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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
- import NetSounds
- import netgame
-
- def AsignarSonidosLich(Personaje):
- *
- per = Bladex.GetEntity(Personaje)
- per.AddEventSound('shield_block', GolpeArmaEscudoLch)
- per.AddEventSound('weapon_block', GolpeArmaArmaLch)
- per.AddEventSound('impale', TajoEmpalanteLch)
- per.AddEventSound('slash', TajoCortanteLch)
- per.AddEventSound('mutilate', TajoMutilacionLch)
- per.AddEventSound('crush', GolpeContundenteLch)
- per.AddAnimSound('Lch_chg_r', Enfundar, 0.4)
- per.AddAnimSound('Lch_chg_r_l', Enfundar, 0.3599)
- per.AddAnimSound('Lch_attack_chg_r_l', Enfundar, 0.5)
- per.AddAnimSound('Lch_attack_chg_r', Enfundar, 0.5)
- per.AddAnimSound('Lch_chg_r', Enfundar, 0.4)
- per.AddAnimSound('Lch_chg_r_l', Enfundar, 0.3599)
- per.AddAnimSound('Lch_attack_chg_r_l', Enfundar, 0.5)
- per.AddAnimSound('Lch_attack_chg_r', Enfundar, 0.5)
- per.AddAnimSound('Lch_g_01', EsfuerzoCorto6Lch, 0.2468)
- per.AddAnimSound('Lch_g_02', EsfuerzoCorto5Lch, 0.3026)
- per.AddAnimSound('Lch_g_05', EsfuerzoCorto2Lch, 0.53)
- per.AddAnimSound('Lch_g_06', EsfuerzoCorto3Lch, 0.4211)
- per.AddAnimSound('Lch_g_07', EsfuerzoCorto4Lch, 0.3291)
- per.AddAnimSound('Lch_g_08', EsfuerzoCorto2Lch, 0.3881)
- per.AddAnimSound('Lch_g_09', EsfuerzoCorto6Lch, 0.2895)
- per.AddAnimSound('Lch_g_01', SesgadoCorto, 0.3377)
- per.AddAnimSound('Lch_g_01', AndarLch1, 0.5)
- per.AddAnimSound('Lch_g_01', AndarLch2, 0.7)
- per.AddAnimSound('Lch_g_01', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_01', RespiracionLch2, 0.8)
- per.AddAnimSound('Lch_g_02', SesgadoCortoAgudo, 0.3158)
- per.AddAnimSound('Lch_g_02', AndarLch1, 0.5)
- per.AddAnimSound('Lch_g_02', AndarLch2, 0.7)
- per.AddAnimSound('Lch_g_02', RespiracionLch2, 0.22)
- per.AddAnimSound('Lch_g_02', RespiracionLch1, 0.8)
- per.AddAnimSound('Lch_g_05', SesgadoCortoGrave, 0.5658)
- per.AddAnimSound('Lch_g_05', AndarLch1, 0.7)
- per.AddAnimSound('Lch_g_05', AndarLch2, 0.85)
- per.AddAnimSound('Lch_g_05', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_05', RespiracionLch2, 0.3)
- per.AddAnimSound('Lch_g_06', SesgadoCorto, 0.4342)
- per.AddAnimSound('Lch_g_06', AndarLch1, 0.7)
- per.AddAnimSound('Lch_g_06', AndarLch2, 0.85)
- per.AddAnimSound('Lch_g_06', RespiracionLch2, 0.12)
- per.AddAnimSound('Lch_g_06', RespiracionLch1, 0.3)
- per.AddAnimSound('Lch_g_06', RespiracionLch2, 0.8)
- per.AddAnimSound('Lch_g_06', RespiracionLch1, 0.6)
