home *** CD-ROM | disk | FTP | other *** search
/ GameStar 2003 April / Gamestar_50_2003-04_cd2.bin / patche / ut2003_winpatch2199.exe / UT2003-Patch / System / XInterface.kot < prev    next >
Text (UTF-16)  |  2003-02-05  |  90KB  |  1,363 lines

  1. [Browser_ServerListPageBuddy]
  2. TheBuddyList.ColumnHeadings[0]="동료 이름"
  3. AddBuddyCaption="동료 추가"
  4. RemoveBuddyCaption="동료 삭제"
  5.  
  6. [ServerBrowser]
  7. MyMOTDPage.VersionString="버전"
  8. MyMOTDPage.PageCaption="뉴스"
  9. MyMOTDPage.StartQueryString="마스터 서버에 질의중"
  10. MyMOTDPage.AuthFailString="인증 실패"
  11. MyMOTDPage.ConnFailString="연결 실패-재시도중"
  12. MyMOTDPage.ConnTimeoutString="연결 타임 아웃"
  13. MyMOTDPage.QueryCompleteString="질의 완료!"
  14. MyMOTDPage.RefreshCompleteString="리프레쉬 완료"
  15. MyMOTDPage.ReadyString="준비"
  16. MyPrefsPage.ViewStatsStrings[0]="아무 서버"
  17. MyPrefsPage.ViewStatsStrings[1]="통계 서버"
  18. MyPrefsPage.ViewStatsStrings[2]="비 통계 서버"
  19. MyPrefsPage.NoMutString="변경자 없음"
  20. MyPrefsPage.AnyMutString="아무 변경자"
  21. MyPrefsPage.PageCaption="필터"
  22. MyPrefsPage.StartQueryString="마스터 서버 질의중"
  23. MyPrefsPage.AuthFailString="인증 실패"
  24. MyPrefsPage.ConnFailString="연결 실패-재시도중"
  25. MyPrefsPage.ConnTimeoutString="연결 타임 아웃"
  26. MyPrefsPage.QueryCompleteString="질의 완료!"
  27. MyPrefsPage.RefreshCompleteString="리프레쉬 완료!"
  28. MyPrefsPage.ReadyString="준비"
  29. MyBuddiesPage.AddBuddyCaption="동료 추가"
  30. MyBuddiesPage.RemoveBuddyCaption="동료 삭제"
  31. MyBuddiesPage.QueryFinHead="질의 완료! 수신:"
  32. MyBuddiesPage.QueryFinTail="서버"
  33. MyBuddiesPage.PingRecvString="서버에 핑중"
  34. MyBuddiesPage.MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  35. MyBuddiesPage.RefreshFinHead="핑 완료!"
  36. MyBuddiesPage.RefreshFinMid="서버,"
  37. MyBuddiesPage.RefreshFinTail="플레이어"
  38. MyBuddiesPage.RePingServersCaption="목록에 다시 핑" 
  39. MyBuddiesPage.RefreshCaption="목록 갱신"
  40. MyBuddiesPage.PageCaption="동료"
  41. MyBuddiesPage.StartQueryString="마스터 서버에 질의중"
  42. MyBuddiesPage.AuthFailString="인증 실패"
  43. MyBuddiesPage.ConnFailString="연결 실패- 재시도중"
  44. MyBuddiesPage.ConnTimeoutString="연결 타임아웃"
  45. MyBuddiesPage.QueryCompleteString="질의 완료!"
  46. MyBuddiesPage.RefreshCompleteString="갱신 완료!"
  47. MyBuddiesPage.ReadyString="준비"
  48. MyFavoritesPage.RemoveFavoriteCaption="즐겨찾기 제거"
  49. MyFavoritesPage.AddIPCaption="IP추가"
  50. MyFavoritesPage.RePingCaption="목록 다시 PING"
  51. MyFavoritesPage.PageCaption="즐겨찾기"
  52. MyFavoritesPage.StartQueryString="마스터 서버에 질의"
  53. MyFavoritesPage.AuthFailString="인증 실패"
  54. MyFavoritesPage.ConnFailString="연결 실패 - 재시도중"
  55. MyFavoritesPage.ConnTimeoutString="연결 타임아웃"
  56. MyFavoritesPage.QueryCompleteString="질의 완료!"
  57. MyFavoritesPage.RefreshCompleteString="갱신 완료!"
  58. MyFavoritesPage.ReadyString="준비"
  59. MyLANPage.PageCaption="랜"
  60. MyLANPage.StartQueryString="마스터 서버에 질의"
  61. MyLANPage.AuthFailString="인증 실패"
  62. MyLANPage.ConnFailString="연결 실패 - 재시도중"
  63. MyLANPage.ConnTimeoutString="연결 타임아웃"
  64. MyLANPage.QueryCompleteString="질의 완료!"
  65. MyLANPage.RefreshCompleteString="갱신 완료!"
  66. MyLANPage.ReadyString="준비"
  67. MyBRServerListPage.QueryFinHead="질의 완료! 수신:"
  68. MyBRServerListPage.QueryFinTail="서버"
  69. MyBRServerListPage.PingRecvString="서버에 핑중"
  70. MyBRServerListPage.MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  71. MyBRServerListPage.RefreshFinHead="핑 완료!"
  72. MyBRServerListPage.RefreshFinMid="서버,"
  73. MyBRServerListPage.RefreshFinTail="플레이어"
  74. MyBRServerListPage.RePingServersCaption="목록에 다시 핑" 
  75. MyBRServerListPage.RefreshCaption="목록 갱신"
  76. MyBRServerListPage.PageCaption="바밍 런"
  77. MyBRServerListPage.StartQueryString="마스터 서버에 질의중"
  78. MyBRServerListPage.AuthFailString="인증 실패"
  79. MyBRServerListPage.ConnFailString="연결 실패- 재시도중"
  80. MyBRServerListPage.ConnTimeoutString="연결 타임아웃"
  81. MyBRServerListPage.QueryCompleteString="질의 완료!"
  82. MyBRServerListPage.RefreshCompleteString="갱신 완료!"
  83. MyBRServerListPage.ReadyString="준비"
  84. MyCTFServerListPage.QueryFinHead="질의 완료! 수신:"
  85. MyCTFServerListPage.QueryFinTail="서버"
  86. MyCTFServerListPage.PingRecvString="서버에 핑중"
  87. MyCTFServerListPage.MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  88. MyCTFServerListPage.RefreshFinHead="핑 완료!"
  89. MyCTFServerListPage.RefreshFinMid="서버,"
  90. MyCTFServerListPage.RefreshFinTail="플레이어"
  91. MyCTFServerListPage.RePingServersCaption="목록에 다시 핑" 
  92. MyCTFServerListPage.RefreshCaption="목록 갱신"
  93. MyCTFServerListPage.PageCaption="깃발뺏기"
  94. MyCTFServerListPage.StartQueryString="마스터 서버에 질의중"
  95. MyCTFServerListPage.AuthFailString="인증 실패"
  96. MyCTFServerListPage.ConnFailString="연결 실패- 재시도중"
  97. MyCTFServerListPage.ConnTimeoutString="연결 타임아웃"
  98. MyCTFServerListPage.QueryCompleteString="질의 완료!"
  99. MyCTFServerListPage.RefreshCompleteString="갱신 완료!"
  100. MyCTFServerListPage.ReadyString="준비"
  101. MyDMServerListPage.QueryFinHead="질의 완료! 수신:"
  102. MyDMServerListPage.QueryFinTail="서버"
  103. MyDMServerListPage.PingRecvString="서버에 핑중"
  104. MyDMServerListPage.MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  105. MyDMServerListPage.RefreshFinHead="핑 완료!"
  106. MyDMServerListPage.RefreshFinMid="서버,"
  107. MyDMServerListPage.RefreshFinTail="플레이어"
  108. MyDMServerListPage.RePingServersCaption="목록에 다시 핑" 
  109. MyDMServerListPage.RefreshCaption="목록 갱신"
  110. MyDMServerListPage.PageCaption="데스 매치"
  111. MyDMServerListPage.StartQueryString="마스터 서버에 질의중"
  112. MyDMServerListPage.AuthFailString="인증 실패"
  113. MyDMServerListPage.ConnFailString="연결 실패- 재시도중"
  114. MyDMServerListPage.ConnTimeoutString="연결 타임아웃"
  115. MyDMServerListPage.QueryCompleteString="질의 완료!"
  116. MyDMServerListPage.RefreshCompleteString="갱신 완료!"
  117. MyDMServerListPage.ReadyString="준비"
  118. MyDomServerListPage.QueryFinHead="질의 완료! 수신:"
  119. MyDomServerListPage.QueryFinTail="서버"
  120. MyDomServerListPage.PingRecvString="서버에 핑중"
  121. MyDomServerListPage.MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  122. MyDomServerListPage.RefreshFinHead="핑 완료!"
  123. MyDomServerListPage.RefreshFinMid="서버,"
  124. MyDomServerListPage.RefreshFinTail="플레이어"
  125. MyDomServerListPage.RePingServersCaption="목록에 다시 핑" 
  126. MyDomServerListPage.RefreshCaption="목록 갱신"
  127. MyDomServerListPage.PageCaption="이중점령"
  128. MyDomServerListPage.StartQueryString="마스터 서버에 질의중"
  129. MyDomServerListPage.AuthFailString="인증 실패"
  130. MyDomServerListPage.ConnFailString="연결 실패- 재시도중"
  131. MyDomServerListPage.ConnTimeoutString="연결 타임아웃"
  132. MyDomServerListPage.QueryCompleteString="질의 완료!"
  133. MyDomServerListPage.RefreshCompleteString="갱신 완료!"
  134. MyDomServerListPage.ReadyString="준비"
  135. MyTDMServerListPage.QueryFinHead="질의 완료! 수신:"
  136. MyTDMServerListPage.QueryFinTail="서버"
  137. MyTDMServerListPage.PingRecvString="서버에 핑중"
  138. MyTDMServerListPage.MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  139. MyTDMServerListPage.RefreshFinHead="핑 완료!"
