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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
- import Enm_Def
-
- def LoadChkAnimationSet(ct_name):
- print 'Loading the ChaosKnight animation sets...'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_rlx_1h.BMV', 'Rlx_1h_Chk', 1)
- Bladex.AddAnmRStep('Rlx_1h_Chk', 0)
- Bladex.AddAnmLStep('Rlx_1h_Chk', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_rlx_f_s.BMV', 'Rlx_f_s_Chk', 1)
- Bladex.AddAnmRStep('Rlx_f_s_Chk', 0)
- Bladex.AddAnmLStep('Rlx_f_s_Chk', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_rlx_f.BMV', 'Rlx_f_Chk', 1)
- Bladex.AddAnmRStep('Rlx_f_Chk', 0)
- Bladex.AddAnmLStep('Rlx_f_Chk', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_appears.BMV', 'Chk_appears', 0)
- Bladex.AddAnmRStep('Chk_appears', 0)
- Bladex.AddAnmLStep('Chk_appears', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_attack_b.BMV', 'Wbk_1h_Chk', 1)
- Bladex.AddAnmRStep('Wbk_1h_Chk', 0)
- Bladex.AddAnmLStep('Wbk_1h_Chk', 0)
- Bladex.AddAnmRRelease('Wbk_1h_Chk', 0.302)
- Bladex.AddAnmRStep('Wbk_1h_Chk', 0.486)
- Bladex.AddAnmLRelease('Wbk_1h_Chk', 0.829)
- Bladex.AddAnmLStep('Wbk_1h_Chk', 1)
- Bladex.AddStopTests('Wbk_1h_Chk')
- anm_name = 'Wlk_1h_Chk'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_wlk_1h.BMV', 'Wlk_1h_Chk', 1)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmRRelease(anm_name, 0.538)
- Bladex.AddAnmRStep(anm_name, 1.0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- Bladex.AddAnmLRelease(anm_name, 0.085)
- Bladex.AddAnmLStep(anm_name, 0.511)
- Bladex.AddStopTests('Wlk_1h_Chk')
- anm_name = 'Attack_f_s_Chk'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_attack_f_s.BMV', 'Attack_f_s_Chk', 1)
- Bladex.AddAnmRStep(anm_name, 0.0)
- Bladex.AddAnmRRelease(anm_name, 0.538)
- Bladex.AddAnmRStep(anm_name, 1.0)
- Bladex.AddAnmLStep(anm_name, 0.0)
- Bladex.AddAnmLRelease(anm_name, 0.085)
- Bladex.AddAnmLStep(anm_name, 0.511)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_attack_b.BMV', 'Attack_b_Chk', 1)
- Bladex.AddAnmRStep('Attack_b_Chk', 0)
- Bladex.AddAnmLStep('Attack_b_Chk', 0)
- Bladex.AddAnmRRelease('Attack_b_Chk', 0.302)
- Bladex.AddAnmRStep('Attack_b_Chk', 0.486)
- Bladex.AddAnmLRelease('Attack_b_Chk', 0.829)
- Bladex.AddAnmLStep('Attack_b_Chk', 1)
- Bladex.AddStopTests('Attack_b_Chk')
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_attack_b_s.BMV', 'Attack_b_s_Chk', 1)
- Bladex.AddAnmRStep('Attack_b_s_Chk', 0)
- Bladex.AddAnmLStep('Attack_b_s_Chk', 0)
- Bladex.AddAnmRRelease('Attack_b_s_Chk', 0.286)
- Bladex.AddAnmRStep('Attack_b_s_Chk', 0.497)
- Bladex.AddAnmLRelease('Attack_b_s_Chk', 0.792)
- Bladex.AddAnmLStep('Attack_b_s_Chk', 1)
- Bladex.AddStopTests('Attack_b_s_Chk')
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_hurt01.BMV', 'Chk_hurt01', 0)
- Bladex.AddAnmRStep('Chk_hurt01', 0)
- Bladex.AddAnmLStep('Chk_hurt01', 0)
- Bladex.AddAnmLRelease('Chk_hurt01', 0.071)
- Bladex.AddAnmLStep('Chk_hurt01', 0.195)
- Bladex.AddAnmLRelease('Chk_hurt01', 0.813)
- Bladex.AddAnmLStep('Chk_hurt01', 0.945)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_hurt_hip.BMV', 'Chk_hurt_hip', 0)
