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- ; AisleRiot - canfield.scm
- ; Copyright (C) 1998, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define BASE-VAL 0)
-
- (define (new-game)
- (initialize-playing-area)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK) ; first row
- (add-partially-extended-slot '() right 3)
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-normal-slot '()) ; second row
- (add-blank-slot)
- (add-blank-slot)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(6 6 6 6 6 6 6 6 6 6 6 6 6 7 8 9 10 2))
-
- (flip-top-card 6)
- (flip-top-card 7)
- (flip-top-card 8)
- (flip-top-card 9)
- (flip-top-card 10)
- (flip-top-card 2)
-
- (set! BASE-VAL (get-value (get-top-card 2)))
-
- (give-status-message)
-
- (add-to-score! 1)
-
- (list 7 4)
- )
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-reserve-no-string)
- " "
- (get-base-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-reserve-no-string)
- (string-append (_"Reserve left:") " "
- (number->string (length (get-cards 6)))))
-
- (define (get-base-string)
- (cond ((and (> BASE-VAL 1)
- (< BASE-VAL 11))
- (string-append (_"Base Card: ") (number->string BASE-VAL)))
- ((= BASE-VAL 1)
- (_"Base Card: Ace"))
- ((= BASE-VAL 11)
- (_"Base Card: Jack"))
- ((= BASE-VAL 12)
- (_"Base Card: Queen"))
- ((= BASE-VAL 13)
- (_"Base Card: King"))
- (#t "")))
-
- (define (button-pressed slot-id card-list)
- (cond ((= slot-id 0)
- #f)
- ((and (= slot-id 1) (> (length card-list) 1))
- #f)
- (else
- (if card-list
- (if (is-visible? (car (reverse card-list)))
- (if (and (= slot-id 2)
- (= (length (get-cards 2)) 1))
- #f
- #t)
- #f)
- #f))))
-
- (define (complete-transaction start-slot card-list end-slot)
- (if (and (> start-slot 1)
- (< start-slot 6))
- (begin
- (if (= (get-value (car card-list))
- BASE-VAL)
- (if (empty-slot? 3)
- (set! end-slot 3)
- (if (empty-slot? 4)
- (set! end-slot 4))))
- (add-to-score! -1)))
- (if (and (> end-slot 1)
- (< end-slot 6))
- (add-to-score! 1))
- (move-n-cards! start-slot end-slot card-list)
- (if (and (empty-slot? start-slot)
- (> start-slot 6)
- (not (empty-slot? 6)))
- (begin
- (let ((top-card (remove-card 6)))
- (if (eq? top-card '())
- #f
- (add-card! start-slot top-card)))
- (if (not (empty-slot? 6))
- (make-visible-top-card 6))))
- (if (and (not (empty-slot? start-slot))
- (= start-slot 6))
- (make-visible-top-card start-slot)
- #f)
- #t)
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (complete-transaction start-slot card-list end-slot)))
-
- (define (droppable? start-slot card-list end-slot)
- (and (not (= start-slot end-slot))
- (or (and (empty-slot? end-slot)
- (> end-slot 2)
- (< end-slot 6)
- (= 1 (length card-list))
- (= BASE-VAL (get-value (car card-list))))
- (and (empty-slot? end-slot)
- (> end-slot 6))
- (and (> end-slot 6)
- (eq? (is-red? (get-top-card end-slot))
- (is-black? (car (reverse card-list))))
- (or (= (get-value (get-top-card end-slot))
- (+ (get-value (car (reverse card-list))) 1))
- (and (= (get-value (get-top-card end-slot)) ace)
- (= (get-value (car (reverse card-list))) king) )))
- (and (> end-slot 1)
- (< end-slot 6)
- (not (empty-slot? end-slot))
- (= 1 (length card-list))
- (= (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (or (= (get-value (get-top-card end-slot))
- (- (get-value (car card-list)) 1))
- (and (= (get-value (get-top-card end-slot)) king)
- (= (get-value (car card-list)) ace)))) )))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (flip-stock 0 1 -1 3)))
-
- (define (place-ace card slot)
- (remove-card slot)
- (if (empty-slot? 2)
- (complete-transaction slot (list card) 2)
- (if (empty-slot? 3)
- (complete-transaction slot (list card) 3)
- (if (empty-slot? 4)
- (complete-transaction slot (list card) 4)
- (complete-transaction slot (list card) 5)))))
-
- (define (place-found slot top-card search)
- (if (and (not (empty-slot? search))
- (or (eq? (- (get-value top-card) 1)
- (get-value (get-top-card search)))
- (and (eq? (get-value top-card) ace)
- (eq? (get-value (get-top-card search)) king)))
- (eq? (get-suit top-card) (get-suit (get-top-card search))))
- (begin
- (remove-card slot)
- (complete-transaction slot (list top-card) search))
- (if (= search 5)
- #f
- (place-found slot top-card (+ search 1)))))
-
- (define (button-double-clicked slot)
- (if (and (or (> slot 5) (eq? slot 1))
- (not (empty-slot? slot)))
- (let ((top-card (get-top-card slot)))
- (if (eq? (get-value top-card) BASE-VAL)
- (place-ace top-card slot)
- (place-found slot top-card 2)))))
-
- (define (game-over)
- (and (or (get-valid-move '(6 7 8 9 10 1))
- (to-tableau? '(6 1))
- (move-column? '(7 8 9 10))
- (deal-possible?))
