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- Newsgroups: comp.sys.mac.games
- Path: sparky!uunet!gatech!destroyer!news.iastate.edu!cmmiller
- From: cmmiller@iastate.edu (Chad M. Miller)
- Subject: Arashi vs. Tempest (difference noticed)
- Message-ID: <BzztB1.AFx@news.iastate.edu>
- Sender: news@news.iastate.edu (USENET News System)
- Organization: Iowa State University, Ames, IA
- Date: Mon, 28 Dec 1992 23:30:36 GMT
- Lines: 17
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- If my memory serves me correctly, there were two superzappers per
- level in the arcade Tempest game. The first zapped everything and the
- second zapped only enemies on the rim. I could be wrong about this
- since it has been years since I've played it in the arcade.
-
- Point being, could Arashi be updated to include this kind of
- supperzapper behavior?
-
- Thanks in advance.
-
- Chad
-
- PS Arashi is a truly super game!! Keep up the great work.
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