- Bladex.AddAnmRStep('Chk_hurt_hip', 0)
- Bladex.AddAnmLStep('Chk_hurt_hip', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_dth0.BMV', 'Chk_dth0', 0)
- Bladex.AddAnmRStep('Chk_dth0', 0)
- Bladex.AddAnmLStep('Chk_dth0', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_disappear.BMV', 'Chk_disappear', 0)
- Bladex.AddAnmRStep('Chk_disappear', 0)
- Bladex.AddAnmLStep('Chk_disappear', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_01.BMV', 'Chk_g_01', 0)
- Bladex.AddAnmRStep('Chk_g_01', 0)
- Bladex.AddAnmLStep('Chk_g_01', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_02.BMV', 'Chk_g_02', 0)
- Bladex.AddAnmRStep('Chk_g_02', 0)
- Bladex.AddAnmLStep('Chk_g_02', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_07.BMV', 'Chk_g_07', 0)
- Bladex.AddAnmRStep('Chk_g_07', 0)
- Bladex.AddAnmLStep('Chk_g_07', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_08.BMV', 'Chk_g_08', 0)
- Bladex.AddAnmLStep('Chk_g_08', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_12.BMV', 'Chk_g_12', 0)
- Bladex.AddAnmLStep('Chk_g_12', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_18.BMV', 'Chk_g_18', 0)
- Bladex.AddAnmLStep('Chk_g_18', 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_31.BMV', 'Chk_g_31', 0)
- Bladex.AddAnmRStep('Chk_g_31', 0)
- Bladex.AddAnmLStep('Chk_g_31', 0)
- Bladex.AddAnmRRelease('Chk_g_31', 0.421)
- Bladex.AddAnmRStep('Chk_g_31', 0.502)
- Bladex.AddAnmRRelease('Chk_g_31', 0.745)
- Bladex.AddAnmRStep('Chk_g_31', 0.872)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_g_magic.BMV', 'Chk_g_magic', 0)
- Bladex.AddAnmRStep('Chk_g_magic', 0)
- Bladex.AddAnmLStep('Chk_g_magic', 0)
- Bladex.AddAnmRRelease('Chk_g_magic', 0.376)
- Bladex.AddAnmRStep('Chk_g_magic', 0.43)
- Bladex.AddAnmRRelease('Chk_g_magic', 0.626)
- Bladex.AddAnmRStep('Chk_g_magic', 0.697)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_powerup.BMV', 'Chk_powerup', 0)
- Bladex.AddAnmRStep('Chk_powerup', 0)
- Bladex.AddAnmLStep('Chk_powerup', 0)
- Bladex.AddAnmLRelease('Chk_powerup', 0.072)
- Bladex.AddAnmLStep('Chk_powerup', 0.145)
- Bladex.AddAnmLRelease('Chk_powerup', 0.821)
- Bladex.AddAnmLStep('Chk_powerup', 0.89)
- anm_name = 'Chk_slip'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Kgt_slip.BMV', anm_name, 1)
- Bladex.AddAnmRStep(anm_name, 0)
- Bladex.AddAnmLStep(anm_name, 0)
- anm_name = 'Chk_slip_b'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Kgt_slip_b.BMV', anm_name, 1)
- Bladex.AddAnmRStep(anm_name, 0)
- Bladex.AddAnmLStep(anm_name, 0)
- anm_name = 'Chk_derrape'
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Kgt_derrape.BMV', anm_name, 0)
- Bladex.AddAnmRStep(anm_name, 0)
- Bladex.AddAnmLStep(anm_name, 0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_dth_fll.BMV', 'Dth_Fll_Chk', 0)
- Bladex.AddAnmRStep('Dth_Fll_Chk', 0.0)
- Bladex.AddAnmLStep('Dth_Fll_Chk', 0.0)
- Bladex.LoadSampledAnimation('..\\..\\Anm\\Chk_dth_fll2.BMV', 'Dth_Fll2_Chk', 0)
- Bladex.AddAnmRStep('Dth_Fll_Chk', 0.0)
- Bladex.AddAnmLStep('Dth_Fll_Chk', 0.0)
-
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