- per.AddAnimSound('Lch_g_07', SesgadoCortoAgudo, 0.3418)
- per.AddAnimSound('Lch_g_07', AndarLch2, 0.6)
- per.AddAnimSound('Lch_g_07', AndarLch1, 0.8)
- per.AddAnimSound('Lch_g_07', RespiracionLch1, 0.17)
- per.AddAnimSound('Lch_g_07', RespiracionLch2, 0.7)
- per.AddAnimSound('Lch_g_07', RespiracionLch2, 0.4)
- per.AddAnimSound('Lch_g_08', SesgadoCortoGrave, 0.403)
- per.AddAnimSound('Lch_g_08', AndarLch1, 0.403)
- per.AddAnimSound('Lch_g_08', AndarLch2, 0.6)
- per.AddAnimSound('Lch_g_08', RespiracionLch2, 0.5)
- per.AddAnimSound('Lch_g_08', RespiracionLch1, 0.7)
- per.AddAnimSound('Lch_g_08', RespiracionLch2, 0.11)
- per.AddAnimSound('Lch_g_08', RespiracionLch1, 0.2)
- per.AddAnimSound('Lch_g_09', SesgadoCorto, 0.3158)
- per.AddAnimSound('Lch_g_09', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_09', AndarLch2, 0.8)
- per.AddAnimSound('Lch_g_09', RespiracionLch1, 0.5)
- per.AddAnimSound('Lch_g_09', RespiracionLch2, 0.7)
- per.AddAnimSound('Lch_g_09', RespiracionLch2, 0.11)
- per.AddAnimSound('Lch_g_11', EsfuerzoGolpeFrontalLch, 0.4685)
- per.AddAnimSound('Lch_g_12', EsfuerzoGolpeFrontalLch, 0.229)
- per.AddAnimSound('Lch_g_13', EsfuerzoGolpeFrontalLch, 0.3053)
- per.AddAnimSound('Lch_g_14', EsfuerzoGolpeLateralLch, 0.229)
- per.AddAnimSound('Lch_g_15', EsfuerzoGolpeLateralLch, 0.4628)
- per.AddAnimSound('Lch_g_16', EsfuerzoGolpeLateralLch, 0.4681)
- per.AddAnimSound('Lch_g_17', EsfuerzoGolpeLateralLch, 0.42)
- per.AddAnimSound('Lch_g_18', EsfuerzoGolpeArribaLch, 0.4224)
- per.AddAnimSound('Lch_g_11', SesgadoLargo, 0.4775)
- per.AddAnimSound('Lch_g_11', AndarLch1, 0.7)
- per.AddAnimSound('Lch_g_11', AndarLch2, 0.85)
- per.AddAnimSound('Lch_g_11', RespiracionLch1, 0.12)
- per.AddAnimSound('Lch_g_11', RespiracionLch2, 0.25)
- per.AddAnimSound('Lch_g_11', RespiracionLch1, 0.6)
- per.AddAnimSound('Lch_g_11', RespiracionLch2, 0.8)
- per.AddAnimSound('Lch_g_12', SesgadoLargo, 0.4351)
- per.AddAnimSound('Lch_g_12', AndarLch1, 0.7)
- per.AddAnimSound('Lch_g_12', AndarLch2, 0.85)
- per.AddAnimSound('Lch_g_12', RespiracionLch1, 0.5)
- per.AddAnimSound('Lch_g_12', RespiracionLch2, 0.6)
- per.AddAnimSound('Lch_g_12', RespiracionLch1, 0.11)
- per.AddAnimSound('Lch_g_13', SesgadoLargoAgudo, 0.1679)
- per.AddAnimSound('Lch_g_13', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_13', AndarLch2, 0.85)
- per.AddAnimSound('Lch_g_13', RespiracionLch1, 0.4)
- per.AddAnimSound('Lch_g_13', RespiracionLch2, 0.5)
- per.AddAnimSound('Lch_g_13', RespiracionLch1, 0.7)
