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- From: caw@miroc.Chi.IL.US (Christopher A. Wichura)
- Newsgroups: rec.games.video
- Subject: Re: Wonder Dog [SEGA CD]
- Distribution: na
- Message-ID: <caw.0wl0@miroc.Chi.IL.US>
- References: <Bzzn3z.4B6@ais.org> <C01IJu.15y@mentor.cc.purdue.edu> <C03A2x.457@ais.org> <C04wGE.Cuw@mentor.cc.purdue.edu>
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- Date: 31 Dec 92 23:04:19 CST
- Lines: 39
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- In article <C04wGE.Cuw@mentor.cc.purdue.edu> rusbasan@expert.cc.purdue.edu (Bob Rusbasan) writes:
- > In article <C03A2x.457@ais.org> mfrose@ais.org (Martin Rose) writes:
- > >In article <C01IJu.15y@mentor.cc.purdue.edu> rusbasan@expert.cc.purdue.edu (Bob Rusbasan) writes:
- > >>In article <Bzzn3z.4B6@ais.org> mfrose@ais.org (Martin Rose) writes:
- > >>Secondly, does this game allow you to save your game? If not, then
- > >>I would consider this a serious design flaw. Platform games are fun,
- >
- > >Wonder Dog gives you a password at the end of each Level. (It's like the
- >
- > Then I have to stand by my original statement: This is a serious
- > design flaw. What's the point of having built-in backup that never
- > gets used? Does *any* Sega CD game other than Scherlock Holmes use
- > the built-in backup?
-
- Blackhole Assault and Prince of Persia both save information in the Sega CD's
- memory. However, between the two of them they use over a fourth of the
- availabvle backup memory (but then Sega included almost zero space to begin
- with). If every Sega CD game out there used the backed up memory, you
- wouldn't be able to save all the stuff. Now, if Sega actually releases the
- external memory cartridge then things will be a little better. But as far as
- I'm concerned, Sega put a woefully small amount of backup ram in the machine.
-
- The passwords for Wonderdog aren't too bad since they are very easy to
- remember. Chuck Rock was much worse, using crypic passwords that were
- displayed in a poorly defined font that made you have to guess what a couple
- of the letters actually were.
-
- I'd like to see more games keep a high score table in backup ram. However,
- until we get the memory cartridge so we can shuffle things in and out
- depending on what we are playing, we'd be sunk if everyone started doing
- this.
-
- -=> CAW
-
- --
-
- Christopher A. Wichura Multitasking. Just DO it.
- caw@miroc.chi.il.us (my amiga) ...the Amiga way...
- u12401@uicvm.uic.edu (school account)
-