  140. MyTDMServerListPage.RefreshFinMid="서버,"
  141. MyTDMServerListPage.RefreshFinTail="플레이어"
  142. MyTDMServerListPage.RePingServersCaption="목록에 다시 핑" 
  143. MyTDMServerListPage.RefreshCaption="목록 갱신"
  144. MyTDMServerListPage.PageCaption="팀 데스매치"
  145. MyTDMServerListPage.StartQueryString="마스터 서버에 질의중"
  146. MyTDMServerListPage.AuthFailString="인증 실패"
  147. MyTDMServerListPage.ConnFailString="연결 실패- 재시도중"
  148. MyTDMServerListPage.ConnTimeoutString="연결 타임아웃"
  149. MyTDMServerListPage.QueryCompleteString="질의 완료!"
  150. MyTDMServerListPage.RefreshCompleteString="갱신 완료!"
  151. MyTDMServerListPage.ReadyString="준비"
  152. ServerBrowserHeader.Caption="서버 브라우저"
  153. MyIRCPage.SystemLabel="시스템"
  154. MyIRCPage.PageCaption="챗"
  155. MyIRCPage.StartQueryString="마스터 서버에 질의중"
  156. MyIRCPage.AuthFailString="인증 실패"
  157. MyIRCPage.ConnFailString="연결 실패 - 재시도중"
  158. MyIRCPage.ConnTimeoutString="연결 타임 아웃"
  159. MyIRCPage.QueryCompleteString="질의 완료!"
  160. MyIRCPage.RefreshCompleteString="갱신 완료!"
  161. MyIRCPage.ReadyString="준비"
  162. MyIRCPage.LeaveChannelCaption="LEAVE CHANNEL"
  163. MyIRCPage.LeavePrivateCaptionHead="CLOSE "
  164. MyIRCPage.ChooseNewNickText="Choose A New Chat Nickname"
  165.  
  166. [Browser_ServerListPageBase]
  167. ThePlayersList.ColumnHeadings[0]="플레이어 이름"
  168. ThePlayersList.ColumnHeadings[1]="스코어"
  169. ThePlayersList.ColumnHeadings[2]="통계 ID"
  170. ThePlayersList.ColumnHeadings[3]="핑"
  171. TheRulesList.TrueString="활성"
  172. TheRulesList.FalseString="비활성"
  173. TheRulesList.ServerModeString="서버 모드"
  174. TheRulesList.DedicatedString="전용"
  175. TheRulesList.NonDedicatedString="비 전용"
  176. TheRulesList.AdminNameString="서버 관리자"
  177. TheRulesList.AdminEmailString="관리자 이메일"
  178. TheRulesList.PasswordString="암호가 필요"
  179. TheRulesList.GameStatsString="UT2003 통계"
  180. TheRulesList.GameSpeedString="게임 속도"
  181. TheRulesList.MutatorString="변경자"
  182. TheRulesList.BalanceTeamsString="봇으로 팀을 균형잡음"
  183. TheRulesList.PlayersBalanceTeamsString="팀 균형 잡음"
  184. TheRulesList.FriendlyFireString="아군 피격"
  185. TheRulesList.GoalScoreString="목표 스코어"
  186. TheRulesList.TimeLimitString="시간 제한"
  187. TheRulesList.MinPlayersString="최소 플레이어 수(봇)"
  188. TheRulesList.TranslocatorString="트랜스로케이터"
  189. TheRulesList.ColumnHeadings[0]="셋팅"
  190. TheRulesList.ColumnHeadings[1]="값"
  191. TheServersList.ColumnHeadings[0]=""
  192. TheServersList.ColumnHeadings[1]="서버 이름"
  193. TheServersList.ColumnHeadings[2]="맵"
  194. TheServersList.ColumnHeadings[3]="플레이어"
  195. TheServersList.ColumnHeadings[4]="Ping"
  196. AddFavoriteButton.Caption="즐겨찾기 추가"
  197. BackButton.Caption="뒤로"
  198. JoinButton.Caption="참가"
  199. RefreshButton.Caption="목록 갱신"
  200. SpectateButton.Caption="관찰자"
  201.  
  202. [Browser_BuddyList]
  203. ColumnHeadings[0]="동료 이름"
  204.  
  205. [Browser_MOTD]
  206. VersionString="버전."
  207. MyBackButton.Caption="뒤로"
  208. MyRefreshButton.Caption="갱신"
  209. MyUpgradeButton.Caption="업그레이드"
  210.  
  211. [Browser_Page]
  212. StartQueryString="마스터 서버 질의"
  213. AuthFailString="인증 실패"
  214. ConnFailString="연결 실패 - 재시도중"
  215. ConnTimeoutString="연결 타임 아웃"
  216. QueryCompleteString="질의 완료!"
  217. RefreshCompleteString="갱신 완료!"
  218. ReadyString="준비"
  219.  
  220. [Browser_PlayersList]
  221. ColumnHeadings[0]="플레이어 이름"
  222. ColumnHeadings[1]="스코어"
  223. ColumnHeadings[2]="통계 ID"
  224. ColumnHeadings[3]="PING"
  225.  
  226. [Browser_Prefs]
  227. ViewStatsStrings[0]="아무 서버"
  228. ViewStatsStrings[1]="통계 서버만"
  229. ViewStatsStrings[2]="비 통계 서버"
  230. NoMutString="변경자 없음"
  231. AnyMutString="아무 변경자"
  232. MyBackButton.Caption="뒤로"
  233. FilterTitle.Caption="서버 필터링 옵션:"
  234. NoEmptyCheckBox.Caption="빈 서버는 제외"
  235. NoFullCheckBox.Caption="꽉 찬 서버는 제외"
  236. NoPasswdCheckBox.Caption="암호 없는 서버만"
  237. OnlyStandardCheckBox.Caption="기본 서버만"
  238. MutatorCombo.Caption="변경자"
  239. StatsViewCombo.Caption="통계 서버"
  240. CustomQuery.Caption="커스텀 질의"
  241. MaxGamespeed.Caption="최대"
  242. MinGamespeed.Caption="게임 속도 최소"
  243.  
  244. [Browser_RulesList]
  245. TrueString="활성화"
  246. FalseString="비활성화"
  247. ServerModeString="서버 모드"
  248. DedicatedString="전용"
  249. NonDedicatedString="비 전용"
  250. AdminNameString="서버 관리자"
  251. AdminEmailString="관리자 이메일"
  252. PasswordString="암호가 필요"
  253. GameStatsString="UT2003 통계"
  254. GameSpeedString="게임 속도"
  255. MutatorString="변경자"
  256. BalanceTeamsString="봇이 팀을 균형잡음"
  257. PlayersBalanceTeamsString="팀 균형잡음"
  258. FriendlyFireString="아군 피격"
  259. GoalScoreString="목표 스코어"
  260. TimeLimitString="시간 제한"
  261. MinPlayersString="최소 플레이어(봇 포함)"
  262. TranslocatorString="트랜스로케이터"
  263. ColumnHeadings[0]="셋팅"
  264. ColumnHeadings[1]="값"
  265.  
  266. [Browser_ServerListPageFavorites]
  267. RemoveFavoriteCaption="즐겨찾기 제거"
  268. AddIPCaption="IP주소 추가"
  269. RePingCaption="목록에 다시 PING"
  270.  
  271. [Browser_ServerListPageMS]
  272. QueryFinHead="질의 완료! 수신:"
  273. QueryFinTail="서버"
  274. PingRecvString="서버에 핑중"
  275. MustUpgradeString="업그레이드가 있습니다. 뉴스 페이지를 다시 로드하세요"
  276. RefreshFinHead="핑 완료!"
  277. RefreshFinMid="서버,"
  278. RefreshFinTail=" 플레이어"
  279. RePingServersCaption="목록에 다시 PING"
  280. RefreshCaption="목록 갱신"
  281.  
  282. [Browser_ServersList]
  283. ColumnHeadings[0]=""
  284. ColumnHeadings[1]="서버 이름"
  285. ColumnHeadings[2]="맵"
  286. ColumnHeadings[3]="플레이어"
  287. ColumnHeadings[4]="PING"
  288.  
  289. [Browser_IRC]
  290. SystemLabel="시스템"
  291. MyBackButton.Caption="뒤로"
  292. MyLeaveButton.Caption="채널 떠나니"
  293. LeaveChannelCaption="채널 떠나니"
  294. LeavePrivateCaptionHead="CLOSE "
  295. ChooseNewNickText="Choose A New Chat Nickname"
  296. MyChangeNickButton.Caption="CHANGE NICK"
  297.  
  298. [IRCLink]
  299. InvalidAddressText="잘못된 서버 주소, 중지합니다."
  300. ErrorBindingText="로컬 포트 연결중 에러, 중지합니다."
  301. ResolveFailedText="서버 주소 해석에 실패, 중지합니다.."
  302. ConnectedText="연결된 서버는"
  303. ConnectingToText="연결 시도중인 서버는"
  304. TimeOutError="서버 연결중 시간 초과."
  305. InviteString="님이 초대중인 서버는"
  306. NickInUseText="Nickname Already In Use"
  307. NickInvalidText="Nickname Is Invalid"
  308.  
  309. [IRC_Page]
  310. HasLeftText="님이 떠난 서버는"
  311. HasJoinedText="님이 참여한 서버는"
  312. WasKickedByText="님을 쫓아낸 사용자는"
  313. NowKnownAsText="님의 새로운 이름은"
  314. QuitText="마침"
  315. SetsModeText="님이 새로 정한 모드는"
  316.  
  317. [IRC_NewNick]
  318. OkButton.Caption="OK"
  319. NewNickEntry.Caption="New Nickname: "
  320.  
