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- // Stage.h : main header file for the STAGE application
- //
-
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
-
- #include "resource.h" // main symbols
-
- // include the 3dPlus library header
- // Note: this would normally be in stdafx.h but the library
- // is being developed while the app is also being developed
- // so putting it in here avoids rebuilding stdafx.cpp each time
- // the library changes.
- #include <3dPlus.h>
-
- /////////////////////////////////////////////////////////////////////////////
- // CStageApp:
- // See Stage.cpp for the implementation of this class
- //
-
- class CStageApp : public CWinApp
- {
- public:
- CStageApp();
-
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CStageApp)
- public:
- virtual BOOL InitInstance();
- virtual BOOL OnIdle(LONG lCount);
- virtual CDocument* OpenDocumentFile(LPCTSTR lpszFileName);
- //}}AFX_VIRTUAL
-
- // Implementation
-
- //{{AFX_MSG(CStageApp)
- afx_msg void OnAppAbout();
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
-
-
- /////////////////////////////////////////////////////////////////////////////
-