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- Comment= ------------------------------------------------------------------------------------------
- Comment= NOTES ON STYLE:
- Comment= (1) Text read as a sentence (e.g. in-game messages) is all lower case and ends with a full stop.
- Comment= (2) Menu options are presented in Title Case (each word begins with a capital),
- Comment= apart from minor words ('in', 'the', 'a', 'in', etc.) which remain in lower case.
- Comment= (3) 'Red Squad' and 'Blue Squad' always appear in title case (as proper names).
- Comment= (4) Spelling uses the UK, rather than US, dictionary.
- Comment= (5) Hyphinated words have the first word capitalised and the word following the hyphen in lower case
- Comment= where appropriate.
- Comment= -------------------------------------------------------------------------------------------
-
- [RPlayer]
- Comment= When the player is repeatedly killing other people, they get messages telling them how brilliant they are.
- Comment= Eight variations, can be used in any order.
- MenuName=Mobile Forces Player
-
- [RageHUD]
- MapTitleString=in
- AuthorString=by
- MapTitleString2=Map:
- AuthorString2=Author:
- PressKeyString="Press "
- ExitLoadoutString=" to Exit Loadout"
- AwaitingLoadoutString="Awaiting Loadout..."
-
- [RDeathMatch]
- NoNameChange=" is already being used as a name."
- GameName=DeathMatch
-
- [RageGameInfo]
-
- Comment= Every time someone is killed in the game, a message is brought up saying who killed who
- Comment= ie John was killed by Peter. Thirty Two variations. These are intransitive verbs.
-
- DeathMessage[0]=killed
- DeathMessage[1]=murdered
- DeathMessage[2]=slaughtered
- DeathMessage[3]=erased
- DeathMessage[4]=devastated
- DeathMessage[5]=threshed
- DeathMessage[6]=executed
- DeathMessage[7]=skulled
- DeathMessage[8]=shut down
- DeathMessage[9]=broken
- DeathMessage[10]=flayed
- DeathMessage[11]=shredded
- DeathMessage[12]=flattened
- DeathMessage[13]=whitewashed
- DeathMessage[14]=routed
- DeathMessage[15]=crushed
- DeathMessage[16]=conquered
- DeathMessage[17]=overwhelmed
- DeathMessage[18]=trounced
- DeathMessage[19]=fried
- DeathMessage[20]=slagged
- DeathMessage[21]=brained
- DeathMessage[22]=dominated
- DeathMessage[23]=annihilated
- DeathMessage[24]=destroyed
- DeathMessage[25]=melted
- DeathMessage[26]=trashed
- DeathMessage[27]=exterminated
- DeathMessage[28]=mangled
- DeathMessage[29]=massacred
- DeathMessage[30]=maimed
- DeathMessage[31]=eradicated
-
- Comment= When players are killed quickly, this emphasises how quickly they died.
- Comment= ie John was thoroughly killed by Peter.
- Comment= Such messages are rare. These are all adverbs. Five variations.
- DeathModifier[0]=utterly
- DeathModifier[1]=unbelievably
- DeathModifier[2]=awe inspiringly
- DeathModifier[3]=totally
- DeathModifier[4]=soundly
-
- Comment= Another 'serious' message which will only appear rarely.
- Comment= ie John was skinned alive by Peter
- MajorDeathMessage[0]=skinned alive
- MajorDeathMessage[1]=brutalized
- MajorDeathMessage[2]=eviscerated
-
- Comment= Head-loss messages, these get played when a single, powerful shot (ie a powered-up sniper rifle)
- Comment= to the head kills the player outright. ie John was head hunted by Peter.
- HeadLossMessage[0]=head hunted
- HeadLossMessage[1]=head shot
-
- Comment=
- DeathVerb=" was "
-
- Comment= The preposition for who did the killing.
- DeathPrep=" by "
- DeathTerm=killed
-
-
- Comment=---------------------------------------------------------------------
- Comment= The following are used if the game doesn't know who was the killer.
- Comment=---------------------------------------------------------------------
-
- Comment= If they died by explosion:
- ExplodeMessage=" was blown to smitherines."
