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- From: jhk6@cunixb.cc.columbia.edu (John H Kim)
- Subject: Re: RPG: The basic rules to ARM
- Message-ID: <1993Jan21.211819.10334@news.columbia.edu>
- Sender: usenet@news.columbia.edu (The Network News)
- Nntp-Posting-Host: cunixb.cc.columbia.edu
- Reply-To: jhk6@cunixb.cc.columbia.edu (John H Kim)
- Organization: Columbia University
- References: <q6f37tg@rpi.edu> <C12s3v.IzK@cantua.canterbury.ac.nz>
- Date: Thu, 21 Jan 1993 21:18:19 GMT
- Lines: 27
-
- Some alternative comments on ARM.
-
- cctr120@cantua.canterbury.ac.nz (Brendon Wyber) writes:
- >Fitness isn't that appropriate a name for the characteristic. Something more
- >like "Athletic Ability" would be more appropriate.
-
- Tastes differ. I think Fitness rolls off the tongue alot easier
- than Athletic Ability, and people still understand what it represents.
-
- >
- >The logrithmic scale seems quite yucky and would put a lot of people off it
- >straight away. Since the rest of the game is so simple, it seems a pity to
- >have a calculator for working out logs.
-
- A calculator isn't neccessary. Make sure to emphasize the use of
- the table and try to round everything off to even numbers. Nothing puts
- off people faster than seeing '4.35' in a game book. (Not that you're doing
- that, but I've seen it done). DC Heroes and Torg both have explicit
- logarithmic scales while still staying quite simple.
-
- More examples are definitely needed in almost all the sections,
- or it becomes easy to see things as just a way to roll numbers, however.
-
- --------------------------------------------------------------------------
- John Kim | "You're on the cutting room floor, Chaplin.
- jhk6@cunixb.cc.columbia.edu | Not a good place to be."
- Columbia University | (from the movie 'Chaplin')
-