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- ; AisleRiot - doublets.scm
- ; Copyright (C) 1998, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-blank-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-blank-slot)
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-blank-slot)
- (add-blank-slot)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (deal-cards-face-up 0 '(2 3 4 5 6 7 8 9))
-
- (check-kings '(2 3 4 5 6 7 8 9))
-
- (add-to-score! 1)
-
- (give-status-message)
-
- (list 6 3)
- )
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-redeals-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-redeals-string)
- (string-append (_"Redeals left:") " "
- (number->string (- 2 FLIP-COUNTER))))
-
- (define (check-kings slot-list)
- (if (= (get-value (get-top-card (car slot-list))) king)
- (begin
- (let ((new-deck (get-cards 0)))
- (set-cards! 0 (reverse (cons (make-card (get-value (get-top-card (car slot-list)))
- (get-suit (get-top-card (car slot-list))))
- (reverse new-deck)))))
- (remove-card (car slot-list))
- (deal-cards-face-up 0 (cons (car slot-list) '()))
- (check-kings slot-list))
- (if (> (length slot-list) 1)
- (check-kings (cdr slot-list)))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (not (= slot-id 0))
- (not (= slot-id 8))
- (not (= (get-value (car card-list)) king))))
-
- (define (droppable? start-slot card-list end-slot)
- (and (= end-slot 8)
- (= (get-value (car card-list))
- (modulo (* 2 (get-value (get-top-card end-slot))) 13))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (begin
- (add-to-score! 1)
- (move-n-cards! start-slot end-slot card-list)
- (cond ((not (empty-slot? 1))
- (deal-cards 1 (cons start-slot '())))
- ((not (empty-slot? 0))
- (deal-cards-face-up 0 (cons start-slot '())))
- (#t #t)))))
-
- (define (button-clicked slot-id)
- (if (= slot-id 0)
- (flip-stock 0 1 2)))
-
- (define (button-double-clicked slot)
- (if (and (not (empty-slot? slot))
- (not (= slot 0))
- (not (= slot 8))
- (not (= (get-value (get-top-card slot)) king))
- (= (get-value (get-top-card slot))
- (modulo (* 2 (get-value (get-top-card 8))) 13)))
- (begin
- (add-to-score! 1)
- (deal-cards slot '(8))
- (cond ((not (empty-slot? 1))
- (deal-cards 1 (cons slot '())))
- ((and (not (empty-slot? 0))
- (not (= slot 1)))
- (deal-cards-face-up 0 (cons slot '())))
- (#t #t)))
- #f))
-
- (define (check-move slot)
- (if (and (not (empty-slot? slot))
- (= (get-value (get-top-card slot))
- (modulo (* 2 (get-value (get-top-card 8))) 13)))
- #t
- (if (< slot 9)
- (check-move (+ 1 slot))
- #f)))
-
- (define (game-over)
- (give-status-message)
- (and (not (game-won))
- (or (< FLIP-COUNTER 2)
- (not (empty-slot? 0))
- (check-move 1))))
-
- (define (game-won)
- (= 48 (length (get-cards 8))))
-
- (define (get-hint)
- (let ((wanted (modulo (* 2 (get-value (get-top-card 8)))
- 13)))
- (list 4 (get-value-name wanted))))
-
- (define (get-options) #f)
-
- (define (apply-options options) #f)
-
- (define (timeout) #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-over game-won get-hint get-options apply-options timeout droppable?)
-