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INI File | 2002-09-05 | 2.8 KB | 156 lines |
- [ACTION_DestroyActor]
- ActionString="Destroy actor"
-
- [ACTION_FinishRotation]
- ActionString="Finish rotation"
-
- [ACTION_FireWeapon]
- ActionString="fire weapon"
-
- [ACTION_Freeze]
- ActionString="Freeze"
-
- [ACTION_Jump]
- ActionString="Jump"
-
- [ACTION_SetPhysics]
- ActionString="change physics to "
-
- [ACTION_ShootTarget]
- ActionString="shoot target"
-
- [ACTION_SpawnActor]
- ActionString="Spawn actor"
-
- [ACTION_ThrowWeapon]
- ActionString="throw weapon"
-
- [Action_CHANGELEVEL]
- ActionString="Change level"
-
- [Action_CHANGESCRIPT]
- ActionString="Change script"
-
- [Action_CHANGETEAM]
- ActionString="Change Team"
-
- [Action_CROUCH]
- ActionString="crouch"
-
- [Action_ConsoleCommand]
- ActionString="console command"
-
- [Action_DAMAGEINSTIGATOR]
- ActionString="Damage instigator"
-
- [Action_DESTROYPAWN]
- ActionString="destroy pawn"
-
- [Action_DISPLAYMESSAGE]
- ActionString="display message"
-
- [Action_ENDSECTION]
- ActionString="end section"
-
- [Action_FADEVIEW]
- ActionString="fade view"
-
- [Action_GOTOACTION]
- ActionString="go to action"
-
- [Action_IFCONDITION]
- ActionString="If condition"
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- [Action_KILLINSTIGATOR]
- ActionString="Damage instigator"
-
- [Action_LEAVESEQUENCE]
- ActionString="leave sequence"
-
- [Action_MOVETOPLAYER]
- ActionString="Move to player"
-
- [Action_MOVETOPOINT]
- ActionString="Move to point"
-
- [Action_PLAYAMBIENTSOUND]
- ActionString="play ambient sound"
-
- [Action_PLAYANIM]
- ActionString="play animation"
-
- [Action_PLAYLOCALSOUND]
- ActionString="play sound"
-
- [Action_PLAYMUSIC]
- ActionString="play song"
-
- [Action_PLAYSOUND]
- ActionString="play sound"
-
- [Action_RUN]
- ActionString="Run"
-
- [Action_SETALERTNESS]
- ActionString="set alertness"
-
- [Action_SETVIEWTARGET]
- ActionString="set viewtarget"
-
- [Action_STOPANIMATION]
- ActionString="stop animation"
-
- [Action_TRIGGEREVENT]
- ActionString="trigger event"
-
- [Action_TURNTOWARDPLAYER]
- ActionString="Turn toward player"
-
- [Action_WAITFORANIMEND]
- ActionString="Wait for animend"
-
- [Action_WAITFOREVENT]
- ActionString="Wait for external event"
-
- [Action_WAITFORPLAYER]
- ActionString="Wait for player"
-
- [Action_WAITFORTIMER]
- ActionString="Wait for timer"
-
- [Action_WALK]
- ActionString="walk"
-
- [Burned]
- DeathString="%o was sauteed."
-
- [Corroded]
- DeathString="%o was dissolved by %k's."
- FemaleSuicide="%o dissolved in slime."
- MaleSuicide="%o dissolved in slime."
-
- [Counter]
- CountMessage="Only %i more to go..."
- CompleteMessage="Completed!"
-
- [Depressurized]
- DeathString="%o was depressurized by %k."
- FemaleSuicide="%o was depressurized."
- MaleSuicide="%o was depressurized."
-
- [Drowned]
- DeathString="%o forgot to come up for air."
- FemaleSuicide="%o forgot to come up for air."
- MaleSuicide="%o forgot to come up for air."
-
- [MessageTextureClient]
- HisMessage="his"
- HerMessage="her"
-
- [ScriptedAction]
- ActionString="unspecified action"
-
- [WaterVolume]
- LocationName="under water"
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-