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- Newsgroups: comp.graphics.animation
- Path: sparky!uunet!elroy.jpl.nasa.gov!ames!data.nas.nasa.gov!taligent!kip-58.taligent.com!Jack_Palevich
- From: Jack Palevich <Jack_Palevich@Taligent.com>
- Subject: Macintosh PlayMation experience
- Message-ID: <C1CI80.Iq@taligent.com>
- X-Xxmessage-Id: <A78779BD3F02C1FC@kip-58.taligent.com>
- X-Xxdate: Sat, 23 Jan 93 22:39:57 GMT
- Sender: usenet@taligent.com (More Bytes Than You Can Read)
- Organization: Taligent, Inc.
- X-Useragent: Nuntius v1.1.1d14
- Date: Sun, 24 Jan 1993 06:33:36 GMT
- Lines: 40
-
- I bought the Macintosh verson of Playmation, and I'm not entirely
- satisfied with it.
-
- Playmation is available on the Amiga, the Macintosh, and Windows. It's
- originally an Amiga program, and it's kept its Amiga style user interface
- as it's moved from machine to machine.
-
- Pros:
- * Cheap! $300, plus another $100 if you want the not-yet-released 24-bit
- renderer.
- * Superb character animation features. You can use animated motions as
- subroutines. You can edit the individual surface definition points. You
- can use a "spine" to quickly animate complex objects.
- * Nice incremental redraw in modeler.
- * Spline surfaces. No more jaggy polygons.
- * Supports QuickTime
- * Comes with lots of sample models and animations.
- * Comes with a tutorial video.
- * Files are ASCII, and they provide limited documentation of the file
- format on their BBS system.
-
- Cons:
- * Weird user interface. Doesn't work like a Mac program. Limited Undo.
- * Comes in five stand-alone pieces. (Model objects, apply surface
- attributes, combine objects into actors and design animation subroutines,
- combine actors, render.)
- * Crashes all the time. (This is the first release; quality may improve
- in time.)
- * Has trouble rendering; often fails part-way through an animation. Some
- of the sample animations, like "Desert" are too complex to render at all.
- (You get a dialog box which says "111". How helpful.) This isn't a memory
- or Init or CPU problem, or at least it shows up on both a IIci with 8M
- and a Quadra 950 with 32M.
- * Slow renderer. Only allows ray-tracing.
- * Only renders 320 x 200 x 8, which is pretty crude by Mac standards.
- * Crashes if run from a disk other than the boot disk.
- * If you put up the large preview screen on a 640 x 480 monitor, the
- window controls, including the close box, are off the screen, so you
- can't close it. (Makes it hard to do anything else with the program, as
- well.)
-