  321. [IRC_System]
  322. NotInAChannelText="채널에 없습니다!"
  323. KickedFromText="당신을 쫓아낸 사용자는"
  324. ByText="다음 사용자로부터"
  325. IsAwayText="님은 출타중"
  326. ConnectText="연결"
  327. DisconnectText="연결끊기"
  328. MyJoinChannelButton.Caption="채널 참여"
  329. MyRemoveChannelButton.Caption="채널 제거"
  330. MyRemoveServerButton.Caption="서버 제거"
  331. MyChannelLabel.Caption="채널"
  332. MyServerLabel.Caption="서버"
  333. DefaultChannels=("#ut2003korea","#ut2003chat","#ut2003play")
  334.  
  335. [ExtendedConsole]
  336. AddedCurrentHead="추가된 서버:"
  337. AddedCurrentTail="즐겨찾기에 추가!"
  338. SMStateName[0]="말하기 메뉴"
  339. SMStateName[1]="승인"
  340. SMStateName[2]="아군 피격"
  341. SMStateName[3]="명령"
  342. SMStateName[4]="기타"
  343. SMStateName[5]="조롱"
  344. SMStateName[6]="조롱 동작"
  345. SMStateName[7]="플레이어 선택"
  346. SMAllString="[모두]"
  347. SMMoreString="[다음]"
  348.  
  349. [GUIQuestionPage]
  350. ButtonNames[0]="확인"
  351. ButtonNames[1]="취소"
  352. ButtonNames[2]="재시도"
  353. ButtonNames[3]="계속"
  354. ButtonNames[4]="네"
  355. ButtonNames[5]="아니오"
  356. ButtonNames[6]="중지"
  357. ButtonNames[7]="무시"
  358.  
  359. [HudBDeathMatch]
  360. LevelActionLoading="로딩합니다..."
  361. LevelActionPaused="잠시 멈춤"
  362. LevelActionFontName="UT2003Fonts_kot.KoreanFont14"
  363. WonMatchPostFix="님이 승리하였습니다!"
  364. WaitingToSpawn="매치에 참가하려면 [발사] 버튼을 누르세요!"
  365. YouveWonTheMatch="당신이 이겼습니다!"
  366. YouveLostTheMatch="당신은 졌습니다."
  367. NowViewing="Now viewing"
  368.  
  369. [HudBase]
  370. InstructionFontName="UT2003Fonts_kot.KoreanFont11"
  371. ProgressFontName="UT2003Fonts_kot.KoreanFont14"
  372. FontArrayNames[0]="UT2003Fonts_kot.KoreanFont37"
  373. FontArrayNames[1]="UT2003Fonts_kot.KoreanFont29"
  374. FontArrayNames[2]="UT2003Fonts_kot.KoreanFont24"
  375. FontArrayNames[3]="UT2003Fonts_kot.KoreanFont21"
  376. FontArrayNames[4]="UT2003Fonts_kot.KoreanFont17"
  377. FontArrayNames[5]="UT2003Fonts_kot.KoreanFont14"
  378. FontArrayNames[6]="UT2003Fonts_kot.KoreanFont12"
  379. FontArrayNames[7]="UT2003Fonts_kot.KoreanFont9"
  380. FontArrayNames[8]="UT2003Fonts_kot.KoreanFont8"
  381.  
  382. [HudBTeamDeathMatch]
  383. LinkEstablishedMessage="연결되었습니다"
  384.  
  385. [ScoreBoardDeathMatch]
  386. RankText="등수"
  387. PlayerText="플레이어"
  388. PointsText="스코어"
  389. TimeText="시간:"
  390. PingText="PING:"
  391. DeathsText="죽음"
  392. AdminText="관리자"
  393. NetText="넷"
  394. FooterText="지난 시간:"
  395. MatchIDText="UT2003 통계 매치 ID"
  396. OutText="아웃"
  397. ReadyText="준비"
  398. NotReadyText="준비되지 않음"
  399. SkillLevel[0]="초보"
  400. SkillLevel[1]="보통"
  401. SkillLevel[2]="경험자"
  402. SkillLevel[3]="능숙자"
  403. SkillLevel[4]="교관"
  404. SkillLevel[5]="마스터"
  405. SkillLevel[6]="비인간"
  406. SkillLevel[7]="신의경지"
  407. MaxLives="최대 목숨:"
  408. FragLimit="최대 승수:"
  409. FPH="시간당 승수"
  410. GameType="게임"
  411. MapName=" 현재 플레이중인 맵:"
  412. Restart="죽었습니다. [발사]를 누르세요!"
  413. Continue="계속하려면 [발사]를 누르세요!"
  414. Ended="경기가 끝났습니다."
  415. TimeLimit="남은 시간:"
  416. Spacer=" "
  417.  
  418. [ScoreBoardTeamDeathMatch]
  419. FragLimit="최대 점수 한계:"
  420.  
  421. [Tab_AudioSettings]
  422. AudioModes[0]="소프트웨어 3D 오디오"
  423. AudioModes[1]="하드웨어 3D 오디오"
  424. AudioModes[2]="하드웨어 3D 오디오 + EAX"
  425. AudioModes[3]="안전 모드"
  426. VoiceModes[0]="모두"
  427. VoiceModes[1]="자동 조롱 없음"
  428. VoiceModes[2]="조롱 없음"
  429. VoiceModes[3]="없음"
  430. AnnounceModes[0]="없음"
  431. AnnounceModes[1]="최소"
  432. AnnounceModes[2]="모두"
  433. AudioEffectsVolumeLabel.Caption="효과음 볼륨"
  434. AudioMusicVolumeLabel.Caption="음악 볼륨"
  435. AudioVoiceVolumeLabel.Caption="음성 볼륨"
  436. AudioEffectsVolumeSlider.Hint="게임 내의 특수효과음의 크기를 바꿉니다."
  437. AudioMusicVolumeSlider.Hint="게임 내의 음악의 크기를 바꿉니다."
  438. AudioVoiceVolumeSlider.Hint="게임 내의 음성의 크기를 바꿉니다."
  439. AudioAutoTaunt.Caption="자동 조롱"
  440. AudioAutoTaunt.Hint="게임 내에서 상대편을 자동으로 조롱합니다."
  441. AudioLowDetail.Caption="음향 세부 효과 적음"
  442. AudioLowDetail.Hint="음향효과의 질을 낮춥니다."
  443. AudioMatureTaunts.Caption="성인용 조롱"
  444. AudioMatureTaunts.Hint="상스러운 말로 조롱합니다."
  445. AudioMessageBeep.Caption="메시지 비프"
  446. AudioMessageBeep.Hint="다른 플레이어로부터 메시지를 받을때 경고음을 발생시킵니다."
  447. AudioReverseStereo.Caption="스테레오 역전"
  448. AudioReverseStereo.Hint="오른쪽과 왼쪽 오디오 채널을 뒤바꿉니다."
  449. AudioAnnounce.Caption="중계방송"
  450. AudioAnnounce.Hint="게임 내의 중계 소리를 조절합니다."
  451. AudioMode.Caption="오디오 모드"
  452. AudioMode.Hint="오디오 시스템의 모드를 바꿉니다."
  453. AudioPlayVoices.Caption="음성 플레이"
  454. AudioPlayVoices.Hint="어떤 목소리로 플레이할지를 결정합니다."
  455.  
