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- ; AisleRiot - easthaven.scm
- ; Copyright (C) 2001, 2003 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-blank-slot)
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (add-carriage-return-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(5 6 7 8 9 10 11 5 6 7 8 9 10 11))
-
- (deal-cards-face-up 0 '(5 6 7 8 9 10 11 ))
-
- (give-status-message)
-
- (list 7 4))
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (and (> slot-id 4)
- (not (empty-slot? slot-id))
- (or (= (length card-list) 1)
- (and (check-straight-descending-list card-list)
- (is-visible? (car (reverse card-list)))
- (check-alternating-color-list card-list)))))
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (cond ((> end-slot 4)
- (and (or (and (empty-slot? end-slot)
- (= (get-value (car (reverse card-list))) king))
- (and (not (empty-slot? end-slot))
- (eq? (is-red? (get-top-card end-slot))
- (is-black? (car (reverse card-list))))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list)))))))))
- ((> end-slot 0)
- (and (= (length card-list) 1)
- (or (and (empty-slot? end-slot)
- (= (get-value (car card-list)) ace))
- (and (not (empty-slot? end-slot))
- (= (get-suit (car card-list))
- (get-suit (get-top-card end-slot)))
- (= (get-value (car card-list))
- (+ 1 (get-value (get-top-card end-slot))))))))
- (#t #f))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (or (and (< start-slot 5)
- (add-to-score! -1))
- (empty-slot? start-slot)
- (make-visible-top-card start-slot))
- (or (> end-slot 4)
- (= end-slot 0)
- (add-to-score! 1))))
-
- (define (try-dealing slot)
- (or (= slot 12)
- (empty-slot? 0)
- (and (deal-cards-face-up 0 (list slot))
- (try-dealing (+ 1 slot)))))
-
- (define (stripped card-list)
- (if (= (length card-list) 1)
- (car card-list)
- (if (and (is-visible? (car (reverse card-list)))
- (check-straight-descending-list card-list)
- (check-alternating-color-list card-list))
- (car (reverse card-list))
- (stripped (reverse (cdr (reverse card-list)))))))
-
- (define (kings-avail slot)
- (cond ((= slot 12)
- #f)
- ((and (not (empty-slot? slot))
- (not (is-visible? (car (reverse (get-cards slot)))))
- (= (get-value (stripped (get-cards slot))) king))
- slot)
- (#t (kings-avail (+ 1 slot)))))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (not (empty-slot? 0))
- (or (and (not (empty-slot? 5))
- (not (empty-slot? 6))
- (not (empty-slot? 7))
- (not (empty-slot? 8))
- (not (empty-slot? 9))
- (not (empty-slot? 10))
- (not (empty-slot? 11)))
- (not (kings-avail 5))
- (> (+ (length (get-cards 0))
- (get-score)) 45))
- (try-dealing 5)))
-
- (define (move-double-click slot f-slot)
- (cond ((= f-slot 5)
- #f)
- ((and (empty-slot? f-slot)
- (= (get-value (get-top-card slot)) ace))
- (and (deal-cards slot (list f-slot))
- (add-to-score! 1)
- (or (empty-slot? slot)
- (make-visible-top-card slot))))
- ((and (not (empty-slot? f-slot))
- (= (get-suit (get-top-card f-slot))
- (get-suit (get-top-card slot))))
- (and (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card f-slot))))
- (deal-cards slot (list f-slot))
- (add-to-score! 1)
- (or (empty-slot? slot)
- (make-visible-top-card slot))))
- (#t (move-double-click slot (+ 1 f-slot)))))
-
- (define (button-double-clicked slot-id)
- (and (not (empty-slot? slot-id))
- (> slot-id 4)
- (move-double-click slot-id 1)))
-
- (define (game-continuable)
- (give-status-message)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (empty-slot? 0)
- (empty-slot? 5)
- (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10)
- (empty-slot? 11)))
-
- (define (to-foundations? slot f-slot)
- (cond ((= slot 12)
- #f)
- ((or (empty-slot? slot)
- (= f-slot 5))
- (to-foundations? (+ 1 slot) 1))
- ((and (empty-slot? f-slot)
- (= (get-value (get-top-card slot)) ace))
- (list 2
- (get-name (get-top-card slot))
- (_"an empty foundation")))
- ((and (not (empty-slot? f-slot))
- (= (get-suit (get-top-card f-slot))
- (get-suit (get-top-card slot)))
- (= (+ 1 (get-value (get-top-card f-slot)))
- (get-value (get-top-card slot))))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card f-slot))))
- (#t (to-foundations? slot (+ 1 f-slot)))))
-
- (define (check-a-tab-slot card slot2)
- (and (eq? (is-red? card)
- (is-black? (get-top-card slot2)))
- (= (+ 1 (get-value card))
- (get-value (get-top-card slot2)))))
-
- (define (check-tableau slot1 slot2)
- (cond ((= slot1 12)
- #f)
- ((or (empty-slot? slot1)
- (= slot2 12))
- (check-tableau (+ 1 slot1) 5))
- ((and (not (= slot1 slot2))
- (not (empty-slot? slot2))
- (check-a-tab-slot (stripped (get-cards slot1)) slot2))
- (list 1
- (get-name (stripped (get-cards slot1)))
- (get-name (get-top-card slot2))))
- (#t (check-tableau slot1 (+ 1 slot2)))))
-
- (define (fill-empties slot)
- (cond ((= slot 12)
- #f)
- ((and (empty-slot? slot)
- (kings-avail 5))
- (list 0 (_"Move a King on to the empty tableau slot")))
- (#t (fill-empties (+ 1 slot)))))
-
- (define (dealable?)
- (and (not (empty-slot? 0))
- (list 0 (_"Deal more cards"))))
-
- (define (get-hint)
- (or (to-foundations? 5 1)
- (check-tableau 5 6)
- (fill-empties 5)
- (dealable?)
- (list 0 (_"No hint available right now"))))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-