-to-tableau? (+ 1 slot1) 6))
- ((and (not (= slot1 slot2))
- (> slot1 5)
- (< slot1 13)
- (check-a-tableau-with-pile (get-top-card slot1)
- slot1
- (get-cards slot2)
- slot2
- #f))
- (check-a-tableau-with-pile (get-top-card slot1)
- slot1
- (get-cards slot2)
- slot2
- #f))
- ((and (not (= slot1 slot2))
- (not (empty-slot? slot2))
- (or (> slot1 12)
- (< slot1 2))
- (check-a-tableau slot1 slot2))
- (check-a-tableau slot1 slot2))
- (#t (check-to-tableau? slot1 (+ 1 slot2)))))
-
- (define (get-top-visible-card card-list)
- (if (not (is-visible? (cadr card-list)))
- (car card-list)
- (get-top-visible-card (cdr card-list))))
-
- (define (find-high-value slot)
- (cond ((= slot 20)
- #f)
- ((= slot 2)
- (find-high-value 6))
- ((and (not (empty-slot? slot))
- (is-visible? (get-top-card slot))
- (< slot 13)
- (> slot 5)
- (not (is-visible? (car (reverse (get-cards slot)))))
- (or (= (get-value (get-top-visible-card (get-cards slot)))
- (- BASE-VAL 1))
- (and (= (get-value (get-top-visible-card (get-cards slot)))
- king)
- (= BASE-VAL ace))))
- (list 2
- (get-name (get-top-visible-card (get-cards slot)))
- (_"an empty tableau slot")))
- ((and (not (empty-slot? slot))
- (or (> slot 12)
- (< slot 2))
- (is-visible? (get-top-card slot))
- (or (= (get-value (get-top-card slot))
- (- BASE-VAL 1))
- (and (= (get-value (get-top-card slot))
- king)
- (= BASE-VAL ace))))
- (list 2
- (get-name (get-top-card slot))
- (_"an empty tableau slot")))
- (#t (find-high-value (+ 1 slot)))))
-
- (define (empty-tableau?)
- (if (or (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10)
- (empty-slot? 11)
- (empty-slot? 12))
- (find-high-value 0)
- #f))
-
- (define (get-hint)
- (or (check-to-foundations 0)
- (check-to-tableau? 0 6)
- (empty-tableau?)
- (dealable?)
- (list 0 (_"Try rearranging the cards"))))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-