-
- Comment= If they consciously killed themselves:
- ConsoleSuicideMessage=" gave up and got out on a suicide."
-
- Comment= If they fell so far they died:
- FallMessage=" fell and killed himself."
-
- Comment= If they drowned themselves:
- DrownedMessage=" drowned kicking and screaming."
-
- Comment= If they burnt in a fire:
- BurnedMessage=" got incinerated."
-
- Comment= If they died in acid:
- CorrodedMessage=" died in an acid bath."
-
- Comment= A general suicide message:
- SuicideMessage=" fragged himself by accident..."
-
- [OrdersWindow]
- Comment= The player can give orders to team mates, using the following selection.
- Options[0]=Acknowledge
- Options[1]=Attack
- Options[2]=Orders
- Options[3]=Taunts
- Options[4]=Other/Misc
- Options[5]=Gesture
- Options[6]=Order This Bot
- WindowTitle=Orders
-
- [RageTeamGame]
- StartUpTeamMessage=You are on
- teamcolor[0]=Blue
- teamcolor[1]=Red
- StartupTeamTrailer=.
- GameName=Squad DM
-
- [ServerInfo]
- ServerInfoText=Server Info
- ContactInfoText=Contact Info
- NameText=Name:
- AdminText=Admin:
- EMailText=EMail:
- UnknownText=Unknown
- MOTD=Message of the Day
- GameStatsText=Game Stats
- GameTypeText=Game Type:
- PlayersText=Players:
- FragsText=Total Kills:
- BotText=Bots
-
- [RageTeamScoreBoard]
- TeamName[0]=Blue Squad
- TeamName[1]=Red Squad
- OrdersString=Orders:
- InString=Location:
- PlayersNotShown=Player(s) not shown.
-
- [RageScoreBoard]
- MapTitle=in
- Author=by
- Restart=You're dead. Hit [Fire] to re-spawn!
- Continue=" Hit [Fire] to continue!"
- Ended="The match is over."
- ElapsedTime=Elapsed Time:
- RemainingTime=Remaining Time:
- PlayerString=Player
- FragsString=Frags
- DeathsString=Deaths
- PingString=Ping
- TimeString=Time
- LossString=Loss
- FPHString=FPH
-
- [RageGameRepInfo]
- Comment= if you press F1 in game you get a list of all players, if there are bots on your team
- Comment= you get to see their current orders.
- HumanString=*Human*
- CommanderString=*Commander*
- SupportString=covering
- DefendString=defending
- AttackString=attacking
- HoldString=holding
- FreelanceString=improvising
- GoalStrings[0]=Kill %k to win.
- GoalStrings[1]=Kill the most in %o to win.
- GoalStrings[2]=Kill %k in %o to win.
-
- [RageVoicePack]
- LeaderSign[0]=Blue Leader
- LeaderSign[1]=Red Leader
- CommaText=,
-
- [RageMessageDeath]
- KilledString=was killed by
-
- [OrdersChildWindow]
- WindowTitle=
-
- [VehicleWeapon]
- Comment= If a player kills another by driving over them in a vehicle:
- DeathMessage=%k ran down %o
- PickupMessage=Entered a vehicle.
-
- [RageControlPoint]
- PointName=Position
-
- [TargetChildWindow]
- AllString=All
- WindowTitle=
-
- [RageMessageDM]
- Comment= If scores are equal at the end of time, the game continues until the next death.
- OvertimeMessage="End of match scores are tied. Extended play: SUDDEN DEATH!!!"
-
- Comment = If player changes their character name...
- GlobalNameChange=changed their name to
-
- Comment = If the player changes the squad they're on...
- NewTeamMessage=is now with
-
- [RagePlayerVoicePack]
- NameTime[0]=0.960000
- NameTime[1]=1.100000
-
- Comment= Following four are acknowledgements of orders and receive a comma and name
- Coment = as a postfix, as in: Acknowledged, Kurtz.
