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- import Bladex
- import Enm_Def
-
- # JOG_ANM
- def LoadCosAnimationSet(ct_name):
-
- print "Loading the Cos animation sets..."
-
- #### Relax ####
- #Bladex.AddAnimFlags("Cos_rlx",0,0,0,1,Enm_Def.BM_XYZ,Enm_Def.HEADF_ENG)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_rlx_no.BMV","Rlx_no_Cos",1)
- Bladex.AddAnmRStep("Rlx_no_Cos",0.0)
- Bladex.AddAnmLStep("Rlx_no_Cos",0.0)
-
-
- # other
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_jmp_back1.BMV","Cos_jmp_back1",0)
-
-
- ###############
- #
- # AMBIENT
- #
- ###############
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_alarm.BMV","Cos_alarm",1)
- Bladex.AddAnmRStep("Cos_alarm",0.0)
- Bladex.AddAnmLStep("Cos_alarm",0.0)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_fury.BMV","Cos_fury",1)
- Bladex.AddAnmRStep("Cos_fury",0.0)
- Bladex.AddAnmLStep("Cos_fury",0.0)
-
-
- ### CORRER ####
-
-
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_jog_no.BMV","Jog_no_Cos",1)
- Bladex.AddAnmLStep("Jog_no_Cos",0.44)
- Bladex.AddAnmLRelease("Jog_no_Cos",0.605)
- Bladex.AddAnmRStep("Jog_no_Cos",0.0)
- Bladex.AddAnmRRelease("Jog_no_Cos",0.254)
- Bladex.AddAnmRStep("Jog_no_Cos",1)
- Bladex.AddStopTests("Jog_no_Cos")
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_jog_no.BMV","Wlk_no_Cos",1)
- Bladex.AddAnmLStep("Wlk_no_Cos",0.44)
- Bladex.AddAnmLRelease("Wlk_no_Cos",0.605)
- Bladex.AddAnmRStep("Wlk_no_Cos",0.0)
- Bladex.AddAnmRRelease("Wlk_no_Cos",0.254)
- Bladex.AddAnmRStep("Wlk_no_Cos",1)
- Bladex.AddStopTests("Wlk_no_Cos")
-
-
-
-
- #### WBK ####
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_wbk_no.BMV","Wbk_no_Cos",1)
- Bladex.AddAnmRStep("Wbk_no_Cos",0.333)
- Bladex.AddAnmRRelease("Wbk_no_Cos",0.638)
- Bladex.AddAnmLStep("Wbk_no_Cos",0)
- Bladex.AddAnmLRelease("Wbk_no_Cos",0.478)
- Bladex.AddAnmLStep("Wbk_no_Cos",1)
- Bladex.AddStopTests("Wbk_no_Cos")
-
-
- Bladex.AddAnmEvent("Wbk_no_Cos","StopTest",0.2)
- Bladex.AddAnmEvent("Wbk_no_Cos","StopTest",0.7)
-
-
- #
- #### Caminar ####
- #
-
- """
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_wlk_no.BMV","Wlk_no_Cos",1)
- Bladex.AddAnmRStep("Wlk_no_Cos",0.424)
- Bladex.AddAnmRRelease("Wlk_no_Cos",0.920)
- Bladex.AddAnmLStep("Wlk_no_Cos",0.0)
- Bladex.AddAnmLRelease("Wlk_no_Cos",0.197)
- Bladex.AddAnmLStep("Wlk_no_Cos",1.0)
- Bladex.AddStopTests("Wlk_no_Cos")
- """
-
-
- #### Caidas ####
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_fll_medium_1h.BMV","FallMed_Cos",0)
- Bladex.AddAnmRStep("FallMed_Cos",0.0)
- Bladex.AddAnmLStep("FallMed_Cos",0.0)
-
-
-
- #Caida enorme
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_dth_fll.BMV","Dth_Fll_Cos",0)
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_dth_fll2.BMV","Dth_Fll2_Cos",0)
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_dth_fly.BMV","Cos_dth_fly",0)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_dth0.BMV","Cos_dth0",0)
-
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_hurt_lite.BMV","Cos_hurt_lite",1)
- Bladex.AddAnmRStep("Cos_hurt_lite",0.0)
- Bladex.AddAnmLStep("Cos_hurt_lite",0.0)
-
-
-
-
- #### Golpes ####
-
-
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_g_01.BMV","Cos_g_01",0)
- Bladex.AddAnmRStep("Cos_g_01",0)
- Bladex.AddAnmLStep("Cos_g_01",0)
- Bladex.AddAnmRRelease("Cos_g_01",0.175)
- Bladex.AddAnmRStep("Cos_g_01",0.499)
- Bladex.AddAnmRRelease("Cos_g_01",0.586)
- Bladex.AddAnmRStep("Cos_g_01",0.752)
- Bladex.AddAnmLRelease("Cos_g_01",0.175)
- Bladex.AddAnmLStep("Cos_g_01",0.499)
- Bladex.AddAnmLRelease("Cos_g_01",0.586)
- Bladex.AddAnmLStep("Cos_g_01",0.752)
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Cos_g_02.BMV","Cos_g_02",0)
- Bladex.AddAnmRStep("Cos_g_02",0)
- Bladex.AddAnmLStep("Cos_g_02",0)
- Bladex.AddAnmRRelease("Cos_g_02",0.377)
- Bladex.AddAnmRStep("Cos_g_02",0.923)
- Bladex.AddAnmLRelease("Cos_g_02",0.377)