- per.AddAnimSound('Lch_g_14', SesgadoLargoGrave, 0.3969)
- per.AddAnimSound('Lch_g_14', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_14', AndarLch2, 0.85)
- per.AddAnimSound('Lch_g_14', RespiracionLch1, 0.11)
- per.AddAnimSound('Lch_g_14', RespiracionLch2, 0.5)
- per.AddAnimSound('Lch_g_14', RespiracionLch1, 0.7)
- per.AddAnimSound('Lch_g_15', SesgadoLargo, 0.4463)
- per.AddAnimSound('Lch_g_15', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_15', AndarLch2, 0.8)
- per.AddAnimSound('Lch_g_15', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_15', RespiracionLch2, 0.3)
- per.AddAnimSound('Lch_g_15', RespiracionLch1, 0.6)
- per.AddAnimSound('Lch_g_15', RespiracionLch2, 0.75)
- per.AddAnimSound('Lch_g_15', RespiracionLch1, 0.9)
- per.AddAnimSound('Lch_g_16', SesgadoLargoAgudo, 0.4823)
- per.AddAnimSound('Lch_g_16', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_16', AndarLch2, 0.8)
- per.AddAnimSound('Lch_g_16', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_16', RespiracionLch1, 0.3)
- per.AddAnimSound('Lch_g_16', RespiracionLch1, 0.7)
- per.AddAnimSound('Lch_g_16', RespiracionLch1, 0.85)
- per.AddAnimSound('Lch_g_17', SesgadoLargoAgudo, 0.4427)
- per.AddAnimSound('Lch_g_17', AndarLch2, 0.6)
- per.AddAnimSound('Lch_g_17', AndarLch1, 0.8)
- per.AddAnimSound('Lch_g_17', RespiracionLch1, 0.12)
- per.AddAnimSound('Lch_g_17', RespiracionLch1, 0.59)
- per.AddAnimSound('Lch_g_17', RespiracionLch2, 0.7)
- per.AddAnimSound('Lch_g_18', SesgadoLargoGrave, 0.4483)
- per.AddAnimSound('Lch_g_18', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_18', AndarLch2, 0.8)
- per.AddAnimSound('Lch_g_18', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_18', RespiracionLch1, 0.3)
- per.AddAnimSound('Lch_g_18', RespiracionLch1, 0.7)
- per.AddAnimSound('Lch_g_18', RespiracionLch1, 0.9)
- per.AddAnimSound('Lch_g_22', EsfuerzoGolpeAtrasLch, 0.43)
- per.AddAnimSound('Lch_g_26', EsfuerzoGolpeCabezaLch, 0.1342)
- per.AddAnimSound('Lch_g_22', SesgadoLargo, 0.4698)
- per.AddAnimSound('Lch_g_22', AndarLch1, 0.6)
- per.AddAnimSound('Lch_g_22', AndarLch2, 0.8)
- per.AddAnimSound('Lch_g_22', RespiracionLch2, 0.3)
- per.AddAnimSound('Lch_g_22', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_22', RespiracionLch2, 0.7)
- per.AddAnimSound('Lch_g_22', RespiracionLch1, 0.9)
- per.AddAnimSound('Lch_g_26', SesgadoLargoAgudo, 0.1983)
- per.AddAnimSound('Lch_g_26', RespiracionLch1, 0.3)
- per.AddAnimSound('Lch_g_26', RespiracionLch2, 0.45)