- AckString[0]=Acknowledged
- AckString[1]=Roger that
- AckString[2]=Moving out
- AckString[3]=I'm on my way
-
- AckTime[0]=0.780000
- AckTime[1]=0.810000
- AckTime[2]=0.980000
- AckTime[3]=0.980000
-
- Comment= Following three are what your team mates say if you shoot them.
- FFireString[0]=Not me, you idiot! Same squad!
- FFireString[1]=Same color, same squad!
- FFireAbbrev[1]=Hey rookie, I'm on YOUR squad!
-
- Comment= What your player says after you've killed someone.
- TauntString[0]=Damn I'm good...
- TauntString[1]=Stop the begging an' start the screamin'...
- TauntString[2]=Executed!
- TauntString[3]=Hey, rookie: Badaboom!
- TauntString[4]=Burn, baby, burn!
- TauntString[5]=Who's the daddy!!!
- TauntString[6]=Die, you frikin' weasel!
- TauntString[7]=Loser!
- TauntString[8]=You weaklings are body vapor!
- TauntString[9]=Road kill!
- TauntString[10]=Now that's ultra-hardcore!
- TauntString[11]=When I'm bad, I'm real bad...
- TauntString[12]=Oh, yeah...
- TauntString[13]=What are these guys? Chopped liver?!
- TauntString[14]=There's one for the ashtray!
- TauntString[15]=Boxed in, shut down an' no place to go!
- TauntString[16]=Frag'em an' bag'em...
-
- Comment= --------------------------------------------------
- Comment= TEAM ORDERS
- Comment= --------------------------------------------------
- Comment= Orders a player can give to team-mates
-
- Comment= Command post ('Base') can be used in many game types.
- OrderString[0]=Defend the command post.
- Comment= Stay where I'm currently standing.
- OrderString[1]=Defend this area.
- Comment= Attack the enemy command post.
- OrderString[2]=Attack the enemy base.
- Comment = Give me covering fire / keep the enemy off me...
- OrderString[3]=Cover me.
- Comment= Tell other players to just do what they think is best.
- OrderString[4]=Improvise, you're on your own.
- Comment = Tell player to capture enemy flag...
-
- OrderString[5]=Support the captain.
- OrderString[6]=Seek and destroy.
-
- OrderString[7]=Guard the flag.
- OrderString[8]=Capture their flag.
-
- OrderString[9]=Take the point.
- OrderString[10]=Take the point.
-
- OrderString[11]=Guard the safe.
- OrderString[12]=Grab the gold.
-
- OrderString[13]=Defend the command post.
- OrderString[14]=Take the trailer.
-
- OrderString[15]=Fire at will.
-
-
- Comment=-------
- Comment=these are the orders selected from a pull-down menu (so have to be short, one-word commands).
- Comment = Generic order to defend.
- OrderAbbrev[0]=Defend!
- Comment = Generic order to attack.
- OrderAbbrev[2]=Attack!
- Comment= Tell other players just to do what they like. Changed from 'freelance'.
- OrderAbbrev[4]=Improvise!
-
- Comment=Thematic feedback on actions taking place within the game (using military style language)...
- otherstring[0]=Get back to base! - enemy infiltration of HQ!
- otherstring[1]=Enemy taken objective! All forces, search and retrieve!
- otherstring[2]=Mission objective taken!
- otherstring[3]=I've got your back, soldier!
- otherstring[4]=Aieeeeeee! I've been hit!
- otherstring[5]=Man down! Stay alive damnit!
- otherstring[6]=This sector experiencing heavy fire!
- otherstring[7]=you're on point. Stay in contact!
- otherstring[8]=Objective secured! Returning to base...
- otherstring[9]=Rogue Leader, I'm in position.
- otherstring[10]=Copy that, on my way.
- otherstring[11]=Area secure, deploy as planned.
- otherstring[12]=Enemy carrier is in my sights.
- otherstring[13]=Heavy resistance encountered - request backup!
- otherstring[14]=Nuke the whole area - take them down!
- otherstring[15]=I've got you covered - proceed to objective.
- otherstring[16]=All clear - target has been neutralised.
- otherstring[17]=I'm in.
- otherstring[18]=Lets go!
- otherstring[19]=We're off.
- otherstring[20]=I'm outta here!
