home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!seismo!darwin.sura.net!bogus.sura.net!howland.reston.ans.net!sol.ctr.columbia.edu!ira.uka.de!math.fu-berlin.de!news.netmbx.de!Germany.EU.net!mcsun!sunic!liuida!d90eridy
- From: d90eridy@odalix.ida.liu.se (Erik Dyrelius)
- Newsgroups: rec.games.go
- Subject: Re: Help needed with go terms.
- Message-ID: <1993Jan24.183538.20247@ida.liu.se>
- Date: 24 Jan 93 18:35:38 GMT
- References: <C1C9uA.Mp2@cantua.canterbury.ac.nz> <8718@charon.cwi.nl>
- Sender: news@ida.liu.se
- Organization: CIS Dept, Univ of Linkoping, Sweden
- Lines: 20
-
- jansteen@cwi.nl (Jan van der Steen) writes:
-
- >In Go things rarely happen in a cause-effect stream of events the
- >way they usually do in chess. A local fight in Go would come
- >closest and then a "zwichenzug" could be a "kikashi" (forcing move)
- >played in a different area of the board but having some effect on
- >the local fight (outcome of a ladder for example).
- >But, Go players are aware of the presence of kikashi moves and
- >(should) take them into consideration while reading variations.
- _
- Well chess-players are aware of zwichenzuge and should take them into
- consideration too. :-)
-
- --
- +--------------------------------------------------------------------+
- | dyrelius@robin.lysator.liu.se (d90eridy@und.ida.liu.se) |
- | |
- | Listen to me just hear me out, if I could have your attention; |
- | just quieten down for a voice in the crowd. |
- +--------------------------------------------------------------------+
-