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- ; AisleRiot - eagle_wing.scm
- ; Copyright (C) 1998, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define BASE-VAL 0)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '()) ;waste
-
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
- (set! VERTPOS (+ VERTPOS 0.2))
- (add-extended-slot '() down) ;tableau (slot 6)
- (set! VERTPOS (- VERTPOS 0.1))
- (add-extended-slot '() down) ;tableau (slot 7)
- (set! VERTPOS (- VERTPOS 0.1))
- (add-extended-slot '() down) ;tableau (slot 8)
- (set! VERTPOS (+ VERTPOS 0.1))
- (add-extended-slot '() down) ;tableau (slot 9)
- (set! VERTPOS (+ VERTPOS 0.25))
- (add-normal-slot '()) ;reserve (slot 10)
- (set! VERTPOS (- VERTPOS 0.25))
- (add-extended-slot '() down) ;tableau (slot 11)
- (set! VERTPOS (- VERTPOS 0.1))
- (add-extended-slot '() down) ;tableau (slot 12)
- (set! VERTPOS (+ VERTPOS 0.1))
- (add-extended-slot '() down) ;tableau (slot 13)
- (set! VERTPOS (+ VERTPOS 0.1))
- (add-extended-slot '() down) ;tableau (slot 14)
-
- (deal-cards-face-up 0 '(10))
- (deal-cards 0 '(10 10 10 10 10 10 10 10 10 10 10 10 6 7 8 9 11 12 13 14 2))
-
- (flip-top-card 2)
- (flip-top-card 6)
- (flip-top-card 7)
- (flip-top-card 8)
- (flip-top-card 9)
- (flip-top-card 11)
- (flip-top-card 12)
- (flip-top-card 13)
- (flip-top-card 14)
-
- (add-to-score! 1)
- (set! BASE-VAL (get-value (get-top-card 2)))
-
- (give-status-message)
-
- (list 9 3))
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-reserve-no-string)
- " "
- (get-base-string)
- " "
- (get-redeals-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-reserve-no-string)
- (string-append (_"Reserve left:") " "
- (number->string (length (get-cards 10)))))
-
- (define (get-base-string)
- (cond ((and (> BASE-VAL 1)
- (< BASE-VAL 11))
- (string-append (_"Base Card: ") (number->string BASE-VAL)))
- ((= BASE-VAL 1)
- (_"Base Card: Ace"))
- ((= BASE-VAL 11)
- (_"Base Card: Jack"))
- ((= BASE-VAL 12)
- (_"Base Card: Queen"))
- ((= BASE-VAL 13)
- (_"Base Card: King"))
- (#t "")))
-
- (define (get-redeals-string)
- (string-append (_"Redeals left:") " "
- (number->string (- 2 FLIP-COUNTER))))
-
- (define (button-pressed slot-id card-list)
- (and card-list
- (not (member slot-id '(2 3 4 5)))
- (is-visible? (car card-list))))
-
- (define (complete-transaction start-slot card-list end-slot)
- (if (member end-slot '(2 3 4 5))
- (add-to-score! (length card-list)))
- (move-n-cards! start-slot end-slot card-list)
- (if (and (not (= start-slot 1))
- (empty-slot? start-slot)
- (not (empty-slot? 10)))
- (deal-cards-face-up 10 (cons start-slot '())))
- (give-status-message))
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (or (and (member end-slot '(2 3 4 5))
- (if (empty-slot? end-slot)
- (= (get-value (car card-list)) BASE-VAL)
- (and (eq? (get-suit (car card-list))
- (get-suit (get-top-card end-slot)))
- (or (= (get-value (car card-list))
- (+ (get-value (get-top-card end-slot)) 1))
- (and (= (get-value (car card-list)) ace)
- (= (get-value (get-top-card end-slot))
- king))))))
- (and (member end-slot '(6 7 8 9 11 12 13 14))
- (= (length card-list) 1)
- (or (empty-slot? end-slot)
- (and (< (length (get-cards end-slot)) 3)
- (eq? (get-suit (car card-list))
- (get-suit (get-top-card end-slot)))
- (or (= (get-value (car card-list))
- (- (get-value (get-top-card end-slot)) 1))
- (and (= (get-value (car card-list)) king)
- (= (get-value (get-top-card end-slot))
- ace)))))))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (complete-transaction start-slot (reverse card-list) end-slot)))
-
- (define (button-clicked slot-id)
- (if (= slot-id 0)
- (begin
- (flip-stock 0 1 2)
- (give-status-message))
- #f))
-
- (define (button-double-clicked slot)
- (if (and (not (empty-slot? slot))
- (is-visible? (get-top-card slot))
- (or (= slot 1)
- (and (> slot 5)
- (< slot 10))
- (and (> slot 10))))
- (cond ((and (= BASE-VAL (get-value (get-top-card slot))))
- (cond ((empty-slot? 2)
- (begin
- (deal-cards slot '(2))
- (add-to-score! 1)))
- ((empty-slot? 3)
- (begin
- (deal-cards slot '(3))
- (add-to-score! 1)))
- ((empty-slot? 4)
- (begin
- (deal-cards slot '(4))
- (add-to-score! 1)))
- (#t
- (begin
- (deal-cards slot '(5))
- (add-to-score! 1)))))
- ((and (not (empty-slot? 2))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card 2))))
- (if (or (and (= (get-value (get-top-card slot)) ace)
