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- Newsgroups: comp.os.ms-windows.programmer.misc
- Path: sparky!uunet!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!The-Star.honeywell.com!umn.edu!turtle.psych.umn.edu!erik
- From: erik@turtle.psych.umn.edu (Erik Arthur)
- Subject: Loading Bitmaps from Resource Editor (TPW 1.5)
- Message-ID: <1993Jan6.205044.24863@news2.cis.umn.edu>
- Sender: news@news2.cis.umn.edu (Usenet News Administration)
- Nntp-Posting-Host: turtle.psych.umn.edu
- Organization: University of Minnesota, Minneapolis
- Date: Wed, 6 Jan 1993 20:50:44 GMT
- Lines: 16
-
- Hello,
-
- I am writing a solitare type game and have a couple of questions about
- loading bitmaps from a *.res file. I have been loading the bitmaps
- sequentially into a single variable of type HBitmap when the program
- needs to display them. The problem is that I don't think that the
- HBitmap variable is being reused properly. When I exit the application,
- a certain percentage of the windows resources reported by the Program
- Manager are gone. What does the program need to do in order to reuse
- the variable? When I use DeleteObject, the program crashes with a stack
- error. Should I just load all of the bitmaps into an array?
- I am using TPW 1.5
-
- Thanks in advance,
-
- Erik Arthur erik@turtle.psych.umn.edu
-