- Bladex.AddAnmLStep("Cos_g_02",0.923)
-
-
-
-
-
- #
- # Movimientos en combate
- #
- anm_name="Cos_attack_l"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.12)
- Bladex.AddAnmLStep(anm_name,0.92)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.121)
- Bladex.AddAnmRStep(anm_name,1)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Cos_attack_r"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.121)
- Bladex.AddAnmLStep(anm_name,1)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.12)
- Bladex.AddAnmRStep(anm_name,0.92)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Cos_attack_f"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.126)
- Bladex.AddAnmRStep(anm_name,0.198)
- Bladex.AddAnmRRelease(anm_name,0.255)
- Bladex.AddAnmRStep(anm_name,0.504)
- Bladex.AddAnmRRelease(anm_name,0.624)
- Bladex.AddAnmRStep(anm_name,0.666)
- Bladex.AddAnmRRelease(anm_name,0.766)
- Bladex.AddAnmRStep(anm_name,1)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.1261)
- Bladex.AddAnmLStep(anm_name,0.1981)
- Bladex.AddAnmLRelease(anm_name,0.2551)
- Bladex.AddAnmLStep(anm_name,0.5041)
- Bladex.AddAnmLRelease(anm_name,0.6241)
- Bladex.AddAnmLStep(anm_name,0.6661)
- Bladex.AddAnmLRelease(anm_name,0.7661)
- Bladex.AddAnmLStep(anm_name,0.9751)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Cos_attack_b"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.140)
- Bladex.AddAnmRStep(anm_name,0.369)
- Bladex.AddAnmRRelease(anm_name,0.437)
- Bladex.AddAnmRStep(anm_name,0.590)
- Bladex.AddAnmRRelease(anm_name,0.646)
- Bladex.AddAnmRStep(anm_name,1)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.1401)
- Bladex.AddAnmLStep(anm_name,0.3691)
- Bladex.AddAnmLRelease(anm_name,0.4371)
- Bladex.AddAnmLStep(anm_name,0.5901)
- Bladex.AddAnmLRelease(anm_name,0.6461)
- Bladex.AddAnmLStep(anm_name,1)
- Bladex.AddStopTests(anm_name)
-
-
- anm_name="Cos_d_r"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmRRelease(anm_name,0.341)
- Bladex.AddAnmRStep(anm_name,0.693)
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmLRelease(anm_name,0.366)
- Bladex.AddAnmLStep(anm_name,0.754)
-
- anm_name="Cos_d_l"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmRRelease(anm_name,0.379)
- Bladex.AddAnmRStep(anm_name,0.678)
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRRelease(anm_name,0.150)
- Bladex.AddAnmRStep(anm_name,0.370)
- Bladex.AddAnmLRelease(anm_name,0.396)
- Bladex.AddAnmLStep(anm_name,0.829)
-
-
-
- # anm_name="Cos_rlx_f"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
-
-
-
- anm_name="Cos_jmp_no"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV","Cos_jmp_no",0)
- Bladex.AddAnmRStep("Cos_jmp_no",0.0)
- Bladex.AddAnmRRelease("Cos_jmp_no",0.223)
- Bladex.AddAnmRStep("Cos_jmp_no",0.795)
- Bladex.AddAnmLStep("Cos_jmp_no",0.0)
- Bladex.AddAnmLRelease("Cos_jmp_no",0.297)
- Bladex.AddAnmLStep("Cos_jmp_no",0.745)
-
-
- #
- # Slip
- #
- anm_name="Cos_slip"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,1)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmLStep(anm_name,0)
-
-
-
-
-
- #
- # Climb
- #
- # anm_name="Cos_clmb_high_no"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.30)
- # Bladex.AddAnmLRelease(anm_name,0.30)
- # Bladex.AddAnmRStep(anm_name,0.77)
- # Bladex.AddAnmLStep(anm_name,0.78)
- #
- anm_name="Cos_clmb_medium_no"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRRelease(anm_name,0.30)
- Bladex.AddAnmLRelease(anm_name,0.30)
- Bladex.AddAnmRStep(anm_name,0.77)
- Bladex.AddAnmLStep(anm_name,0.78)
-
- # anm_name="Cos_clmb_medlow_no"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.30)
- # Bladex.AddAnmLRelease(anm_name,0.30)
- # Bladex.AddAnmRStep(anm_name,0.77)
- # Bladex.AddAnmLStep(anm_name,0.78)
- #
- # anm_name="Cos_clmb_low_no"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.30)
- # Bladex.AddAnmLRelease(anm_name,0.30)
- # Bladex.AddAnmRStep(anm_name,0.77)
- # Bladex.AddAnmLStep(anm_name,0.78)
-
-
-