  456. [Tab_ControlSettings]
  457. Bindings[0].KeyLabel="이동"
  458. Bindings[1].KeyLabel="앞으로"
  459. Bindings[2].KeyLabel="뒤로"
  460. Bindings[3].KeyLabel="왼쪽으로 평행이동"
  461. Bindings[4].KeyLabel="오른쪽으로 평행이동"
  462. Bindings[5].KeyLabel="점프"
  463. Bindings[6].KeyLabel="걷기"
  464. Bindings[7].KeyLabel="수그리기"
  465. Bindings[8].KeyLabel="평행이동 토글"
  466. Bindings[9].KeyLabel="보기"
  467. Bindings[10].KeyLabel="왼쪽으로 선회"
  468. Bindings[11].KeyLabel="오른쪽으로 선회"
  469. Bindings[12].KeyLabel="위 보기"
  470. Bindings[13].KeyLabel="아래 보기"
  471. Bindings[14].KeyLabel="중앙 보기"
  472. Bindings[15].KeyLabel="무기"
  473. Bindings[16].KeyLabel="발사"
  474. Bindings[17].KeyLabel="대체 발사"
  475. Bindings[18].KeyLabel="무기 버리기"
  476. Bindings[19].KeyLabel="가장 좋은 무기"
  477. Bindings[20].KeyLabel="다음 무기"
  478. Bindings[21].KeyLabel="이전 무기"
  479. Bindings[23].KeyLabel="무기 선택"
  480. Bindings[24].KeyLabel="수퍼 무기"
  481. Bindings[25].KeyLabel="쉴드 건"
  482. Bindings[26].KeyLabel="어설트 라이플"
  483. Bindings[27].KeyLabel="바이오 라이플"
  484. Bindings[28].KeyLabel="쇼크 라이플"
  485. Bindings[29].KeyLabel="링크 건"
  486. Bindings[30].KeyLabel="미니건"
  487. Bindings[31].KeyLabel="플랙 캐넌"
  488. Bindings[32].KeyLabel="로켓 런처"
  489. Bindings[33].KeyLabel="라이트닝 라이플"
  490. Bindings[34].KeyLabel="트랜스로케이터"
  491. Bindings[35].KeyLabel="통신"
  492. Bindings[36].KeyLabel="대화"
  493. Bindings[37].KeyLabel="팀 대화"
  494. Bindings[38].KeyLabel="말하기 메뉴"
  495. Bindings[39].KeyLabel="조롱"
  496. Bindings[40].KeyLabel="하체 내밀기"
  497. Bindings[41].KeyLabel="엉덩이 흔들기"
  498. Bindings[42].KeyLabel="목 긋기"
  499. Bindings[43].KeyLabel="HUD"
  500. Bindings[44].KeyLabel="HUD키우기"
  501. Bindings[45].KeyLabel="HUD줄이기"
  502. Bindings[46].KeyLabel="기타"
  503. Bindings[47].KeyLabel="멈춤"
  504. Bindings[48].KeyLabel="스크린샷"
  505. Bindings[49].KeyLabel="메뉴"
  506. Bindings[50].KeyLabel="점수판"
  507. Labels[0]="이동"
  508. Labels[1]="앞으로"
  509. Labels[2]="뒤로"
  510. Labels[3]="왼쪽으로 평행이동"
  511. Labels[4]="오른쪽으로 평행이동"
  512. Labels[5]="점프"
  513. Labels[6]="걷기"
  514. Labels[7]="수그리기"
  515. Labels[8]="평행이동 토글"
  516. Labels[9]="보기"
  517. Labels[10]="왼쪽으로 선회"
  518. Labels[11]="오른쪽으로 선회"
  519. Labels[12]="위 보기"
  520. Labels[13]="아래 보기"
  521. Labels[14]="중앙 보기"
  522. Labels[15]="무기"
  523. Labels[16]="발사"
  524. Labels[17]="대체 발사"
  525. Labels[18]="무기 버리기"
  526. Labels[19]="가장 좋은 무기"
  527. Labels[20]="다음 무기"
  528. Labels[21]="이전 무기"
  529. Labels[23]="무기 선택"
  530. Labels[24]="수퍼 무기"
  531. Labels[25]="쉴드 건"
  532. Labels[26]="어설트 라이플"
  533. Labels[27]="바이오 라이플"
  534. Labels[28]="쇼크 라이플"
  535. Labels[29]="링크 건"
  536. Labels[30]="미니건"
  537. Labels[31]="플랙 캐넌"
  538. Labels[32]="로켓 런처"
  539. Labels[33]="라이트닝 라이플"
  540. Labels[34]="트랜스로케이터"
  541. Labels[35]="통신"
  542. Labels[36]="대화"
  543. Labels[37]="팀 대화"
  544. Labels[38]="말하기 메뉴"
  545. Labels[39]="조롱"
  546. Labels[40]="하체 내밀기"
  547. Labels[41]="엉덩이 흔들기"
  548. Labels[42]="목 긋기"
  549. Labels[43]="HUD"
  550. Labels[44]="HUD키우기"
  551. Labels[45]="HUD줄이기"
  552. Labels[46]="기타"
  553. Labels[47]="멈춤"
  554. Labels[48]="스크린샷"
  555. Labels[49]="메뉴"
  556. Labels[50]="점수판"
  557. Header="["
  558. Footer="] 이 동작을 하려면 "
  559. KeyResetButton.Caption="리셋"
  560. KeyResetButton.Hint="키를 디폴트 값으로 변경"
  561. KeyConfigAliasLabel.Caption="액션"
  562. KeyConfigAliasLabel2.Caption="첫번째 키"
  563. KeyConfigAliasLabel3.Caption="두번째 키"
  564. KeyConfigKeyList.Hint="설정할 조작을 고르십시오"
  565.  
  566. [Tab_DetailSettings]
  567. DetailLevels[0]="가장 낮음"
  568. DetailLevels[1]="약간 낮음"
  569. DetailLevels[2]="낮음"
  570. DetailLevels[3]="보통"
  571. DetailLevels[4]="높음"
  572. DetailLevels[5]="아주 높음"
  573. DetailLevels[6]="가장 높음"
  574. DetailCharacterShadows.Caption="캐릭터 그림자"
  575. DetailCharacterShadows.Hint="캐릭터 그림자를 활성화합니다."
  576. DetailCoronas.Caption="코로나"
  577. DetailCoronas.Hint="코로나를 활성화합니다."
  578. DetailDecals.Caption="데칼"
  579. DetailDecals.Hint="무기에 맞은 자국이 남습니다."
  580. DetailDecoLayers.Caption="수풀"
  581. DetailDecoLayers.Hint="풀과 잎사귀들의 효과를 활성화 합니다."
  582. DetailDetailTextures.Caption="세밀한 텍스처"
  583. DetailDetailTextures.Hint="세밀한 텍스처를 활성화합니다."
  584. DetailDynamicLighting.Caption="동적 광원"
  585. DetailDynamicLighting.Hint="동적 광원 효과를 활성화합니다."
  586. DetailProjectors.Caption="프로젝터"
  587. DetailProjectors.Hint="프로젝터를 활성화합니다."
  588. DetailTrilinear.Caption="트라이리니어 필터"
  589. DetailTrilinear.Hint="고성능 PC에서는 트라이리니어 필터를 활성화 할 수 있습니다."
  590. DetailActorDetail.Caption="세계 세부사항"
  591. DetailActorDetail.Hint="선택사항인 지형과 효과의 세부의 단계를 바꿉니다"
  592. DetailCharacterDetail.Caption="캐릭터 세부사항"
  593. DetailCharacterDetail.Hint="캐릭터의 세부사항이 얼마나 자세히 표현될 것인지를 바꿉니다/"
  594. DetailDecalStay.Caption="데칼 유지"
  595. DetailDecalStay.Hint="무기에 맞은 가국이 얼마나 오랫동안 유지될지를 바꿉니다."
  596. DetailPhysics.Caption="물리 세부사항"
  597. DetailPhysics.Hint="물리 시물레이션의 단계를 바꿉니다."
  598. DetailWorldDetail.Caption="텍스처 세부사항"
  599. DetailWorldDetail.Hint="세계의 세부사항이 어느정도까지 표현될것인지를 바꿉니다."
  600.  
  601. [Tab_GameSettings]
  602. CrosshairNames[0]="숨김"
  603. CrosshairNames[1]="(1)번 십자"
  604. CrosshairNames[2]="(2)번 십자"
  605. CrosshairNames[3]="(3)번 십자"
  606. CrosshairNames[4]="(4)번 십자"
  607. CrosshairNames[5]="(5)번 십자"
  608. CrosshairNames[6]="점"
  609. CrosshairNames[7]="포인터"
  610. CrosshairNames[8]="(1)번 삼각형"
  611. CrosshairNames[9]="(2)번 삼각형"
  612. CrosshairNames[10]="(3)번 삼각형"
  613. CrosshairNames[11]="(1)번 꺽쇠"
  614. CrosshairNames[12]="(2)번 꺽쇠"
  615. CrosshairNames[13]="(1)번 원"
  616. CrosshairNames[14]="Circle (2)번 원"
  617. GameAutoAim.Caption="자동 조준"
  618. GameAutoAim.Hint="이 옵션을 켜면 조준이 편리합니다(멀티플레이어에서는 사용할 수 없습니다)"
  619. GameDeathMsgs.Caption="콘솔에 사망 메시지 나오지 않음"
  620. GameDeathMsgs.Hint="콘솔에 사망 보고를 표시하지 않습니다."
  621. GameDodging.Caption="회피"
  622. GameDodging.Hint="이 옵션은 게임 내에서 회피하는 동작을 사용하게 하거나 하지 않게 합니다."
  623. GameHudVisible.Caption="HUD숨기기"
  624. GameHudVisible.Hint="이 옵션은 HUD를 표시하지 않습니다."
  625. GameReduceGore.Caption="고어 줄임"
  626. GameReduceGore.Hint="잔인성을 줄입니다."
  627. GameScreenFlashes.Caption="화면 번쩍임"
  628. GameScreenFlashes.Hint="이 옵션을 켜면 타격을 받았을때 화면이 번쩍이는 것을 없앱니다."
  629. GameWeaponBob.Caption="무기 흔들림"
  630. GameWeaponBob.Hint="움직일때 무기가 흔들거리지 않게 보입니다."
  631. GameCrossHair.Caption="조준 십자"
  632. GameCrossHair.Hint="조준 십자선을 선택하십시요!"
  633. GameHudCrossHairALabel.Caption="불투명도:"
  634. GameHudCrossHairBLabel.Caption="청색:"
  635. GameHudCrossHairGLabel.Caption="녹색:"
  636. GameHudCrossHairRLabel.Caption="적색:"
  637. GameHudCrossHairA.Hint="조준 십자선의 색깔을 바꿉니다."
  638. GameHudCrossHairB.Hint="조준 십자선의 색깔을 바꿉니다."
  639. GameHudCrossHairG.Hint="조준 십자선의 색깔을 바꿉니다."
  640. GameHudCrossHairR.Hint="조준 십자선의 색깔을 바꿉니다."
  641.  
  642. [Tab_HudSettings]
  643. CrosshairNames[0]="숨김"
  644. CrosshairNames[1]="십자 (1)"
  645. CrosshairNames[2]="십자 (2)"
  646. CrosshairNames[3]="십자 (3)"
  647. CrosshairNames[4]="십자 (4)"
  648. CrosshairNames[5]="십자 (5)"
  649. CrosshairNames[6]="점"
  650. CrosshairNames[7]="화살표"
  651. CrosshairNames[8]="삼각형 (1)"
  652. CrosshairNames[9]="삼각형 (2)"
  653. CrosshairNames[10]="삼각형 (3)"
  654. CrosshairNames[11]="꺽쇠 (1)"
  655. CrosshairNames[12]="꺽쇠 (2)"
  656. CrosshairNames[13]="원 (1)"
  657. CrosshairNames[14]="원 (2)"
  658. GameHudOpacityLabel.Caption="Hud 투명도"
  659. GameHudScaleLabel.Caption="Hud 크기"
  660. GameHudOpacity.Hint="HUD의 투명도를 바꿉니다."
  661. GameHudScale.Hint="HUD의 크기를 바꿉니다.."
  662. GameHudShowEnemyNames.Caption="적 이름 보이기"
  663. GameHudShowPersonalInfo.Caption="개인 정보 보임"
  664. GameHudShowPortraits.Caption="초상 보이기"
  665. GameHudShowScore.Caption="스코어 보이기"
  666. GameHudShowWeaponBar.Caption="무기 바 보이기"
  667. GameHudShowWeaponInfo.Caption="무기 정보 보이기"
  668. GameHudVisible.Caption="HUD 숨기기"
  669. GameHudVisible.Hint="이 옵션은 HUD를 보여주거나 그렇지 않게 합니다."
  670. GameHudMessageCount.Caption="최대 챗 수"
  671. GameHudMessageOffset.Caption="메세지 폰트 크기"
  672. GameHudMessageScale.Caption="챗 폰트 크기"
  673.  
