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- Newsgroups: rec.arts.books
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- From: lew@cbnewsd.cb.att.com (lewis.h.mammel..jr)
- Subject: The Planiverse
- Organization: AT&T
- Date: Wed, 23 Dec 1992 05:49:35 GMT
- Message-ID: <1992Dec23.054935.10892@cbnewsd.cb.att.com>
- Lines: 51
-
- I believe someone mentioned A.K. Dewdney's The_Planiverse not
- long ago, whether on r.a.b or not I don't recall. Anyway, I happened
- to see it for $1 among some remaindered computer books ( It's
- subtitled COMPUTER CONTACT WITH A TWO_DIMENSIONAL WORLD ) and I
- snapped it right up. I don't know what was keeping me from it
- in the interval since it's been published, since I raved
- over Flatland in high school. Maybe I thought Flatland couldn't
- be topped, or something. Dewdney really does it with this one,
- though. In his acknowledgments he mentions "crucial suggestions
- which made all the difference between a merely good book and one
- which we all hope is excellent." I say this is more than a book,
- it's a creation.
-
- I expected it to be merely a vehicle for the technical speculations,
- but instead the firmly grounded details form the basis for a
- truly engaging narrative. I have to say reading this really affected
- my mind, so that after reading a while, then getting up and walking
- around, the familiar 3-d world seemed astonishing and precarious.
-
- Another thing I liked was the computer contact device in the
- university setting. This set up a lot of cross connections, and in
- fact I think this book sort of lays right down on the bed of
- Procrustes, as it were. For what is the Planiverse ( plain verse )
- if not the printed page ? And what is "the Presence" other than
- the author? From here you can just plug it into your favorite
- deconstructor set. I will add that some of the narrator's
- interviews must have been similar to some of the author's
- real life conversations regarding his devotion to his sideline.
-
- The ending owes a lot to Flatland, in that we haughty 3-d-ers
- get a comeuppance of sorts. Here again, though, Dewdney goes
- well beyond his precedent.
-
- One technical point: the author takes pains to outline a 2-d
- nerve crossing to overcome the objections that connectivity
- can't be accomplished in 2-d, but the real problem is
- size, or number really. It's well noted in the narrative how
- much simpler and reduced 2-d life is, yet the denizens are
- implied to live full 3-d style inner lives. The 2-d brain
- brain obviously couldn't provide a sufficient substratum for
- this, connectivity or no. On the other hand, the mere fact that
- I make such an objection just shows how far I got sucked in.
-
- Another thing: our 2-d hero is named YNDRD, pronounced
- Yendred, and early on it is suggested in the narrative that
- the name might be produced from "a systematic bit error" on
- the ascii of some other five-letter word. It makes a cryptogram
- of THESE or WHERE, but I don't know if there's anything behind
- this little tease. An in-joke, perhaps ?
-
- Lew Mammel, Jr.
-