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- Newsgroups: comp.sys.next.programmer
- Path: sparky!uunet!hela.iti.org!cs.widener.edu!ukma!news
- From: soward@slow.inslab.uky.edu (John Soward)
- Subject: Re: RIBs, RenderMan, and Textures
- References: <101558@bu.edu>
- Nntp-Posting-Host: slow.inslab.uky.edu
- Message-ID: <1992Nov11.204542.1715@ms.uky.edu>
- Reply-To: soward@slow.inslab.uky.edu (John Soward)
- Organization: University Of Kentucky, Dept. of Math Sciences
- Sender: news@ms.uky.edu (USENET News System)
- Date: Wed, 11 Nov 1992 20:45:42 GMT
- Lines: 28
-
- Mike Amirault writes
- ->
- -> I've been messing around with Renderman and RIB files for a couple
- -> of days and need some help. I can pretty much get everything to work
- -> except textures. I've tried everything and can't get a simple texture
- -> to display from a RIB file I created. I can use 3DReality and add a
- -> texture fine, but I can't do it from my RIB file.
- ->
- -> I've tried things like:
- ->
- -> Surface "SD_Simple_tx" "txmap" "/NextLibrary/Textures/brick.tex"
- -> Surface "texmap" "texname" "brick"
- -> ...
- ->
- -> Does anyone know how to do this? Does anyone have any docs on the
- -> RIB syntax? I bought the RenderMan Companion book but that doesn't
- -> really help. Also, does anyone know how to compile shader function
- -> source to a *.slo file?
- ->
- well, I can answer the last question....
- /usr/prman/sharder shadercode
- man shader for more info....
-
- --
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- / 'The midnight sun will burn you up" -The Cure, Piggy in the Mirror /
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