  674. [Tab_IABombingRun]
  675. GoalScoreText="최대 점수"
  676.  
  677. [Tab_IACaptureTheFlag]
  678. GoalScoreText="최대 빼앗은 수"
  679.  
  680. [Tab_IADeathMatch]
  681. GoalScoreText="최대 승수"
  682. IARulesAutoAdjustSkill.Caption="능력 자동 조절"
  683. IARulesAutoAdjustSkill.Hint="봇의 능력을 당신의 능력과 비슷하게 자동으로 맞춥니다."
  684.  
  685. [Tab_IADoubleDomination]
  686. GoalScoreText="최대 점수"
  687.  
  688. [Tab_InstantActionBaseRules]
  689. PercentText="퍼센트"
  690. IARulesFriendlyFireLabel.Caption="아군피격"
  691. IARulesGameSpeedLabel.Caption="게임 속도"
  692. IARulesFriendlyFireSlider.Hint="이 옵션은 당신의 편이 얼마나 많은 타격을 받을지를 조절합니다."
  693. IARulesGameSpeedSlider.Hint="이 옵션은 게임이 얼마나 빨리 진행될지를 조절합니다."
  694. IARulesAllowWeaponThrow.Caption="무기 던지기 허용"
  695. IARulesAllowWeaponThrow.Hint="선택하면 플레이어는 현재 들고 있는 무기를 내던질 수 있습니다."
  696. IARulesTranslocator.Caption="트랜스로케이터 포함"
  697. IARulesTranslocator.Hint="트랜스로케이터를 사용 가능하게 하기 위해서는 이 옵션을 켜십시오."
  698. IARulesWeaponStay.Caption="무기 남음"
  699. IARulesWeaponStay.Hint="무기는 집어든 다음에도 계속해서 그 자리에서 다시 집어들 수 있습니다."
  700. IARulesGoalScore.Caption="목표 점수"
  701. IARulesGoalScore.Hint="이 점수가 되면 게임이 끝납니다."
  702. IARulesMaxLives.Caption="최대 목숨"
  703. IARulesMaxLives.Hint="이 값이 0이 아니면 지정된 횟수 이상 재생하지 못합니다."
  704. IARulesTimeLimit.Caption="시간 제한"
  705. IARulesTimeLimit.Hint="플레이시간이 여기 지정된 분이 지나면 끝납니다."
  706.  
  707. [Tab_InstantActionMain]
  708. DifficultyLevels[0]="초보"
  709. DifficultyLevels[1]="일반"
  710. DifficultyLevels[2]="경험자"
  711. DifficultyLevels[3]="능숙자"
  712. DifficultyLevels[4]="교관"
  713. DifficultyLevels[5]="마스터"
  714. DifficultyLevels[6]="비인간"
  715. DifficultyLevels[7]="신의경지"
  716. MessageNoInfo="정보가 없습니다!"
  717. IAMain_MapName.Caption="테스트중"
  718. IAMain_MapList.Hint="플레이할 맵을 고르십시오"
  719. IAMain_UseCustomBots.Caption="커스톰 봇 사용"
  720. IAMain_UseCustomBots.Hint="게임에 넣을 봇을 선택할 봇 탭을 사용할 수 있습니다."
  721. IAMain_UseMapBots.Caption="맵 봇 숫자 사용"
  722. IAMain_UseMapBots.Hint="맵에 가장 적합한 봇 숫자로 게임을 할 수 있습니다"
  723. IAMain_BotSkill.Caption="봇 능력"
  724. IAMain_BotSkill.Hint="게임에 들어올 봇의 능력을 선택하십시오."
  725. IAMain_GameType.Caption="게임 타입:"
  726. IAMain_GameType.Hint="플레이하고 싶은 게임의 타입을 선택하십시오."
  727. IAMain_BotCount.Caption="봇 숫자"
  728. IAMain_BotCount.Hint="플레이 하고 싶은 봇의 숫자를 선택하십시오."
  729.  
  730. [Tab_SpeechBinder]
  731. SpeechLabel="Phrase"
  732.  
  733. [Tab_MultiplayerHostMain]
  734. MessageNoInfo="정보가 없습니다!"
  735. MPHostListAdd.Caption="추가"
  736. MPHostListAdd.Hint="맵 목록에 이 맵을 추가합니다."
  737. MPHostListAll.Caption="모두 추가"
  738. MPHostListAll.Hint="맵 목록에 모든 맵을 추가합니다."
  739. MPHostListClear.Caption="모두 제거"
  740. MPHostListClear.Hint="맵 목록에서 모든 맵을 제거합니다."
  741. MPHostListDown.Caption="아래로"
  742. MPHostListDown.Hint="목록에서 이 맵을 아래로 내립니다."
  743. MPHostListRemove.Caption="제거"
  744. MPHostListRemove.Hint="맵 목록에서 이 맵을 제거합니다."
  745. MPHostListUp.Caption="위로"
  746. MPHostListUp.Hint="목록에서 이 맵을 위로 올립니다."
  747. MPHostMapName.Caption="시험중"
  748. MPHostListCurMapList.Hint="플레이할 맵을 고르십시오"
  749. MPHostListFullMapList.Hint="플레이할 맵을 고르십시오"
  750. MPHost_GameType.Caption="게임 타입:"
  751. MPHost_GameType.Hint="플레이 하고 싶은 타입의 게임을 고르십시오."
  752.  
  753. [Tab_NetworkSettings]
  754. NetSpeedText[0]="모뎀"
  755. NetSpeedText[1]="ISDN"
  756. NetSpeedText[2]="케이블/ADSL"
  757. NetSpeedText[3]="랜/T1"
  758. StatsURL="http://ut2003stats.epicgames.com/"
  759. ViewOnlineStats.Caption="통계 보기"
  760. ViewOnlineStats.Hint="UT 통계 웹사이트를 보려면 클릭하십시오."
  761. InvalidWarning.Caption="통계용 아이디나 암호가 잘못되었습니다. 아이디는 최소 4글자, 암호는 최소 6글자 이상이어야 합니다."
  762. OnlineStatDesc.Caption="UT2003 전세계 통계"
  763. OnlineTrackStats.Caption="통계 추적"
  764. OnlineTrackStats.Hint="온라인 랭킹 시스템에 참여하려면 이 옵션을 켜십시오."
  765. OnlineNetSpeed.Caption="연결"
  766. OnlineNetSpeed.Hint="당신의 연결 속도는 얼마나 빠릅니까?"
  767. OnlineStatsName.Caption="통계 아이디"
  768. OnlineStatsName.Hint="UT 통계를 쓰기 위한 아이디를 선택하십시오!"
  769. OnlineStatsPW.Caption="통계 암호"
  770. OnlineStatsPW.Hint="UT통계에 접근하기 위한 암호를 선택하십시오!"
  771.  
  772. [Tab_PlayerSettings]
  773. HandNames[0]="보임"
  774. HandNames[1]="숨김"
  775. TeamNames[0]="적"
  776. TeamNames[1]="청"
  777. ShowBioCaption="바이오"
  778. Show3DViewCaption="3차원 보기"
  779. Player3DView.Caption="3차원 보기"
  780. Player3DView.Hint="캐릭터의 3D보기와 약력 화면을 선택합니다."
  781. PlayerCharList.Hint="당신이 플레이할 캐릭터를 변경합니다."
  782. PlayerHand.Caption="무기"
  783. PlayerHand.Hint="무기가 보일지를 변경합니다"
  784. PlayerTeam.Caption="선호 팀"
  785. PlayerTeam.Hint="기본적으로 플레이할 팀을 변경합니다"
  786. PlayerName.Caption="이름"
  787. PlayerName.Hint="당신이 플레이할 이름을 변경합니다."
  788.  
  789. [Tab_SPProfileLoad]
  790. Difficulties[0]="초보"
  791. Difficulties[1]="일반"
  792. Difficulties[2]="경험자"
  793. Difficulties[3]="능숙자"
  794. Difficulties[4]="교관"
  795. Difficulties[5]="마스터"
  796. Difficulties[6]="비인간"
  797. Difficulties[7]="신의경지"
  798. DeleteMessage="'%prof%'의 프로파일을 삭제하려 합니다. 이 프로파일을 삭제하시겠습니까?"
  799. btnDelete.Caption="프로파일 삭제"
  800. btnDelete.Hint="현재 선택된 프로파일을 삭제합니다"
  801. btnLoad.Caption="프로파일 로드"
  802. btnLoad.Hint="선택된 프로파일을 읽어옵니다"
  803. btnNew.Caption="새 프로파일"
  804. btnNew.Hint="프로파일 생성 메뉴로 갑니다"
  805. imagePlayerSkin.Hint="당신의 캐릭터의 외모"
  806. imageTeamSymbol.Hint="당신의 팀의 심볼"
  807. SPPLLblProfiles.Caption="프로파일 리스트"
  808. SPPLLblStats.Caption="프로파일 통계"
  809. lboxProfile.Hint="프로파일 선택"
  810. moebDeaths.Caption="죽음: "
  811. moebDeaths.Hint="이 캐릭터가 죽은 횟수"
  812. moebDifficulty.Caption="난이도: "
  813. moebDifficulty.Hint="이 토너먼트의 난이도를 조절합니다"
  814. moebGoals.Caption="목표: "
  815. moebGoals.Hint="이 캐릭터가 기록한 골 숫자."