- per.AddAnimSound('Lch_g_26', RespiracionLch1, 0.65)
- per.AddAnimSound('Lch_g_26', RespiracionLch2, 0.85)
- per.AddAnimSound('Lch_g_31', EsfuerzoGolpeAtrasLch, 0.295)
- per.AddAnimSound('Lch_g_31', SesgadoLargo, 0.295)
- per.AddAnimSound('Lch_g_31', AndarLch2, 0.6)
- per.AddAnimSound('Lch_g_31', AndarLch1, 0.8)
- per.AddAnimSound('Lch_g_31', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_31', RespiracionLch2, 0.4)
- per.AddAnimSound('Lch_g_31', RespiracionLch1, 0.7)
- per.AddAnimSound('Lch_g_31', RespiracionLch2, 0.9)
- per.AddAnimSound('Lch_g_12', SesgadoLargoAgudo, 0.5461)
- per.AddAnimSound('Lch_g_12', EsfuerzoCortoLch, 0.518)
- per.AddAnimSound('Lch_g_16', SesgadoLargoAgudo, 0.4543)
- per.AddAnimSound('Lch_g_16', EsfuerzoCorto1Lch, 0.44)
- per.AddAnimSound('Lch_g_13', SesgadoLargoAgudo, 0.315)
- per.AddAnimSound('Lch_g_13', EsfuerzoCorto2Lch, 0.29)
- per.AddAnimSound('Lch_g_18', SesgadoLargoAgudo, 0.4894)
- per.AddAnimSound('Lch_g_18', EsfuerzoCorto3Lch, 0.47)
- per.AddAnimSound('Lch_g_claw1', SesgadoLargoGrave, 0.33)
- per.AddAnimSound('Lch_g_claw1', EsfuerzoCorto4Lch, 0.369)
- per.AddAnimSound('Lch_g_claw1', AndarLch1, 0.55)
- per.AddAnimSound('Lch_g_claw1', AndarLch2, 0.75)
- per.AddAnimSound('Lch_g_claw1', RespiracionLch1, 0.12)
- per.AddAnimSound('Lch_g_claw1', RespiracionLch2, 0.65)
- per.AddAnimSound('Lch_g_claw1', RespiracionLch1, 0.85)
- per.AddAnimSound('Lch_g_claw2', SesgadoLargoGrave, 0.316)
- per.AddAnimSound('Lch_g_claw2', EsfuerzoLchMediano, 0.29)
- per.AddAnimSound('Lch_g_claw2', AndarLch1, 0.45)
- per.AddAnimSound('Lch_g_claw2', AndarLch2, 0.65)
- per.AddAnimSound('Lch_g_claw2', RespiracionLch1, 0.12)
- per.AddAnimSound('Lch_g_claw2', RespiracionLch2, 0.29)
- per.AddAnimSound('Lch_g_claw2', RespiracionLch1, 0.55)
- per.AddAnimSound('Lch_g_claw2', RespiracionLch2, 0.75)
- per.AddAnimSound('Lch_g_claw3', SesgadoLargoGrave, 0.3005)
- per.AddAnimSound('Lch_g_claw3', EsfuerzoLchMediano, 0.3005)
- per.AddAnimSound('Lch_g_claw3', AndarLch1, 0.5)
- per.AddAnimSound('Lch_g_claw3', AndarLch2, 0.7)
- per.AddAnimSound('Lch_g_claw3', RespiracionLch1, 0.15)
- per.AddAnimSound('Lch_g_claw3', RespiracionLch2, 0.425)
- per.AddAnimSound('Lch_g_claw3', RespiracionLch1, 0.625)
- per.AddAnimSound('Lch_g_claw3', RespiracionLch2, 0.7)
- per.AddAnimSound('Lch_g_spit', EscupeLch1, 0.1)
- per.AddAnimSound('Lch_Rlx_no', SesgadoLargoAgudo, 0.295)
- per.AddAnimSound('Lch_Wlk_1h', SesgadoLargoAgudo, 0.295)
