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- ; AisleRiot - camelot.scm
- ; Copyright (C) 1998, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (def-save-var add-stage #t)
- (def-save-var fill-count 0)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-blank-slot)
- (add-blank-slot)
- (set! HORIZPOS (+ HORIZPOS 0.5))
- (add-normal-slot '()) ; Slot 0
- (add-normal-slot '()) ; Slot 1
- (add-normal-slot '()) ; Slot 2
- (add-normal-slot '()) ; Slot 3
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (set! HORIZPOS (+ HORIZPOS 0.5))
- (add-normal-slot '()) ; Slot 4
- (add-normal-slot '()) ; Slot 5
- (add-normal-slot '()) ; Slot 6
- (add-normal-slot '()) ; Slot 7
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (set! HORIZPOS (+ HORIZPOS 0.5))
- (add-normal-slot '()) ; Slot 8
- (add-normal-slot '()) ; Slot 9
- (add-normal-slot '()) ; Slot 10
- (add-normal-slot '()) ; Slot 11
- (add-carriage-return-slot)
- (add-blank-slot)
- (add-blank-slot)
- (set! HORIZPOS (+ HORIZPOS 0.5))
- (add-normal-slot '()) ; Slot 12
- (add-normal-slot '()) ; Slot 13
- (add-normal-slot '()) ; Slot 14
- (add-normal-slot '()) ; Slot 15
-
- (set! HORIZPOS 0)
- (set! VERTPOS 0)
-
- (add-normal-slot DECK) ; Slot 16
- (add-normal-slot '()) ; Slot 17
- (set! add-stage #t)
- (set! fill-count 0)
-
- (give-status-message)
-
- (list 7 4)
- )
-
- (define (give-status-message)
- (set-statusbar-message (get-stock-no-string)))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 16)))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (if (= slot-id 17)
- (and (< fill-count 16)
- (set! add-stage #t)
- #t)
- (not (or add-stage
- (= slot-id 16)
- (= (get-value (car card-list)) king)
- (= (get-value (car card-list)) queen)
- (= (get-value (car card-list)) jack))))))
-
- (define (droppable? start-slot card-list end-slot)
- (if add-stage
- (and (empty-slot? end-slot)
- (cond ((= (get-value (car card-list)) king)
- (member end-slot '(0 3 12 15)))
- ((= (get-value (car card-list)) queen)
- (member end-slot '(1 2 13 14)))
- ((= (get-value (car card-list)) jack)
- (member end-slot '(4 7 8 11)))
- (#t (not (= end-slot 16)))))
- (if (= start-slot end-slot)
- (= (get-value (car card-list)) 10)
- (and (not (empty-slot? end-slot))
- (not (= end-slot 17))
- (= 10 (+ (get-value (car card-list))
- (get-value (car (get-cards end-slot)))))))))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (cond (add-stage
- (move-n-cards! start-slot end-slot card-list)
- (or (> end-slot 15)
- (set! fill-count (+ fill-count 1))))
- ((= start-slot end-slot)
- (set! fill-count (- fill-count 1)))
- (#t
- (remove-card end-slot)
- (set! fill-count (- fill-count 2))))))
-
- (define (button-clicked slot-id)
- (if (= slot-id 16)
- (and (empty-slot? 17)
- (or (empty-slot? 0)
- (empty-slot? 1)
- (empty-slot? 2)
- (empty-slot? 3)
- (empty-slot? 4)
- (empty-slot? 5)
- (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10)
- (empty-slot? 11)
- (empty-slot? 12)
- (empty-slot? 13)
- (empty-slot? 14)
- (empty-slot? 15))
- (set! add-stage #t)
- (flip-stock 16 17 0))
- (and (not add-stage)
- (not (empty-slot? slot-id))
- (is-visible? (get-top-card slot-id))
- (= 10 (get-value (get-top-card slot-id)))
- (set! fill-count (- fill-count 1))
- (remove-card slot-id))))
-
- (define (button-double-clicked slot)
- #f)
-
- (define (game-won)
- (and (empty-slot? 16)
- (empty-slot? 17)
- (empty-slot? 5)
- (empty-slot? 6)
- (empty-slot? 9)
- (empty-slot? 10)))
-
- (define (list-cards slot)
- (if (= slot 16)
- '()
- (append (if (and (not (empty-slot? slot))
- (< (get-value (get-top-card slot)) 11))
- (get-cards slot)
- '())
- (list-cards (+ 1 slot)))))
-
- (define (find-card-val-in-list? cards value)
- (and (not (null? cards))
- (if (= value (get-value (car cards)))
- (car cards)
- (find-card-val-in-list? (cdr cards) value))))
-
- (define (find-match cards)
- (and (not (null? cards))
- (if (= 10 (get-value (car cards)))
- (list 2 (get-name (car cards)) (_"itself")) ; yuk..
- (let ((match (find-card-val-in-list?
- (cdr cards)
- (- 10 (get-value (car cards))))))
- (if match
- (list 1 (get-name (car cards)) (get-name match))
- (find-match (cdr cards)))))))
-
- (define (placeable? card)
- (cond ((= (get-value card) king)
- (and (or (empty-slot? 0)
- (empty-slot? 3)
- (empty-slot? 12)
- (empty-slot? 15))
- (_"an empty corner slot")))
- ((= (get-value card) queen)
- (or (and (or (empty-slot? 1)
- (empty-slot? 2))
- (_"an empty top slot"))
- (and (or (empty-slot? 13)
- (empty-slot? 14))
- (_"an empty bottom slot"))))
- ((= (get-value card) jack)
- (or (and (or (empty-slot? 4)
- (empty-slot? 8))
- (_"an empty left slot"))
- (and (or (empty-slot? 7)
- (empty-slot? 11))
- (_"an empty right slot"))))
- (#t (_"an empty slot"))))
-
- (define (game-over)
- (give-status-message)
- (if (or (= fill-count 16)
- (and (empty-slot? 16) (empty-slot? 17)))
- (begin
- (set! add-stage #f)
- (find-match (list-cards 0)))
- (or (empty-slot? 17)
- (placeable? (get-top-card 17)))))
-
- (define (get-hint)
- (or (if add-stage
- (and (not (empty-slot? 17))
- (list 2 (get-name (get-top-card 17))
- (placeable? (get-top-card 17))))
- (find-match (list-cards 0)))
- (list 0 (_"Deal a new card from the deck"))))
-
- (define (get-options) #f)
-
- (define (apply-options options) #f)
-
- (define (timeout) #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-over game-won get-hint get-options apply-options timeout droppable?)
-
-
-