- otherstring[21]=Yeehaw!
- otherstring[22]=Recover the flag!
- otherstring[23]=Recover the gold!
- otherstring[24]=Recover the key!
- otherstring[25]=Recover the trailer!
- otherstring[26]=I have the enemy flag.
- otherstring[27]=I have the enemy gold.
- otherstring[28]=Flag secured, returning to base.
- otherstring[29]=Gold secured, returning to base.
- otherstring[30]=Key secured.
- otherstring[31]=Trailer secured.
-
- Comment=These are short summaries of the strings above (note the matching numbers)...
- OtherAbbrev[1]=Recover mission objective!
- Comment= As soon as flag is stolen, player says this.
- OtherAbbrev[2]=Mission objective taken.
- OtherAbbrev[3]=I'm covering your back.
- OtherAbbrev[6]=I'm under attack!
- OtherAbbrev[8]=Mision objective secured!
- OtherAbbrev[9]=I'm in position.
- OtherAbbrev[11]=This area secured.
- OtherAbbrev[12]=Enemy carrier located.
- OtherAbbrev[15]=You're covered.
-
- [RageMessageMultiKill]
- Comment= When player kills people in quick succession:
- DoubleKillString=Commando Warfare!
- TripleKillString=Heroic Warfare!
- MultiKillString=Veteran Warfare!
- UltraKillString=ELITE WARFARE!!
- MonsterKillString=MOBILE ANNIHILATION!!!
-
- [RageMessageKillingSpree]
- Comment= When player kills several people without dying themselves:
- EndSpreeNote='s killing spree was abruptly ended by
- EndSelfSpree=was looking unstoppable 'till he got himself killed!
- spreenote[0]=is a one man killing machine!
- spreenote[1]=is seriously deranged!
- spreenote[2]=has gone ballistic!
- spreenote[3]=is gunning for blood!
- spreenote[4]=is a MOBILE WAR HERO!!!
-
- [RageMessageTime]
- TimeMessage[0]=
- TimeMessage[2]=
- TimeMessage[3]=
- TimeMessage[4]=
- TimeMessage[5]=
- TimeMessage[6]=
- TimeMessage[7]=
- TimeMessage[8]=
- TimeMessage[9]=
- TimeMessage[10]=
- TimeMessage[11]=
- TimeMessage[12]=
- TimeMessage[13]=
- TimeMessage[14]=
- TimeMessage[15]=
-
- [RageMessageFirstBlood]
- FirstBloodString=has first kill!
-
- [RageMessageVictim]
- YouWereKilledBy=You were killed by
- KilledByTrailer=!
-
- [RageMessageKiller]
- YouKilled=You killed
- ScoreString=Your Score:
-
- [RageMessageDecapitation]
- DecapitationString=Decapitation!!!
-
- [RageMessageControlPoint]
- ControlPointStr=Control Point
- ControlledBy=now controlled by
-
- [RageTeamReplicationInfo]
- GoalStrings[0]=Kill %k of %w Squad to win.
- GoalStrings[1]=Kill the most members of %w Squad in %o to win.
- GoalStrings[2]=Kill %k of %w Squad in %o to win.
-
- Comment= There are four vehicles in the game -
- Comment= Buggy, like a beach buggy
- Comment= Humvee, like a jeep / Landover.
- Comment= Truck, like a WW2 army truck.
- Comment= (APC) Armadillo, like a tank without the turret. APC = Armoured Personnel Carrier
-
- [ArmadilloWeapon]
- DeathMessage=%k ran down %o in an APC.
- PickupMessage=Now driving the APC.
-
- [HumveeWeapon]
- DeathMessage=%k ran down %o in a humma.
- PickupMessage=Now driving the humma.
-
- [RageWaterZone]
- ZoneName=Underwater
-
- [BuggyWeapon]
- DeathMessage=%k ran down %o in a buggy.
- PickupMessage=Now driving the buggy.
-
- [TruckWeapon]
- DeathMessage=%k ran down %o in a truck.
- PickupMessage=Now driving the truck.
-
- [Humvee]
- MenuName="stray Humma"
-
-