- per.AddAnimSound('Lch_clmb_medlow_1h', EsfuerzoCorto2Lch, 0.24)
- per.AddAnimSound('Lch_clmb_medium_1h', EsfuerzoCorto2Lch, 0.1389)
- per.AddAnimSound('Lch_clmb_high_1h', EsfuerzoCorto1Lch, 0.0862)
- per.AddAnimSound('Lch_clmb_medlow_no', EsfuerzoCorto2Lch, 0.4)
- per.AddAnimSound('Lch_clmb_medium_no', EsfuerzoCorto2Lch, 0.1944)
- per.AddAnimSound('Lch_clmb_high_no', EsfuerzoCorto1Lch, 0.1552)
- per.AddAnimSound('Lch_clmb_medium_1h', EsfuerzoCortoLch, 0.1944)
- per.AddAnimSound('Lch_clmb_high_1h', EsfuerzoLchMediano, 0.1552)
- per.AddAnimSound('Lch_clmb_high_1h', EsfuerzoCortoLch, 0.1552)
- per.AddAnimSound('Lch_clmb_medium_no', EsfuerzoCortoLch, 0.1944)
- per.AddAnimSound('Lch_clmb_high_no', EsfuerzoLchMediano, 0.1552)
- per.AddAnimSound('Lch_clmb_high_no', EsfuerzoCortoLch, 0.1552)
- per.AddAnimSound('Lch_dth0', MuerteLch1, 0.1)
- per.AddAnimSound('Ork_dth_i1', MuerteLch1, 0.113)
- per.AddAnimSound('Ork_dth_i2', MuerteLch4, 0.113)
- per.AddAnimSound('Ork_dth_bl1', MuerteLch2, 0.113)
- per.AddAnimSound('Ork_dth_bl2', MuerteLch1, 0.113)
- per.AddAnimSound('Ork_dth_rock', MuerteLch3, 0.113)
- per.AddAnimSound('Lch_dth_n00', MuerteLch1, 0.11)
- per.AddAnimSound('Lch_dth_n00', AndarLch1, 0.2)
- per.AddAnimSound('Lch_dth_n00', AndarLch2, 0.4)
- per.AddAnimSound('Lch_dth_n00', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_n00', AndarLch1, 0.75)
- per.AddAnimSound('Lch_dth_n00', CaidaLch1, 0.8)
- per.AddAnimSound('Lch_dth_n01', MuerteLch2, 0.11)
- per.AddAnimSound('Lch_dth_n01', AndarLch1, 0.22)
- per.AddAnimSound('Lch_dth_n01', AndarLch2, 0.42)
- per.AddAnimSound('Lch_dth_n01', AndarLch1, 0.62)
- per.AddAnimSound('Lch_dth_n01', AndarLch2, 0.75)
- per.AddAnimSound('Lch_dth_n01', CaidaLch1, 0.78)
- per.AddAnimSound('Lch_dth_n02', MuerteLch3, 0.12)
- per.AddAnimSound('Lch_dth_n02', AndarLch1, 0.22)
- per.AddAnimSound('Lch_dth_n02', AndarLch2, 0.42)
- per.AddAnimSound('Lch_dth_n02', AndarLch1, 0.62)
- per.AddAnimSound('Lch_dth_n02', AndarLch2, 0.75)
- per.AddAnimSound('Lch_dth_n02', CaidaLch1, 0.8)
- per.AddAnimSound('Lch_dth_n03', MuerteLch4, 0.12)
- per.AddAnimSound('Lch_dth_n03', AndarLch1, 0.22)
- per.AddAnimSound('Lch_dth_n03', AndarLch2, 0.42)
- per.AddAnimSound('Lch_dth_n03', AndarLch1, 0.62)
- per.AddAnimSound('Lch_dth_n03', AndarLch2, 0.75)
- per.AddAnimSound('Lch_dth_n03', CaidaLch1, 0.755)
- per.AddAnimSound('Lch_dth_n04', MuerteLch4, 0.11)
- per.AddAnimSound('Lch_dth_n04', AndarLch1, 0.22)
- per.AddAnimSound('Lch_dth_n04', AndarLch2, 0.42)