- (= (get-value (get-top-card 2)) king))
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 2)))))
- (begin
- (deal-cards slot '(2))
- (add-to-score! 1))
- #f))
- ((and (not (empty-slot? 3))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card 3))))
- (if (or (and (= (get-value (get-top-card slot)) ace)
- (= (get-value (get-top-card 3)) king))
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 3)))))
- (begin
- (deal-cards slot '(3))
- (add-to-score! 1))
- #f))
- ((and (not (empty-slot? 4))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card 4))))
- (if (or (and (= (get-value (get-top-card slot)) ace)
- (= (get-value (get-top-card 4)) king))
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 4)))))
- (begin
- (deal-cards slot '(4))
- (add-to-score! 1))
- #f))
- ((and (not (empty-slot? 5))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card 5))))
- (if (or (and (= (get-value (get-top-card slot)) ace)
- (= (get-value (get-top-card 5)) king))
- (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card 5)))))
- (begin
- (deal-cards slot '(5))
- (add-to-score! 1))
- #f))
- (#t #f))
- #f)
- (if (and (> slot 5)
- (not (= slot 10))
- (empty-slot? slot)
- (not (empty-slot? 10)))
- (deal-cards-face-up 10 (cons slot '()))))
-
- (define (game-over)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (empty-slot? 0)
- (empty-slot? 1)
- (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10)
- (empty-slot? 11)
- (empty-slot? 12)
- (empty-slot? 13)
- (empty-slot? 14)))
-
- (define (check-a-foundation slot1 slot2)
- (and (not (empty-slot? slot2))
- (= (get-suit (get-top-card slot1))
- (get-suit (get-top-card slot2)))
- (or (= (get-value (get-top-card slot1))
- (+ 1 (get-value (get-top-card slot2))))
- (and (= (get-value (get-top-card slot1)) ace)
- (= (get-value (get-top-card slot2)) king)))))
-
- (define (check-to-foundation slot)
- (if (and (not (empty-slot? slot))
- (is-visible? (get-top-card slot)))
- (cond ((= (get-value (get-top-card slot)) BASE-VAL)
- (list 0 (format (_"Move ~a to an empty foundation") (get-name (get-top-card slot)))))
- ((check-a-foundation slot 2)
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 2))))
- ((check-a-foundation slot 3)
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 3))))
- ((check-a-foundation slot 4)
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 4))))
- ((check-a-foundation slot 5)
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card 5))))
- ((= slot 1)
- (check-to-foundation 6))
- ((< slot 14)
- (check-to-foundation (+ 1 slot)))
- (#t #f))
- (if (= slot 1)
- (check-to-foundation 6)
- (if (< slot 14)
- (check-to-foundation (+ 1 slot))
- #f))))
-
- (define (check-empty-slot slot)
- (if (and (empty-slot? slot)
- (not (= slot 10)))
- (if (empty-slot? 1)
- #f
- (list 2 (get-name (get-top-card 1)) (_"an empty slot on tableau")))
- (if (< slot 14)
- (check-empty-slot (+ 1 slot))
- #f)))
-
- (define (check-to-tableau slot card check-slot)
- (if (and (not (= slot check-slot))
- (not (= check-slot 10))
- (not (empty-slot? check-slot))
- (< (length (get-cards check-slot)) 3)
- (= (get-suit card)
- (get-suit (get-top-card check-slot)))
- (or (= (+ 1 (get-value card))
- (get-value (get-top-card check-slot)))
- (and (= (get-value card) king)
- (= (get-value (get-top-card check-slot)) ace))))
- (list 1 (get-name card) (get-name (get-top-card check-slot)))
- (if (< check-slot 14)
- (check-to-tableau slot card (+ 1 check-slot))
- #f)))
-
- (define (check-tableau slot)
- (if (and (not (empty-slot? slot))
- (or (= slot 1)
- (and (> slot 5)
- (is-visible? (get-top-card slot))
- (= 1 (length (get-cards slot))))))
- (check-to-tableau slot (get-top-card slot) 6)
- #f))
-
- (define (dealable?)
- (if (not (empty-slot? 0))
- (list 0 (_"Deal a card"))
- (if (and (not (empty-slot? 1))
- (< FLIP-COUNTER 2))
- (list 0 (_"Move waste back to stock"))
- #f)))
-
- (define (get-hint)
- (or (check-to-foundation 1)
- (check-empty-slot 6)
- (check-tableau 1)
- (check-tableau 6)
- (check-tableau 7)
- (check-tableau 8)
- (check-tableau 9)
- (check-tableau 10)
- (check-tableau 11)
- (check-tableau 12)
- (check-tableau 13)
- (check-tableau 14)
- (dealable?)))
-
- (define (get-options) #f)
-
- (define (apply-options options) #f)
-
- (define (timeout) #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-over game-won get-hint get-options apply-options timeout droppable?)
-