  816. moebKills.Caption="승리: "
  817. moebKills.Hint="이 캐릭터가 이긴 횟수."
  818. moebMatches.Caption="시합 수: "
  819. moebMatches.Hint="이 캐릭터가 플레이한 시합 수"
  820. moebPlayerName.Caption="플레이어 이름: "
  821. moebPlayerName.Hint="이 캐릭터의 이름"
  822. moebTeamName.Caption="팀 이름: "
  823. moebTeamName.Hint="이 팀의 이름"
  824. moebWins.Caption="승수: "
  825. moebWins.Hint="이 캐릭터가 이긴 시합의 수"
  826.  
  827. [Tab_SPProfileNew]
  828. DefaultName="플레이어"
  829. DefaultTeamName="팀"
  830. Err_ProfileExists="'%prof%'프로파일이 이미 존재합니다!"
  831. Err_CantCreateProfile="프로파일 생성 실패."
  832. btnBack.Caption="뒤로"
  833. btnBack.Hint="이전 메뉴로 가기"
  834. btnDefaults.Caption="기본값으로 설정"
  835. btnDefaults.Hint="이 프로파일을 기본 값으로 되돌립니다"
  836. btnSaveProfile.Caption="프로파일 생성"
  837. btnSaveProfile.Hint="이 셋팅으로 프로파일을 생성합니다."
  838. clistPlayerSkins.Hint="캐릭터의 외모를 화살표 키를 눌러서 바꾸십시오"
  839. btnNextSkin.Hint="캐릭터의 새 외모를 선택하십시오"
  840. btnNextSymbol.Hint="팀의 새로운 심볼을 선택하십시오"
  841. btnPrevSkin.Hint="캐릭터의 새 외모를 선택하십시오"
  842. btnPrevSymbol.Hint="팀의 새로운 심볼을 선택하십시오"
  843. ilTeamSymbols.Hint="탐의 심볼; 화살표 키로 바꾸십시오"
  844. lblCharacter.Caption="선택|캐릭터"
  845. lblTeamSymbol.Caption="선택|팀 심볼"
  846. mocbDifficulty.Caption="난이도:"
  847. mocbDifficulty.Hint="도전을 커스토마이즈합니다"
  848. moebPlayerName.Caption="플레이어 이름:"
  849. moebPlayerName.Hint="캐릭터의 이름"
  850. moebTeamName.Caption="팀 이름: "
  851. moebTeamName.Hint="팀의 이름"
  852.  
  853. [Tab_SPRoster]
  854. MessageNoInfo="정보가 없습니다."
  855. PostStatsMessage="통계"
  856. SPRosterCharList.Hint="다음 매치에서 플레이할 팀메이트 선택"
  857. cboMate1.Hint="시작 위치를 지정합니다 - 시합중에 음성 메뉴로 바꿉니다."
  858. cboMate2.Hint="시작 위치를 지정합니다 - 시합중에 음성 메뉴로 바꿉니다."
  859. cboMate3.Hint="시작 위치를 지정합니다 - 시합중에 음성 메뉴로 바꿉니다."
  860. cboMate4.Hint="시작 위치를 지정합니다 - 시합중에 음성 메뉴로 바꿉니다."
  861. btnMate1.Hint="선택된 팀 멤버를 이 팀에 할당합니다"
  862. btnMate2.Hint="선택된 팀 멤버를 이 팀에 할당합니다"
  863. btnMate3.Hint="선택된 팀 멤버를 이 팀에 할당합니다"
  864. btnMate4.Hint="선택된 팀 멤버를 이 팀에 할당합니다"
  865. SPMatchData.Caption="게임 프로파일 없음 => 시합 데이타 없음"
  866. lblMate1.Caption="이름"
  867. lblMate2.Caption="이름"
  868. lblMate3.Caption="이름"
  869. lblMate4.Caption="이름"
  870. lblNA1.Caption="슬롯이 없습니다."
  871. lblNA2.Caption="슬롯이 없습니다."
  872. lblNA3.Caption="슬롯이 없습니다."
  873. lblNA4.Caption="슬롯이 없습니다."
  874. SPCharData.Hint="팀 멤버 프로파일"
  875.  
  876. [Tab_SPTutorials]
  877. SelectMessage="플레이할 안내서를 누르십시오"
  878.  
  879. [Tab_VideoSettings]
  880. BitDepthText[0]="16비트 컬러"
  881. BitDepthText[1]="32비트 컬러"
  882. VideoApply.Caption="변경을 적용"
  883. VideoApply.Hint="비디오 설정에 모든 변경을 적용합니다."
  884. BrightDesc1.Caption="감마값을 조절하여"
  885. BrightDesc2.Caption="사각형이 완전히 검은색이 되도록 해주십시오."
  886. BrightnessLabel.Caption="밝기"
  887. ContrastLabel.Caption="컨트래스트"
  888. GammaLabel.Caption="감마"
  889. BrightnessSlider.Hint="슬라이더를 움직여 밝기를 모니터에 적합하도록 조절하십시오."
  890. ContrastSlider.Hint="슬라이더를 움직여 컨트래스트를 모니터에 적합하도록 조절하십시오."
  891. GammaSlider.Hint="슬라이더를 움직여 감마가 모니터에 적합하도록 조절하십시오."
  892. VideoFullScreen.Caption="풀 스크린"
  893. VideoFullScreen.Hint="게임을 전체 화면으로 실행하려면 이 박스를 체크하십시오."
  894. VideoColorDepth.Caption="색 깊이"
  895. VideoColorDepth.Hint="동시에 보여질 최대 색상의 숫자를 선택하십시오."
  896. VideoResolution.Caption="해상도"
  897. VideoResolution.Hint="원하는 해상도를 선택하십시오."
  898.  
  899. [TestVignette]
  900. LoadingString=". . . 로 딩 합 니 다 . . ."
  901. LoadingFontName="UT2003Fonts_kot.KoreanFont24"
  902.  
  903. [UT2BotInfoPage]
  904. NoInformation="정보가 없습니다!"
  905. OkButton.Caption="확인"
  906. lblName.Caption="알 수 없음"
  907. lblRace.Caption="알 수 없음"
  908. myPB.Caption="정확도"
  909. myPB2.Caption="맷집"
  910. myPB3.Caption="전략"
  911. myPB4.Caption="공격성향"
  912. myPB5.Caption="모르겠음 !!"
  913.  
  914. [UT2DraftTeam]
  915. ClearConfirmMessage="이렇게 하시면 현재의 팀이 비게 됩니다. 확실합니까?"
  916. EnterConfirmMessage="토너먼트에 들어갈 준비가 되셨습니까?"
  917. StatsMessage="통계"
  918. SPDTAuto.Caption="자동 채움"
  919. SPDTAuto.Hint="팀을 자동으로 채웁니다"
  920. SPDTClear.Caption="지우기"
  921. SPDTClear.Hint="팀 명단을 지웁니다"
  922. SPDTDraft.Caption="드래프트"
  923. SPDTDraft.Hint="이 캐릭터를 팀에 추가합니다"
  924. SPDTEnter.Caption="플레이"
  925. SPDTEnter.Hint="이 팀으로 토너먼트에 들어갑니다"
  926. SPDTRelease.Caption="릴리즈"
  927. SPDTRelease.Hint="이 캐릭터를 팀에서 제거합니다"
  928. SPDTPortrait.Hint="팀메이트 선택"
  929. SPDTRosterCharList.Hint="다음 시합에서 플레이할 팀메이트를 선택하십시오"
  930. SPDTPicLeft.Hint="팀메이트 선택"
  931. SPDTPicRight.Hint="팀메이트 선택"
  932. SPDTLblChoose.Caption="팀메이트 선택"
  933. SPDTMatchData.Caption="게임 프로파일 없음 => 시합 데이타 없음"
  934. SPDTCharData.Hint="팀원 프로파일"
  935. SPDTHeader.Caption="싱글 플레이어 | 팀을 드래프트합니다"
  936.  
  937. [UT2InstantActionPage]
  938. MainTabLabel="맵 선택"
  939. MainTabHint="시작할 맵과 게임 타입을 선택하세요..."
  940. RulesTabLabel="게임 규칙"
  941. RulesTabHint="현재 게임 타입을 지정하세요..."
  942. MutatorTabLabel="변경자"
  943. MutatorTabHint="사용할 변경자를 선택하고 설정하세요..."
  944. MapListTabLabel="맵 목록"
  945. MapListTabHint="플레이할 맵 목록을 설정하세요..."
  946. BotConfigTabLabel="봇 설정"
  947. BotConfigTabHint="게임 내에 들어갈 봇을 설정합니다..."
  948. PlayerTabLabel="플레이어"
  949. PlayerTabHint="UT2003아바타를 설정합니다..."
  950. IAPageBackButton.Caption="뒤로"
  951. IAPageBackButton.Hint="이전 메뉴로 돌아가기"
  952. IAPagePlayButton.Caption="플레이"
  953. IAPagePlayButton.Hint="이 셋팅으로 시합을 시작합니다"
  954. IAPageHeader.Caption="인스턴트 액션"
  955.  
  956. [UT2MidGameFont]
  957. FontArrayNames=("UT2003Fonts_kot.KoreanFont17","UT2003Fonts_kot.KoreanFont14","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9")
  958.  
  959. [UT2MidGameMenu]
  960. LeaveMPButtonText="연결 끊기"
  961. LeaveSPButtonText="몰수"
  962. LeaveEntryButtonText="떠나기"
  963. AddFavoriteButton.Caption="즐겨찾기 추가"
  964. ChangeTeamButton.Caption="팀 바꾸기"
  965. ContMatchButton.Caption="계속"
  966. QuitGameButton.Caption="UT2003 마침"
  967. SettingsButton.Caption="설정"
  968. BrowserButton.Caption="서버 브라우저"
  969.  