- per.AddAnimSound('Lch_dth_n04', AndarLch1, 0.62)
- per.AddAnimSound('Lch_dth_n04', AndarLch2, 0.75)
- per.AddAnimSound('Lch_dth_n04', CaidaLch1, 0.76)
- per.AddAnimSound('Lch_dth_n05', MuerteLch4, 0.11)
- per.AddAnimSound('Lch_dth_n05', AndarLch1, 0.22)
- per.AddAnimSound('Lch_dth_n05', AndarLch2, 0.42)
- per.AddAnimSound('Lch_dth_n05', AndarLch1, 0.62)
- per.AddAnimSound('Lch_dth_n05', AndarLch2, 0.75)
- per.AddAnimSound('Lch_dth_n05', CaidaLch1, 0.77)
- per.AddAnimSound('Lch_dth_n06', MuerteLch2, 0.12)
- per.AddAnimSound('Lch_dth_n06', AndarLch2, 0.22)
- per.AddAnimSound('Lch_dth_n06', AndarLch1, 0.42)
- per.AddAnimSound('Lch_dth_n06', AndarLch2, 0.62)
- per.AddAnimSound('Lch_dth_n06', AndarLch1, 0.75)
- per.AddAnimSound('Lch_dth_n06', CaidaLch1, 0.79)
- per.AddAnimSound('Lch_dth_c1', DesangreLch1, 0.125)
- per.AddAnimSound('Lch_dth_c1', AndarLch1, 0.225)
- per.AddAnimSound('Lch_dth_c1', AndarLch1, 0.3)
- per.AddAnimSound('Lch_dth_c1', AndarLch2, 0.38)
- per.AddAnimSound('Lch_dth_c1', AndarLch1, 0.45)
- per.AddAnimSound('Lch_dth_c1', AndarLch1, 0.5)
- per.AddAnimSound('Lch_dth_c1', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_c1', AndarLch2, 0.68)
- per.AddAnimSound('Lch_dth_c1', AndarLch1, 0.72)
- per.AddAnimSound('Lch_dth_c1', CaidaLch1, 0.78)
- per.AddAnimSound('Lch_dth_c1', DesangreLch1, 0.25)
- per.AddAnimSound('Lch_dth_c2', DesangreLch1, 0.125)
- per.AddAnimSound('Lch_dth_c2', DesangreLch1, 0.25)
- per.AddAnimSound('Lch_dth_c2', AndarLch1, 0.225)
- per.AddAnimSound('Lch_dth_c2', AndarLch1, 0.3)
- per.AddAnimSound('Lch_dth_c2', AndarLch2, 0.38)
- per.AddAnimSound('Lch_dth_c2', AndarLch2, 0.45)
- per.AddAnimSound('Lch_dth_c2', AndarLch1, 0.5)
- per.AddAnimSound('Lch_dth_c2', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_c2', AndarLch2, 0.68)
- per.AddAnimSound('Lch_dth_c2', AndarLch1, 0.72)
- per.AddAnimSound('Lch_dth_c2', CaidaLch1, 0.772)
- per.AddAnimSound('Lch_dth_c2', CaidaLch2, 0.872)
- per.AddAnimSound('Lch_dth_c3', DesangreLch1, 0.125)
- per.AddAnimSound('Lch_dth_c3', DesangreLch1, 0.25)
- per.AddAnimSound('Lch_dth_c3', AndarLch1, 0.225)
- per.AddAnimSound('Lch_dth_c3', AndarLch1, 0.3)
- per.AddAnimSound('Lch_dth_c3', AndarLch2, 0.38)
- per.AddAnimSound('Lch_dth_c3', AndarLch2, 0.45)
- per.AddAnimSound('Lch_dth_c3', AndarLch1, 0.5)
- per.AddAnimSound('Lch_dth_c3', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_c3', AndarLch2, 0.68)
- per.AddAnimSound('Lch_dth_c3', AndarLch1, 0.72)
- per.AddAnimSound('Lch_dth_c3', CaidaLch1, 0.722)
