home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: rec.games.design
- Path: sparky!uunet!noc.near.net!oz.plymouth.edu!sos
- From: sos@oz.plymouth.edu (Steffan O'Sullivan)
- Subject: Re: FUDGE Objective Character Creation
- Message-ID: <1993Jan23.133119.5224@oz.plymouth.edu>
- Organization: Plymouth State College - Plymouth, NH.
- Date: Sat, 23 Jan 93 13:31:19 GMT
- Lines: 19
-
- Okay, I'm off today for a week. Yesterday I managed to look at the obj.
- char. sys. with a better perspective - the posts and mail has been about
- 10 to 1 in favor of keeping it in - thanks for all the responses!
-
- It's really not that bad. I made a few cosmetic changes to make it read
- better, but didn't change the system at all, and will leave it in.
-
- So at this point, as far as I'm concerned, the main things to clean up
- are:
-
- 1) Scale system;
- 2) Alternate combat system involving attack/defense as separate actions.
-
- I may not get to read anything posted soon, so let me know if you have
- any feedback on those two issues, or another issue you think needs
- addressing.
-
- --
- - Steffan O'Sullivan sos@oz.plymouth.edu
-