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c_gnomeold.tik
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2000-11-20
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3KB
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193 lines
TIKI
$define gnomeworkdir sound/character/gnome/elder
setup
{
scale 1.19
radius 22
path models/characters/gnome_elder
skelmodel gnome_baseframe.skb
surface all shader skin01.tga
}
init
{
server
{
classname actor
setsize "-24 -24 0" "24 24 64"
statemap ai/c_gnomeold.st
civilian
friend
enemytype good
//enemy
minhealth 200
knockback_multiplier 0.0
health 99999
painthreshold 20
//nodamage
turnspeed 15
maxmouthangle 30
}
client
{
cache $gnomeworkdir$/step1.wav
cache $gnomeworkdir$/step2.wav
cache $gnomeworkdir$/pipeout.wav
cache $gnomeworkdir$/smoke.wav
cache $gnomeworkdir$/pipein.wav
cache $gnomeworkdir$/ride.wav
cache $gnomeworkdir$/geton.wav
cache $gnomeworkdir$/getoff.wav
cache $gnomeworkdir$/mixing.wav
cache $gnomeworkdir$/vanish.wav
cache $gnomeworkdir$/punch.wav
cache $gnomeworkdir$/pain01.wav
cache $gnomeworkdir$/death01.wav
}
}
animations
{
idle idle_1.ska
walk walk.ska
{
client
{
0 sound $gnomeworkdir$/step1.wav 0 .6 128
11 sound $gnomeworkdir$/step2.wav 0 .6 128
}
}
talk talk.ska
{
}
pipeout pipeout.ska
{
server
{
15 attachmodel gnomepipe.tik tag_pipe
exit removeattachedmodel gnomepipe.tik
}
client
{
10 sound $gnomeworkdir$/pipeout.wav 0 .6 128
}
}
handout pipeout.ska
{
client
{
0 sound $gnomeworkdir$/pipeout.wav 0 .6 128
}
}
smoke smoke.ska
{
server
{
entry attachmodel gnomepipe.tik tag_pipe
exit removeattachedmodel gnomepipe.tik
}
client
{
14 sound $gnomeworkdir$/smoke.wav 0 .6 128
}
}
pipetalk01 pipetalk01.ska
{
server
{
entry attachmodel gnomepipe.tik tag_pipe
exit removeattachedmodel gnomepipe.tik
}
}
pipetalk02 pipetalk02.ska
{
server
{
entry attachmodel gnomepipe.tik tag_pipe
exit removeattachedmodel gnomepipe.tik
}
}
pipein pipein.ska
{
server
{
entry attachmodel gnomepipe.tik tag_pipe
19 removeattachedmodel gnomepipe.tik
}
client
{
10 sound $gnomeworkdir$/pipein.wav 0 .6 128
}
}
letsgo letsgo.ska
ride ride.ska
{
client
{
0 sound $gnomeworkdir$/ride.wav 0 .6 128
}
}
geton geton.ska
{
client
{
0 sound $gnomeworkdir$/geton.wav 0 .6 128
}
}
getoff getoff.ska
{
client
{
0 sound $gnomeworkdir$/getoff.wav 0 .6 128
}
}
punch punch.ska
{
server
{
15 melee 2 "" "" "" 120 1
}
client
{
10 sound $gnomeworkdir$/punch.wav 0 .6 128
}
}
pain01 pain01.ska
{
client
{
0 sound $gnomeworkdir$/pain01.wav 0 .6 128
}
}
death01 death01.ska
{
client
{
0 sound $gnomeworkdir$/death01.wav 0 .6 128
}
}
mixing mixing.ska
{
client
{
0 sound $gnomeworkdir$/mixing.wav 0 .6 128
}
}
vanish01 vanish01.ska
vanish02 vanish02.ska
{
client
{
entry sound $gnomeworkdir$/vanish.wav 0 .6 128
}
}
}
/*QUAKED Characters_GnomeOld (1 0.5 0) (-32 -32 0) (32 32 64)
The elder gnome
*/