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- Newsgroups: rec.games.mecha
- Path: sparky!uunet!newsflash.concordia.ca!kgnome
- From: kgnome@cs.concordia.ca (MATIS stephane)
- Subject: Re: BIG Naval Ships... Why not!?
- Message-ID: <BzwwFo.6qs@newsflash.concordia.ca>
- Summary: New Rules?... hmmm...
- Keywords: engines
- Sender: Gene Marcil
- Nntp-Posting-Host: zeta.cs.concordia.ca
- Organization: Computer Science, Concordia University, Montreal, Quebec
- References: <1992Dec26.223630.1425@netcom.com> <BzwEKM.F0y@newsflash.concordia.ca> <BzwM0D.GpL@newsflash.concordia.ca>
- Distribution: world
- Date: Sun, 27 Dec 1992 09:45:23 GMT
- Lines: 54
-
- In article <BzwM0D.GpL@newsflash.concordia.ca> kgnome@cs.concordia.ca (MATIS stephane) writes:
- >From: kgnome@cs.concordia.ca (MATIS stephane)
- >> \/\/here BattleSpace comes in is that it WILL have rules to design
- >> space naval ships. This, hopefully, will provide the rules for the
- >> larger engine sizes needed for large ocean naval vessels. I haven't
- >> seen any indication that FASA has thought of this, as well, so there
- >> probably won't be anything mentioned in BattleSpace about ocean naval
- >> vessels. Wouldn't it be funny to see the looks on people's faces,
- >> though, if when they opened up BattleSpace they found rules for ocean
- >> naval vessels, as well? ("I knew this game was about warship combat,
- >> but I didn't know it included THOSE kinds of warships!" :)
- >>
- >> |\|o shipping date has been announced for BattleSpace, yet.
- >>
- >
- > Hello folks! I guess you've met Gene ... my psychotic pal :-)
- >
- > Anyways ... the way I understand it.., Chris Hartford, the
- >congenial Brit who designed BattleSpace, has said to me even back at
- >GenCon92 that there WILL be construction rules. BTW, don't expect the
- >old designs to fit! :) :)
- >
- > So Gene... "Ol' Buddy, ol' pal", you can have my test copy, once
- >I receive it and have made some photocpies :-) Jan 10th or so.
- >
- > It should be near ready. Also, those rules with Vehicels... well
- >, they still need "playtest" aprooval. You might have only Mechforce
- >turnaments using it ... but I sorta doubt that. :|
- >
- > Note folks.... Gene doesn't have this neat .sig!
- >
- >+---------------------------------+ ___ ___ ___
- >| Stephane I. Matis | / \_BATLLETECH /\__\ Viva NeXT!
- >| E-Mail : kgnome@cs.concordia.ca | \___/ \___/ \/__/ NeXTSTEP 3.0!
- >| "It Just Works..." - Steve Jobs | \___/
- >+---------------------------------+ Wolfnet Operative & NeXThead
-
- Gack, I've gotta learn UNIX better and figure out some way of reposting
- a message without posting the whole thing. Arg. Ok, new rules to
- design vehicles. Sounds fun. I'm sure you'll pump them into a
- spreadsheet and have 18 bejillion designs done before I finish plodding
- through with my calculator on my first design and then you and Dave will
- critisize me for wasting a ton on a hundred ton design. *sigh*
-
- Ok, I'll wait and see if I can use the BattleSpace rules to design some
- nifty ship (yes, I got Harpoon for christmas and I'm on a naval binge).
-
- J. G. G. Gene G. Marcil (don't ask... I'm French Canadian and we get
- more names than southerners)
-
- Mac users and proud of it!
-
- It's either that or slobber over Steph's overpriced black pizza box.
-
-