  970. [UT2MultiplayerHostPage]
  971. MainTabLabel="게임과 맵"
  972. MainTabHint="시작할 맵과 게임 타입을 고르세요..."
  973. RulesTabLabel="게임 규칙"
  974. RulesTabHint="현재 게임 타입을 설정합니다..."
  975. MutatorsTabLabel="변경자"
  976. MutatorsTabHint="사용할 변경자를 선택 후 설정하십시오..."
  977. ServerTabLabel="서버"
  978. ServerTabHint="서버에 관련된 설정을 변경합니다..."
  979. BotTabLabel="봇 조절"
  980. BotTabHint="참가할 봇을 설정합니다..."
  981. HostBackButton.Caption="뒤로"
  982. HostBackButton.Hint="변경 사항을 취소하고 이전 메뉴로 복귀합니다..."
  983. HostPlayButton.Caption="시작"
  984. HostPlayButton.Hint="서버를 시작합니다"
  985. HostHeader.Caption="멀티플레이어 게임을 주최합니다"
  986.  
  987. [UT2SP_DraftEventPage]
  988. MessageDraft="당신의 용맹함을 자격 시험에서 증명하였고,|토너먼트에 참가하기 위한 당신의 팀을 구성할 권리를 받았습니다.|쓸 수 있는 에이전트중에서 골라서 팀을 구성하고,|팀 토너먼트 래더에 참가하십시오--|당신이 대장을 맡기에 충분하다는 점을 증명한 후에 말입니다."
  989. MessageDraftTitle="토너먼트에 오신것을 환영합니다"
  990.  
  991. [UT2SP_LadderLoading]
  992. StatNames[0]="대"
  993. StatNames[1]="정확도"
  994. StatNames[2]="공격율"
  995. StatNames[3]="방어율"
  996. StatNames[4]="전략"
  997. LoadingMessage="로딩합니다..."
  998.  
  999. [UT2SP_PlayerTradePage]
  1000. MessageTitle="싱글 플레이어 | 트레이드 기회"
  1001. MessageTradeConfirm="%old% 와 %new%을(를) 교환하시겠습니까?"
  1002. MessageTradeInfo="%player%을(를) 교환하자는 제의를 받았습니다."
  1003. MessageTradeCancel="교환을 취소하시겠습니까?"
  1004. CaptionBack="뒤로"
  1005. MessageTradePicHint="이 플레이어는 교환할 수 있습니다."
  1006. SPPTSwap.Caption="교환"
  1007. SPPTSwap.Hint="이 캐릭터를 활성화된 팀메이트와 교환합니다."
  1008.  
  1009. [UT2SettingsPage]
  1010. VideoTabLabel="비디오"
  1011. VideoTabHint="해상도와 밝기를 선택하십시오..."
  1012. DetailsTabLabel="세부사항"
  1013. DetailsTabHint="더 낳은 그래픽 또는 더 빠른 화면표시를 위해서 세부사항을 조정합니다..."
  1014. AudioTabLabel="오디오"
  1015. AudioTabHint="오디오 환경을 조정합니다..."
  1016. PlayerTabLabel="플레이어"
  1017. PlayerTabHint="UT2003 아바타를 설정합니다..."
  1018. NetworkTabLabel="네트워크"
  1019. NetworkTabHint="온라인 및 랜 게임을 위해 UT2003을 설정합니다..."
  1020. ControlsTabLabel="키 조정"
  1021. ControlsTabHint="키를 설정합니다..."
  1022. IForceTabLabel="입력"
  1023. IForceTabHint="기타 입력 옵션을 설정합니다..."
  1024. WeaponsTabLabel="무기"
  1025. WeaponsTabHint="무기 선호도와 셋팅을 조정합니다..."
  1026. GameTabLabel="게임"
  1027. GameTabHint="게임과 관련된 다양한 셋팅을 수정합니다..."
  1028. BackButton.Caption="뒤로"
  1029. BackButton.Hint="이전 메뉴로 돌아갑니다"
  1030. SettingHeader.Caption="셋팅"
  1031. HudTabLabel="Hud"
  1032. HudTabHint="당신의 Hud를 설정합니다..."
  1033. SpeechBinderTabLabel="음성"
  1034. SpeechBinderTabHint="메시지를 키에 지정합니다..."
  1035.  
  1036. [UT2SinglePlayerMain]
  1037. MessageLadderAvailable="래더를 사용할 수 있습니다."
  1038. MessageLadderComplete="래더가 마쳐졌습니다."
  1039. MessageCreateProfileFirst="플레이하기 전에 프로파일을 생성하거나 로드해야 합니다."
  1040. TabNameProfileNew="프로파일 생성"
  1041. TabNameProfileLoad="프로파일 관리"
  1042. TabNameQualification="자격 증명"
  1043. TabNameLadder="래더"
  1044. TabNameRoster="명단"
  1045. TabNameTutorials="안내서"
  1046. TabHintProfileNew="새 싱글 플레이어 캠페인을 시작합니다"
  1047. TabHintProfileLoad="기존의 싱글 플레이어 캠페인을 관리합니다"
  1048. TabHintQualification="언리얼 토너먼트 자격을 따기 위한 개별적 경쟁"
  1049. TabHintLadder="언리얼 토너먼트용 팀 경쟁"
  1050. TabHintRoster="다음 시합을 위해서 준비합니다"
  1051. TabHintTutorials="각각의 게임 타입에 대해서 안내를 받습니다."
  1052. SPBack.Caption="메뉴"
  1053. SPBack.Hint="메인 메뉴로 돌아갑니다"
  1054. SPPlay.Caption="플레이"
  1055. SPPlay.Hint="선택한 시합을 플레이합니다"
  1056. SPPageHeader.Caption="싱글 플레이어"
  1057.  
  1058. [UT2VideoChangeOK]
  1059. RestoreTextPre="(원래 설정이 "
  1060. RestoreTextPost="초 내에 복구됩니다)"
  1061. RestoreTextSingular="(원래 설정이 1초내에 복구됩니다)"
  1062. AcceptButton.Caption="설정 유지하기"
  1063. BackButton.Caption="설정 복구하기"
  1064. VideoOKDesc.Caption="이 설정을 받아들이시겠습니까?"
  1065. VideoOkTimerDesc.Caption="(원래 설정이 15초 이내에 복구됩니다)"
  1066.  
  1067. [UT2Congratulations]
  1068. BackButton.Caption="계속"
  1069. CongratsHeader.Caption="축하합니다"
  1070.  
  1071. [UT2BadCDKeyMsg]
  1072. BadCDOk.Caption="확인"
  1073. BadCDLabel.Caption="당신의 CD키가 불법이거나 다른 사용자에 의해 사용되고 있습니다"
  1074.  
  1075. [UT2DemoQuitPage]
  1076. BuyButton.Caption="구입"
  1077. QuitButton.Caption="마침"
  1078.  
  1079. [Browser_OpenIP]
  1080. CancelButton.Caption="취소"
  1081. OkButton.Caption="확인"
  1082. OpenIPDesc.Caption="새 IP주소를 입력합니다"
  1083. IpEntryBox.Caption="IP 주소:"
  1084.  
  1085. [Browser_AddBuddy]
  1086. CancelButton.Caption="취소"
  1087. OkButton.Caption="확인"
  1088. AddBuddyDesc.Caption="동료 추가"
  1089. BuddyEntryBox.Caption="동료 이름: "
  1090.  
  1091. [UT2GetPassword]
  1092. GetPassFail.Caption="취소"
  1093. GetPassRetry.Caption="재시도"
  1094. GetPassLabel.Caption="이 서버에서 플레이하기 위해서는 암호가 필요합니다."
  1095. GetPassPW.Caption="서버 암호"
  1096.  
  1097. [UT2MainMenu]
  1098. HostButton.Caption="멀티플레이어 게임 주최"
  1099. HostButton.Hint="다른 사용자를 게임에 초대할 수 있는 서버를 시작합니다. "
  1100. InstantActionButton.Caption="인스턴트 액션"
  1101. InstantActionButton.Hint="연습 시합 플레이"
  1102. MultiplayerButton.Caption="온라인/랜 플레이"
  1103. MultiplayerButton.Hint="랜이나 인터넷상에서 인간 상대와 대전"
  1104. QuitButton.Caption="마침"
  1105. QuitButton.Hint="언리얼 토너먼트 2003을 마칩니다"
  1106. SettingsButton.Caption="셋팅"
  1107. SettingsButton.Hint="키와 설정을 바꿉니다"
  1108. SinglePlayerButton.Caption="싱글 플레이어"
  1109. SinglePlayerButton.Hint="토너먼트에 참가하여 플레이합니다"
  1110.  
  1111. [Tab_InstantActionBotConfig]
  1112. IABotConfigConfig.Caption="추가 정보"
  1113. IABotConfigConfig.Hint="이 봇에 대해 보다 많은 정보를 찾습니다"
  1114. IABotConfigCharList.Hint="팀에 추가할 봇을 선택하십시오"
  1115. IABotConfigBlueAdd.Hint="청팀에 봇을 추가합니다"
  1116. IABotConfigBlueRemove.Hint="청팀에서 봇을 제거합니다"
  1117. IABotConfigRedAdd.Hint="적팀에 봇을 추가합니다"
  1118. IABotConfigRedRemove.Hint="적팀에서 봇을 제거합니다"
  1119. IABotConfigBlueName.Caption="청팀"
  1120. IABotConfigDMName.Caption="데스 매치"
  1121. IABotConfigRedName.Caption="적팀"
  1122. IABotConfigBlueList.Hint="청팀의 명단"
  1123. IABotConfigRedList.Hint="적팀의 명단"
  1124.  
