home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: rec.games.design
- Path: sparky!uunet!noc.near.net!oz.plymouth.edu!sos
- From: sos@oz.plymouth.edu (Steffan O'Sullivan)
- Subject: Re: FUDGE suggestions (2 minor ones)
- Message-ID: <1993Jan20.222918.531@oz.plymouth.edu>
- Organization: Plymouth State College - Plymouth, NH.
- References: <1993Jan16.000713.6611@oz.plymouth.edu> <SKINNER.93Jan15223958@bear.stdavids.picker.com> <DOANE.93Jan20105816@ra.UCSC.EDU>
- Distribution: rec
- Date: Wed, 20 Jan 93 22:29:18 GMT
- Lines: 20
-
- doane@ra.UCSC.EDU (Jay Doane) writes:
- >
- >It makes even more sense to me to number the levels like
- >
- >-3 Terrible
- >-2 Poor
- >-1 Mediocre
- > 0 Fair
- >+1 Good
- >+2 Great
- >+3 Superb
- >
- >This retains much of the symmetry of the FUDGE system.
-
- This would be my first choice, too, except that Andy was using the
- numbers for combat results - and working with negatives is harder than
- working with purely positive numbers.
-
- --
- - Steffan O'Sullivan sos@oz.plymouth.edu
-