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- Path: sparky!uunet!cs.utexas.edu!tamsun.tamu.edu!tamsun.tamu.edu!news
- From: pinky@tamu.edu (The Man Behind The Curtain)
- Newsgroups: comp.graphics.animation
- Subject: Re: Panning in VGA
- Date: 24 Jan 1993 00:35:22 -0600
- Organization: Texas A&M University
- Lines: 21
- Sender: ski8032@tamsun.tamu.edu
- Distribution: world
- Message-ID: <1jtdbaINNo48@tamsun.tamu.edu>
- References: <1098.74.uupcb@fibernet.wa.com>
- NNTP-Posting-Host: tamsun.tamu.edu
-
- Thus spake alberto.herranz@fibernet.wa.com (Alberto Herranz) :
- >To: dude@hongkong.WPI.EDU (Craig Donald Dubrule)
- >
- >CDD!Does anyone have any information on panning (scrolling) in the VGA
- > !320x200x256 graphics mode. Any help would be greatly appreciated.
- >
- > Did you find any info about ? I'm also VERY interested.
- [..]
-
- You might want to look at the XLIB04 library (which uses mode X,
- which provides double buffering and higher resolutions as well)
- which I believe can be found at nic.funet.com. Also, if you are
- using C++, you might want to take a look at yakIcons.
-
- > alberto.herranz@fibernet.wa.com
-
- --
- Till next time, \o/ \o/
- V \o/ V email:pinky@tamu.edu
- <> Sam Inala <> V
-
-