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- Path: sparky!uunet!charon.amdahl.com!amdahl!jsp
- From: jsp@uts.amdahl.com (James Preston)
- Newsgroups: comp.sys.mac.games
- Subject: Re: Maelstrom hidden region around screen (Was Re: Maelstrom Correction)
- Message-ID: <d83f03rRc66T00@amdahl.uts.amdahl.com>
- Date: 28 Dec 92 23:20:35 GMT
- References: <1992Dec16.042902.4114@leland.Stanford.EDU> <13324.2b2efdc3@cpva.saic.com> <1godraINNjqf@skeena.ucs.ubc.ca> <1992Dec28.234143.1@cc.curtin.edu.au>
- Reply-To: jsp@pls.amdahl.com
- Organization: Amdahl Corporation, Sunnyvale CA
- Lines: 22
-
- crod@cc.curtin.edu.au (Scott Kevill) writes:
-
- }In article <1godraINNjqf@skeena.ucs.ubc.ca>, arnett@unixg.ubc.ca (Bill Arnett) writes:
-
- }> And it is easy to die in the hidden region surrounding the screen. Is
- }> this bug?? Or is there supposed to be a region you can't see?
-
- }It seems to me with this last possible bug, that Andrew Welch has
- }taken the lazy way of handling the wraparound of the ship across
- }the screen. By making an empty void, it means there doesn't have to
- }be half and ship on one side and half a ship on the other (this
- }applies to the asteroids and other objects as well).
-
- }Perhaps this will be remedied in a later version because it makes
- }"wrapping" around the screen dangerous to do.
-
- Don't count on it. I sent email to Andrew saying that, in my opinion,
- the empty region seriously impacted the playability of the game. His
- response to me was: "It isn't likely to change; improvise, adapt, overcome".
-
- --James Preston
-
-