- per.AddAnimSound('Lch_dth_c4', DesangreLch1, 0.125)
- per.AddAnimSound('Lch_dth_c4', DesangreLch1, 0.25)
- per.AddAnimSound('Lch_dth_c4', AndarLch1, 0.225)
- per.AddAnimSound('Lch_dth_c4', AndarLch1, 0.3)
- per.AddAnimSound('Lch_dth_c4', AndarLch2, 0.38)
- per.AddAnimSound('Lch_dth_c4', AndarLch2, 0.45)
- per.AddAnimSound('Lch_dth_c4', AndarLch1, 0.5)
- per.AddAnimSound('Lch_dth_c4', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_c4', AndarLch2, 0.68)
- per.AddAnimSound('Lch_dth_c4', CaidaLch1, 0.7)
- per.AddAnimSound('Lch_dth_c4', CaidaLch2, 0.872)
- per.AddAnimSound('Lch_dth_c5', DesangreLch1, 0.125)
- per.AddAnimSound('Lch_dth_c5', DesangreLch1, 0.25)
- per.AddAnimSound('Lch_dth_c5', AndarLch1, 0.225)
- per.AddAnimSound('Lch_dth_c5', AndarLch1, 0.3)
- per.AddAnimSound('Lch_dth_c5', AndarLch2, 0.38)
- per.AddAnimSound('Lch_dth_c5', AndarLch2, 0.45)
- per.AddAnimSound('Lch_dth_c5', AndarLch1, 0.5)
- per.AddAnimSound('Lch_dth_c5', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_c5', AndarLch2, 0.68)
- per.AddAnimSound('Lch_dth_c5', AndarLch1, 0.72)
- per.AddAnimSound('Lch_dth_c5', CaidaLch1, 0.772)
- per.AddAnimSound('Lch_dth_c5', CaidaLch2, 0.55)
- per.AddAnimSound('Lch_dth_c6', DesangreLch1, 0.125)
- per.AddAnimSound('Lch_dth_c6', DesangreLch1, 0.25)
- per.AddAnimSound('Lch_dth_c6', AndarLch1, 0.225)
- per.AddAnimSound('Lch_dth_c6', AndarLch1, 0.3)
- per.AddAnimSound('Lch_dth_c6', AndarLch2, 0.38)
- per.AddAnimSound('Lch_dth_c6', AndarLch2, 0.45)
- per.AddAnimSound('Lch_dth_c6', AndarLch1, 0.5)
- per.AddAnimSound('Lch_dth_c6', AndarLch1, 0.6)
- per.AddAnimSound('Lch_dth_c6', AndarLch2, 0.68)
- per.AddAnimSound('Lch_dth_c6', AndarLch1, 0.72)
- per.AddAnimSound('Lch_dth_c6', CaidaLch1, 0.77)
- per.AddAnimSound('Lch_hurt_jog', HeridaLch2, 0.3)
- per.AddAnimSound('Lch_hurt_neck', HeridaLch2, 0.1)
- per.AddAnimSound('Lch_hurt_breast', HeridaLch2, 0.1667)
- per.AddAnimSound('Lch_hurt_back', HeridaLch2, 0.2632)
- per.AddAnimSound('Lch_hurt_r_arm', HeridaLch2, 0.15)
- per.AddAnimSound('Lch_hurt_l_arm', HeridaLch2, 0.2)
- per.AddAnimSound('Lch_hurt_r_leg', HeridaLch2, 0.1765)
- per.AddAnimSound('Lch_hurt_l_leg', HeridaLch2, 0.2143)
- per.AddAnimSound('Lch_hurt_f_head', HeridaLch2, 0.3)
- per.AddAnimSound('Lch_hurt_f_breast', HeridaLch2, 0.2727)
- per.AddAnimSound('Lch_hurt_f_back', HeridaLch2, 0.1818)
- per.AddAnimSound('Lch_hurt_f_r_arm', HeridaLch2, 0.2727)
- per.AddAnimSound('Lch_hurt_f_l_arm', HeridaLch2, 0.2727)
