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Text File  |  1993-01-27  |  795 b   |  18 lines

  1. Newsgroups: rec.games.programmer
  2. Path: sparky!uunet!math.fu-berlin.de!ira.uka.de!scsing.switch.ch!news.univie.ac.at!paladin.american.edu!howland.reston.ans.net!spool.mu.edu!torn!watserv2.uwaterloo.ca!watserv1!sunee.uwaterloo.ca!fdscussi
  3. From: fdscussi@sunee.uwaterloo.ca (Frank Scussion)
  4. Subject: Licensing fees
  5. Message-ID: <C1HDy2.GIM@watserv1.uwaterloo.ca>
  6. Sender: news@watserv1.uwaterloo.ca
  7. Organization: University of Waterloo
  8. Date: Tue, 26 Jan 1993 21:49:13 GMT
  9. Lines: 7
  10.  
  11. A friend and I are designing a graphics library for use in games, and we're
  12. wondering what we can expect game development houses to license it for (i.e.
  13. what sort of licensing fees are reasonable).
  14.  
  15. Anyone out there done anything similar?  If not for graphics libraries,
  16. perhaps for music or digitized sound effects?
  17.  
  18.