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- Xref: sparky sci.electronics:22295 rec.games.programmer:5336
- Newsgroups: sci.electronics,rec.games.programmer
- Path: sparky!uunet!gatech!emory!wupost!spool.mu.edu!enterpoop.mit.edu!bloom-picayune.mit.edu!athena.mit.edu!cthomas
- From: cthomas@athena.mit.edu (Michael T Ford)
- Subject: Re: Sort of a Joke - sad though...
- Message-ID: <1993Jan9.055411.3916@athena.mit.edu>
- Sender: news@athena.mit.edu (News system)
- Nntp-Posting-Host: marinara.mit.edu
- Organization: Massachusetts Institute of Technology
- References: <1if650INNt9a@hp-col.col.hp.com> <1if757INNjlf@transfer.stratus.com> <C0IEow.326@bcstec.ca.boeing.com>
- Distribution: na
- Date: Sat, 9 Jan 1993 05:54:11 GMT
- Lines: 23
-
- In article <C0IEow.326@bcstec.ca.boeing.com> mce5921@bcstec.ca.boeing.com (Martin Emde) writes:
- >In article <1if757INNjlf@transfer.stratus.com> det@phlan.sw.stratus.com (David Toland) writes:
- >>In article <1if650INNt9a@hp-col.col.hp.com> cab@col.hp.com (Chris Best) writes:
- >>[someone else writes, no attribution given]:
- >>By the way, the gun (which reads the "flying spot" of the video trace
- >>from the screen), should work adequately with projection TV, so that is
- >>*not* the problem.
- >>
- >Can anyone out there be more specific as to how those games work
- >that sense screen position? How does it compensate for different
- >sized images and varying distances from the TV?
-
- When you pull the trigger on the "gun", notice that the screen briefly
- goes completely black except for a white spot. Then in the gun there
- is a lense and a photodetector. The photodetector gets the white spot
- (assuming you aimed correctly) and then the screen goes back to the normal.
- Then the duck, or whatever, falls out of the sky.
-
- Mike
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