- per.AddAnimSound('Lch_hurt_f_r_leg', HeridaLch2, 0.2727)
- per.AddAnimSound('Lch_hurt_f_l_leg', HeridaLch2, 0.2727)
- per.AddAnimSound('Lch_hurt_f_lite', HeridaLch2, 0.1333)
- per.AddAnimSound('Lch_hurt_f_big', HeridaLch2, 0.1304)
- per.AddAnimSound('Lch_hurt_head', HeridaLch2, 0.1579)
- per.AddAnimSound('Rlx_no_Lch', RespiracionLch1, 0.15)
- per.AddAnimSound('Rlx_no_Lch', AndarLch1, 0.225)
- per.AddAnimSound('Rlx_no_Lch', RespiracionLch2, 0.3)
- per.AddAnimSound('Rlx_no_Lch', AndarLch2, 0.375)
- per.AddAnimSound('Rlx_no_Lch', RespiracionLch1, 0.45)
- per.AddAnimSound('Rlx_no_Lch', AndarLch1, 0.525)
- per.AddAnimSound('Rlx_no_Lch', RespiracionLch2, 0.6)
- per.AddAnimSound('Rlx_no_Lch', AndarLch2, 0.675)
- per.AddAnimSound('Rlx_no_Lch', RespiracionLch2, 0.75)
- per.AddAnimSound('Rlx_no_Lch', AndarLch1, 0.825)
- per.AddAnimSound('Rlx_no_Lch', RespiracionLch2, 0.9)
- per.AddAnimSound('Rlx_1h_Lch', AndarLch2, 0.15)
- per.AddAnimSound('Rlx_1h_Lch', RespiracionLch1, 0.15)
- per.AddAnimSound('Rlx_1h_Lch', AndarLch1, 0.225)
- per.AddAnimSound('Rlx_1h_Lch', RespiracionLch2, 0.3)
- per.AddAnimSound('Rlx_1h_Lch', AndarLch2, 0.375)
- per.AddAnimSound('Rlx_1h_Lch', RespiracionLch1, 0.45)
- per.AddAnimSound('Rlx_1h_Lch', AndarLch1, 0.525)
- per.AddAnimSound('Rlx_1h_Lch', RespiracionLch2, 0.6)
- per.AddAnimSound('Rlx_1h_Lch', AndarLch2, 0.675)
- per.AddAnimSound('Rlx_1h_Lch', RespiracionLch2, 0.75)
- per.AddAnimSound('Rlx_1h_Lch', AndarLch1, 0.825)
- per.AddAnimSound('Rlx_1h_Lch', RespiracionLch2, 0.9)
- per.AddAnimSound('Rlx_1h2_Lch', RespiracionLch1, 0.15)
- per.AddAnimSound('Rlx_1h2_Lch', AndarLch1, 0.225)
- per.AddAnimSound('Rlx_1h2_Lch', RespiracionLch2, 0.3)
- per.AddAnimSound('Rlx_1h2_Lch', AndarLch2, 0.375)
- per.AddAnimSound('Rlx_1h2_Lch', RespiracionLch1, 0.45)
- per.AddAnimSound('Rlx_1h2_Lch', AndarLch1, 0.525)
- per.AddAnimSound('Rlx_1h2_Lch', RespiracionLch2, 0.6)
- per.AddAnimSound('Rlx_1h2_Lch', AndarLch2, 0.675)
- per.AddAnimSound('Rlx_1h2_Lch', RespiracionLch2, 0.75)
- per.AddAnimSound('Rlx_1h2_Lch', AndarLch1, 0.825)
- per.AddAnimSound('Rlx_1h2_Lch', RespiracionLch2, 0.9)
- per.AddAnimSound('Wlk_1h_Lch', AndarLch1, 0.225)
- per.AddAnimSound('Wlk_1h_Lch', AndarLch2, 0.375)
- per.AddAnimSound('Wlk_1h_Lch', AndarLch1, 0.625)
- per.AddAnimSound('Wlk_1h_Lch', AndarLch2, 0.675)
- per.AddAnimSound('Wlk_1h_Lch', AndarLch1, 0.825)
- per.AddAnimSound('Lch_appears1', GeneradorLch1, 0.1)
- per.AddAnimSound('Lch_appears2', GeneradorLch2, 0.1)
-
-