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Text File  |  2000-11-20  |  3KB  |  193 lines

  1. TIKI
  2. $define gnomeworkdir sound/character/gnome/elder
  3. setup
  4. {
  5.     scale 1.19
  6.     radius 22
  7.     path models/characters/gnome_elder
  8.     skelmodel gnome_baseframe.skb
  9.     surface all shader skin01.tga
  10. }
  11.  
  12. init
  13. {
  14.     server
  15.     {
  16.         classname actor
  17.         setsize "-24 -24 0" "24 24 64"
  18.         statemap ai/c_gnomeold.st
  19.         civilian
  20.         friend
  21.         enemytype good
  22.         //enemy
  23.         minhealth 200
  24.         knockback_multiplier 0.0
  25.         health 99999
  26.         painthreshold 20
  27.         //nodamage
  28.         turnspeed 15
  29.         maxmouthangle 30
  30.     }
  31.     client
  32.     {
  33.         cache $gnomeworkdir$/step1.wav
  34.         cache $gnomeworkdir$/step2.wav
  35.         cache $gnomeworkdir$/pipeout.wav
  36.         cache $gnomeworkdir$/smoke.wav
  37.         cache $gnomeworkdir$/pipein.wav
  38.         cache $gnomeworkdir$/ride.wav
  39.         cache $gnomeworkdir$/geton.wav
  40.         cache $gnomeworkdir$/getoff.wav
  41.         cache $gnomeworkdir$/mixing.wav
  42.         cache $gnomeworkdir$/vanish.wav
  43.         cache $gnomeworkdir$/punch.wav
  44.         cache $gnomeworkdir$/pain01.wav
  45.         cache $gnomeworkdir$/death01.wav
  46.     
  47.     }
  48. }
  49.  
  50. animations
  51. {
  52.     idle        idle_1.ska
  53.     walk        walk.ska
  54.     {
  55.         client
  56.         {
  57.             0  sound $gnomeworkdir$/step1.wav 0 .6 128
  58.             11 sound $gnomeworkdir$/step2.wav 0 .6 128
  59.         }
  60.     }
  61.     talk        talk.ska
  62.     {
  63.     }
  64.     pipeout        pipeout.ska
  65.     {
  66.         server
  67.         {
  68.             15 attachmodel gnomepipe.tik tag_pipe
  69.             exit removeattachedmodel gnomepipe.tik
  70.         }
  71.         client
  72.         {
  73.             10 sound $gnomeworkdir$/pipeout.wav 0 .6 128
  74.         }
  75.     }
  76.     handout        pipeout.ska
  77.     {
  78.         client
  79.         {
  80.             0 sound $gnomeworkdir$/pipeout.wav 0 .6 128
  81.         }
  82.     }
  83.     smoke        smoke.ska
  84.     {
  85.         server
  86.         {
  87.             entry attachmodel gnomepipe.tik tag_pipe
  88.             exit removeattachedmodel gnomepipe.tik
  89.         }
  90.         client
  91.         {
  92.             14 sound $gnomeworkdir$/smoke.wav 0 .6 128
  93.         }
  94.     }
  95.     pipetalk01    pipetalk01.ska
  96.     {
  97.         server
  98.         {
  99.             entry attachmodel gnomepipe.tik tag_pipe
  100.             exit removeattachedmodel gnomepipe.tik
  101.         }
  102.     }
  103.     pipetalk02    pipetalk02.ska
  104.     {
  105.         server
  106.         {
  107.             entry attachmodel gnomepipe.tik tag_pipe
  108.             exit removeattachedmodel gnomepipe.tik
  109.         }
  110.     }
  111.     pipein        pipein.ska
  112.     {
  113.         server
  114.         {
  115.             entry attachmodel gnomepipe.tik tag_pipe
  116.             19 removeattachedmodel gnomepipe.tik
  117.         }
  118.         client
  119.         {
  120.             10 sound $gnomeworkdir$/pipein.wav 0 .6 128
  121.         }
  122.     }
  123.     letsgo        letsgo.ska
  124.     ride        ride.ska
  125.     {
  126.         client
  127.         {
  128.             0 sound $gnomeworkdir$/ride.wav 0 .6 128
  129.         }
  130.     }
  131.     geton        geton.ska
  132.     {
  133.         client
  134.         {
  135.             0 sound $gnomeworkdir$/geton.wav 0 .6 128
  136.         }
  137.     }
  138.     getoff        getoff.ska
  139.     {
  140.         client
  141.         {
  142.             0 sound $gnomeworkdir$/getoff.wav 0 .6 128
  143.         }
  144.     }
  145.     punch        punch.ska
  146.     {
  147.         server
  148.         {
  149.             15 melee 2 "" "" "" 120 1
  150.         }
  151.         client
  152.         {
  153.             10 sound $gnomeworkdir$/punch.wav 0 .6 128
  154.         }
  155.     }
  156.     pain01        pain01.ska
  157.     {
  158.         client
  159.         {
  160.             0 sound $gnomeworkdir$/pain01.wav 0 .6 128
  161.         }
  162.     }
  163.     death01        death01.ska
  164.     {
  165.         client
  166.         {
  167.             0 sound $gnomeworkdir$/death01.wav 0 .6 128
  168.         }
  169.     }
  170.  
  171.     mixing        mixing.ska
  172.     {
  173.         client
  174.         {
  175.             0 sound $gnomeworkdir$/mixing.wav 0 .6 128
  176.         }
  177.     }
  178.     vanish01       vanish01.ska
  179.     vanish02    vanish02.ska
  180.     {
  181.         client
  182.         {
  183.             entry sound $gnomeworkdir$/vanish.wav 0 .6 128
  184.         }
  185.     }
  186.  
  187. }
  188.  
  189.  
  190.  
  191. /*QUAKED Characters_GnomeOld (1 0.5 0) (-32 -32 0) (32 32 64)
  192. The elder gnome
  193. */