- (give-status-message)
- (not (game-won))))
-
- (define (game-won)
- (if (and (empty-slot? 0)
- (empty-slot? 1)
- (empty-slot? 6)
- (empty-slot? 7)
- (empty-slot? 8)
- (empty-slot? 9)
- (empty-slot? 10))
- #t
- #f))
-
- (define (deal-possible?)
- (if (not (empty-slot? 0))
- (list 0 (_"Deal a new card from the deck"))
- (list 0 (_"Move waste back to stock"))))
-
- (define (move-up? card slot)
- (or (if (empty-slot? slot)
- (if (= (get-value card)
- BASE-VAL)
- (list 1 (get-name card) (_"empty slot on foundation"))
- #f)
- (and (= (get-suit card)
- (get-suit (get-top-card slot)))
- (or (and (= (get-value card) ace)
- (= (get-value (get-top-card slot)) king))
- (= (get-value card)
- (+ 1 (get-value (get-top-card slot)))))
- (list 2 (get-name card)
- (get-name (get-top-card slot)))))
- (if (< slot 5)
- (move-up? card (+ 1 slot))
- #f)))
-
- (define (get-valid-move check-list)
- (and (not (null? check-list))
- (or (and (not (empty-slot? (car check-list)))
- (move-up? (get-top-card (car check-list)) 2))
- (get-valid-move (cdr check-list)))))
-
- (define (tabled card slot)
- (or (if (empty-slot? slot)
- (list 1 (get-name card) (_"empty space on tableau"))
- (and (eq? (is-black? card)
- (is-red? (get-top-card slot)))
- (or (and (= (get-value card) king)
- (= (get-value (get-top-card slot)) ace))
- (= (get-value card)
- (- (get-value (get-top-card slot)) 1)))
- (list 2 (get-name card)
- (get-name (get-top-card slot)))))
- (if (< slot 10)
- (tabled card (+ 1 slot))
- #f)))
-
- (define (to-tableau? check-list)
- (and (not (null? check-list))
- (or (and (not (empty-slot? (car check-list)))
- (tabled (get-top-card (car check-list)) 7))
- (to-tableau? (cdr check-list)))))
-
- (define (col-check card start-slot check-slot)
- (if (> check-slot 10)
- #f
- (or
- (if (= start-slot check-slot)
- (col-check card start-slot (+ 1 check-slot))
- (and (not (empty-slot? check-slot))
- (eq? (is-black? card)
- (is-red? (get-top-card check-slot)))
- (or (and (= (get-value card) king)
- (= (get-value (get-top-card check-slot)) ace))
- (= (get-value card)
- (- (get-value (get-top-card check-slot)) 1)))
- (list 2 (get-name card)
- (get-name (get-top-card check-slot)))))
- (col-check card start-slot (+ 1 check-slot)))))
-
- (define (move-column? check-list)
- (and (not (null? check-list))
- (or (and (not (empty-slot? (car check-list)))
- (col-check (car
- (reverse (get-cards (car check-list))))
- (car check-list) 7))
- (move-column? (cdr check-list)))))
-
- (define (get-hint)
- (or (get-valid-move '(6 7 8 9 10 1))
- (to-tableau? '(6 1))
- (move-column? '(7 8 9 10))
- (deal-possible?)
- (list 0 (_"Try rearranging the cards"))))
-
- (define (get-options) #f)
-
- (define (apply-options options) #f)
-
- (define (timeout) #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-over game-won get-hint get-options apply-options timeout droppable?)
-