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INI File | 2002-09-13 | 3.0 KB | 156 lines |
- [ACTION_DestroyActor]
- ActionString="DΘtruire acteur"
-
- [ACTION_FinishRotation]
- ActionString="Terminer rotation"
-
- [ACTION_FireWeapon]
- ActionString="Faire feu"
-
- [ACTION_Freeze]
- ActionString="Stopper"
-
- [ACTION_Jump]
- ActionString="Sauter"
-
- [ACTION_SetPhysics]
- ActionString="modifier la physique pour"
-
- [ACTION_ShootTarget]
- ActionString="tirer sur cible"
-
- [ACTION_SpawnActor]
- ActionString="Faire renaεtre acteur"
-
- [ACTION_ThrowWeapon]
- ActionString="lΓcher arme"
-
- [Action_CHANGELEVEL]
- ActionString="Modifier niveau"
-
- [Action_CHANGESCRIPT]
- ActionString="Modifier script"
-
- [Action_CHANGETEAM]
- ActionString="Changer d'Θquipe"
-
- [Action_CROUCH]
- ActionString="s'accroupir"
-
- [Action_ConsoleCommand]
- ActionString="commande de console"
-
- [Action_DAMAGEINSTIGATOR]
- ActionString="Instigateur de dΘgΓts"
-
- [Action_DESTROYPAWN]
- ActionString="dΘtruire pion"
-
- [Action_DISPLAYMESSAGE]
- ActionString="afficher message"
-
- [Action_ENDSECTION]
- ActionString="terminer section"
-
- [Action_FADEVIEW]
- ActionString="fondu d'affichage"
-
- [Action_GOTOACTION]
- ActionString="passer α l'action"
-
- [Action_IFCONDITION]
- ActionString="Condition Si"
-
- [Action_KILLINSTIGATOR]
- ActionString="Instigateur de dΘgΓts"
-
- [Action_LEAVESEQUENCE]
- ActionString="quitter sΘquence"
-
- [Action_MOVETOPLAYER]
- ActionString="Se dΘplacer vers un joueur"
-
- [Action_MOVETOPOINT]
- ActionString="Se dΘplacer vers un point"
-
- [Action_PLAYAMBIENTSOUND]
- ActionString="lire son d'ambiance"
-
- [Action_PLAYANIM]
- ActionString="lire animation"
-
- [Action_PLAYLOCALSOUND]
- ActionString="lire son"
-
- [Action_PLAYMUSIC]
- ActionString="lire musique"
-
- [Action_PLAYSOUND]
- ActionString="lire son"
-
- [Action_RUN]
- ActionString="Courir"
-
- [Action_SETALERTNESS]
- ActionString="dΘfinir vigilance"
-
- [Action_SETVIEWTARGET]
- ActionString="dΘfinir vue cible"
-
- [Action_STOPANIMATION]
- ActionString="arrΩter animation"
-
- [Action_TRIGGEREVENT]
- ActionString="dΘclencher ΘvΘnement"
-
- [Action_TURNTOWARDPLAYER]
- ActionString="Rotation vers joueur"
-
- [Action_WAITFORANIMEND]
- ActionString="Attendre fin d'animation"
-
- [Action_WAITFOREVENT]
- ActionString="Attendre ΘvΘnement extΘrieur"
-
- [Action_WAITFORPLAYER]
- ActionString="Attendre joueur"
-
- [Action_WAITFORTIMER]
- ActionString="Attendre chrono"
-
- [Action_WALK]
- ActionString="marcher"
-
- [Burned]
- DeathString="%o est passΘ α la casserole."
-
- [Corroded]
- DeathString="%o a ΘtΘ dissous par %k."
- FemaleSuicide="%o s'est dissous dans le slime."
- MaleSuicide="%o s'est dissous dans le slime."
-
- [Counter]
- CountMessage="Plus que %i..."
- CompleteMessage="TerminΘ !"
-
- [Depressurized]
- DeathString="%o a ΘtΘ dΘpressurisΘ par %k."
- FemaleSuicide="%o a ΘtΘ dΘpressurisΘ."
- MaleSuicide="%o a ΘtΘ dΘpressurisΘ."
-
- [Drowned]
- DeathString="%o a oubliΘ de venir respirer."
- FemaleSuicide="%o a oubliΘ de venir respirer."
- MaleSuicide="%o a oubliΘ de venir respirer."
-
- [MessageTextureClient]
- HisMessage="son"
- HerMessage="sa"
-
- [ScriptedAction]
- ActionString="action non spΘcifiΘe"
-
- [WaterVolume]
- LocationName="sous l'eau"
-
-