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- ; AisleRiot - labyrinth.scm
- ; Copyright (C) 2001 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (def-save-var first-row #f)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (set! DECK (make-deck-list-ace-low 2 2 club))
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (set! VERTPOS (- VERTPOS (/ 2 3)))
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
-
- (add-card! 1 (make-visible (make-card ace club)))
- (add-card! 2 (make-visible (make-card ace diamond)))
- (add-card! 3 (make-visible (make-card ace heart)))
- (add-card! 4 (make-visible (make-card ace spade)))
-
- (deal-cards-face-up 0 '(5 6 7 8 9 10 11 12))
- (set! first-row #t)
-
- (give-status-message)
-
- (list 8 4))
-
- (define (give-status-message)
- (set-statusbar-message (get-stock-no-string)))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (> slot-id 4)
- (= (length card-list) 1)))
-
- (define (droppable? start-slot card-list end-slot)
- (and (< end-slot 5)
- (> end-slot 0)
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list)))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (or (and (not first-row)
- (or (> start-slot 12)
- (empty-slot? (+ start-slot 8))
- (and (set-cards! start-slot
- (list (car (reverse (get-cards (+ start-slot 8))))))
- (set-cards! (+ start-slot 8)
- (reverse (cdr (reverse (get-cards (+ start-slot 8)))))))))
- (empty-slot? 0)
- (deal-cards-face-up 0 (list start-slot)))
- (add-to-score! 1)))
-
- (define (check-slot-and-deal slot)
- (cond ((or (empty-slot? 0)
- (= slot 21))
- #t)
- ((empty-slot? (- slot 8))
- (and (deal-cards-face-up 0 (list (- slot 8)))
- (check-slot-and-deal (+ 1 slot))))
- (#t (and (deal-cards-face-up 0 (list slot))
- (check-slot-and-deal (+ 1 slot))))))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (set! first-row #f)
- (check-slot-and-deal 13)))
-
- (define (button-double-clicked slot-id)
- (and (> slot-id 4)
- (not (empty-slot? slot-id))
- (or (and (= (get-suit (get-top-card slot-id)) club)
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 1))))
- (deal-cards slot-id '(1))
- (add-to-score! 1))
- (and (= (get-suit (get-top-card slot-id)) diamond)
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 2))))
- (deal-cards slot-id '(2))
- (add-to-score! 1))
- (and (= (get-suit (get-top-card slot-id)) heart)
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 3))))
- (deal-cards slot-id '(3))
- (add-to-score! 1))
- (and (= (get-suit (get-top-card slot-id)) spade)
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card 4))))
- (deal-cards slot-id '(4))
- (add-to-score! 1)))
- (or (and first-row
- (not (empty-slot? 0))
- (deal-cards-face-up 0 (list slot-id)))
- (> slot-id 12)
- (empty-slot? (+ 8 slot-id))
- (and (set-cards! slot-id
- (list (car (reverse (get-cards (+ slot-id 8))))))
- (set-cards! (+ slot-id 8)
- (reverse (cdr (reverse (get-cards (+ slot-id 8))))))))))
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= (length (get-cards 1)) 13)
- (= (length (get-cards 2)) 13)
- (= (length (get-cards 3)) 13)
- (= (length (get-cards 4)) 13)))
-
- (define (check-slot slot)
- (cond ((= slot 21)
- #f)
- ((empty-slot? slot)
- (check-slot (+ 1 slot)))
- ((and (= (get-suit (get-top-card slot)) club)
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 1)))))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 1))))
- ((and (= (get-suit (get-top-card slot)) diamond)
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 2)))))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 2))))
- ((and (= (get-suit (get-top-card slot)) heart)
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 3)))))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 3))))
- ((and (= (get-suit (get-top-card slot)) spade)
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 4)))))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 4))))
- (#t (check-slot (+ 1 slot)))))
-
- (define (dealable?)
- (and (not (empty-slot? 0))
- (list 0 (_"Deal more cards"))))
-
- (define (get-hint)
- (or (check-slot 5)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-
-