  1125. [Tab_InstantActionMapList]
  1126. IAMapListAdd.Caption="추가"
  1127. IAMapListAdd.Hint="이 맵을 맵 목록에 추가합니다"
  1128. IAMapListAll.Caption="모두 추가"
  1129. IAMapListAll.Hint="모든 맵을 맵 목록에 추가합니다"
  1130. IAMapListClear.Caption="모두 제거"
  1131. IAMapListClear.Hint="모든 맵을 맵 목록에서 제거합니다"
  1132. IAMapListDown.Caption="아래로"
  1133. IAMapListDown.Hint="이 맵을 목록에서 아래로 내립니다"
  1134. IAMapListRemove.Caption="제거"
  1135. IAMapListRemove.Hint="이 맵을 맵 목록에서 제거합니다"
  1136. IAMapListUp.Caption="위로"
  1137. IAMapListUp.Hint="이 맵을 목록에서 위로 올립니다"
  1138. IAMapListAvilLabel.Caption="사용가능한 맵 목록"
  1139. IAMapListSelectedLabel.Caption="선택된 맵 목록"
  1140. IAMapListCurMapList.Hint="선택된 맵"
  1141. IAMapListFullMapList.Hint="사용가능한 맵"
  1142.  
  1143. [Tab_InstantActionMutators]
  1144. IAMutatorAdd.Caption="추가"
  1145. IAMutatorAdd.Hint="목록에 있는 게임에 이 변경자를 적용합니다."
  1146. IAMutatorAll.Caption="모두 추가"
  1147. IAMutatorAll.Hint="목록에 있는 게임에 모든 변경자를 적용합니다."
  1148. IAMutatorClear.Caption="모두 제거"
  1149. IAMutatorClear.Hint="목록에 있는 게임에서 모든 변경자를 제거합니다"
  1150. IAMutatorConfig.Caption="변경자 설정"
  1151. IAMutatorConfig.Hint="선택된 변경자를 설정합니다"
  1152. IAMutatorRemove.Caption="제거"
  1153. IAMutatorRemove.Hint="목록에 있는 게임에서 선택된 변경자를 제거합니다."
  1154. IAMutatorAvilLabel.Caption="사용가능한 변경자"
  1155. IAMutatorSelectedLabel.Caption="활성화된 변경자"
  1156. IAMutatorAvailList.Hint="사용이 가능한 변경자들입니다."
  1157. IAMutatorSelectedList.Hint="이 변경자를 사용하여 게임을 하게 됩니다."
  1158.  
  1159. [UT2NetworkStatusMsg]
  1160. NetStatOk.Caption="확인"
  1161.  
  1162. [UT2StatusMsg]
  1163. NetStatOk.Caption="확인"
  1164.  
  1165. [UT2QuitPage]
  1166. NoButton.Caption="아니오"
  1167. YesButton.Caption="네"
  1168. QuitDesc.Caption="정말로 마치시겠습니까?"
  1169.  
  1170. [UT2StatsPrompt]
  1171. NoButton.Caption="아니오"
  1172. YesButton.Caption="네"
  1173. PromptDesc.Caption="'통계 추적' 을 켜고 통계 아이디와 암호를 설정해야만 이 서버에 참가할 수 있습니다. 현재는 통계기능이 꺼져있는 서버에만 연결할 수 있습니다.||통계 아이디와 암호를 설정하시겠습니까?"
  1174. PromptHeader.Caption="이 서버는 UT2003통계기능이 켜졌습니다!"
  1175.  
  1176. [UT2ArenaConfig]
  1177. OkButton.Caption="확인"
  1178. DialogText.Caption="무기 지역"
  1179. DialogText2.Caption="여러분의 아레나에서 사용할 무기를 고르십시오"
  1180. WeaponSelect.Caption="무기"
  1181.  
  1182. [UT2DeferChangeRes]
  1183. OkButton.Caption="확인"
  1184. DialogText.Caption="당신이 선택한 해상도는 최소 메뉴 해상도보다 낮습니다."
  1185. DialogText2.Caption="다음번에 게임을 다시 시작하면 적용될 것입니다."
  1186.  
  1187. [UT2PerformWarn]
  1188. OkButton.Caption="확인"
  1189. DialogText.Caption="경고"
  1190. DialogText2.Caption="이 변경은 성능에 큰 영향을 줄 수도 있습니다."
  1191.  
  1192. [UT2SP_LadderEventPage]
  1193. SPLEPMap.Caption="교습서 보기"
  1194. SPLEPOK.Caption="계속"
  1195. SPLEPtitle.Caption="축하합니다!"
  1196.  
  1197. [JoeTest]
  1198. TestButton1.Caption="윈도우 닫기"
  1199. TitleText.Caption="조의 놀라운 테스트 GUI"
  1200.  
  1201. [JoeTestPanelA]
  1202. TestButtonA.Caption="우와"
  1203. TestButtonB.Caption="이런 망할"
  1204.  
  1205. [Tab_WeaponPref]
  1206. WeaponDefaults.Caption="기본값"
  1207. WeaponDefaults.Hint="무기 선호도를 기본값으로 되돌립니다"
  1208. WeaponPrefWeapDown.Caption="낮은 선호도"
  1209. WeaponPrefWeapDown.Hint="가장 좋아하는 무기를 집었을때 이 무기의 우선순위를 낮춥니다."
  1210. WeaponPrefWeapUp.Caption="높은 선호도"
  1211. WeaponPrefWeapUp.Hint="가장 좋아하는 무기를 집었을때 이 무기의 우선순위를 올립니다."
  1212. WeaponPriorityLabel.Caption="무기 선호도"
  1213. WeaponPrefWeapList.Hint="무기의 순서를 선택하십시오"
  1214. WeaponAutoSwitch.Caption="집었을때 변경"
  1215. WeaponAutoSwitch.Hint="더 좋은 무기를 집었을때 자동으로 무기를 변경합니다."
  1216.  
  1217. [Tab_SPLadderTeam]
  1218. BRLabel.Caption="바밍 런"
  1219. CTFLabel.Caption="깃발 뺏기"
  1220. DOMLabel.Caption="점령"
  1221. MapInfoName.Caption="시합이 선택되지 않았습니다"
  1222. TDMLabel.Caption="팀 데스매치"
  1223.  
  1224. [Tab_SPLadderQualify]
  1225. DMLabel0.Caption="교습서"
  1226. DMLabel1.Caption="일 대 일"
  1227. DMLabel2.Caption="일 대 일"
  1228. DMLabel3a.Caption="목 긋기"
  1229. DMLabel3b.Caption="데스매치"
  1230. DMLabel4a.Caption="다섯 길"
  1231. DMLabel4b.Caption="데스매치"
  1232. DMLabel5a.Caption="팀을 구성합니다"
  1233. DMLabel5b.Caption="그리고 적을 물리칩니다"
  1234. MapInfoName.Caption="선택된 시합이 없습니다"
  1235.  
  1236. [Tab_IForceSettings]
  1237. InputIForceLabel.Caption="I-포스 포스 피드백"
  1238. InputSliderLabel1.Caption="마우스 감도 (게임중)"
  1239. InputSliderLabel2.Caption="마우스 감도 (메뉴)"
  1240. InputMenuSensitivity.Hint="메뉴 안에서 마우스 속도 조정"
  1241. InputMouseSensitivity.Hint="마우스 감도 조정"
  1242. InputAutoAim.Caption="자동 조준"
  1243. InputAutoAim.Hint="이 옵션을 켜면 싱글 플레이어 게임에서 컴퓨터가 조준을 도와줍니다."
  1244. InputAutoSlope.Caption="자동 경사"
  1245. InputAutoSlope.Hint="경사진곳을 움직일때 자동으로 조준선이 위/아래로 향합니다"
  1246. InputIFDamageEffects.Caption="타격 효과"
  1247. InputIFDamageEffects.Hint="이 옵션을 사용하여 당신이 맞았을때 느낌을 조절하십시오."
  1248. InputIFGUIEffects.Caption="GUI효과"
  1249. InputIFGUIEffects.Hint="GUI의 느낌을 이 옵션으로 켜고 끌 수 있습니다."
  1250. InputIFPickupEffects.Caption="습득 효과"
  1251. InputIFPickupEffects.Hint="아이템을 집어들때의 느낌을 위해 이 옵션을 켜고 끌 수 있습니다."
  1252. InputIFWeaponEffects.Caption="무기 효과"
  1253. InputIFWeaponEffects.Hint="무기를 발사했을때의 효과를 느끼기 위해 이 옵션을 켜고 끌 수 있습니다."
  1254. InputInvertMouse.Caption="마우스 역전"
  1255. InputInvertMouse.Hint="이 옵션을 켜면 마우스의 Y축의 방향이 반대로 작용합니다."
  1256. InputMouseSmoothing.Caption="마우스 부드럽게"
  1257. InputMouseSmoothing.Hint="마우스의 움직임을 자동으로 부드럽게 하기 위해서는 이 옵션을 켜십시오."
  1258. InputUseJoystick.Caption="조이스틱 사용"
  1259. InputUseJoystick.Hint="조이스틱을 사용하기 위해서는 이 옵션을 이용하십시요."
  1260.  
  1261. [UT2LoadingWeaponsArena]
  1262. LoadWeapText.Caption="무기 데이터베이스 로딩"
  1263.  
  1264. [UT2LoadingWeapons]
  1265. LoadWeapText.Caption="무기 데이터베이스 로딩"
  1266.  
  1267. [TestGFXButtonPage]
  1268. lblClientBound.Caption="클라이언트 접속 ?"
  1269. lblImgAlign.Caption="메뉴 상태"
  1270. lblImgSelect.Caption="이미지 선택"
  1271. lblImgStyle.Caption="이미지 스타일"
  1272.  
  1273. [TestImagePage]
  1274. lblImgAlign.Caption="이미지 맞춤"
  1275. lblImgSelect.Caption="이미지 선택"
  1276. lblImgStyle.Caption="이미지 스타일"
  1277.  
  1278. [GUIController]
  1279. GUIDefaultFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont9")
  1280. GUIHeaderFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont14","UT2003Fonts_kot.KoreanFont17","UT2003Fonts_kot.KoreanFont21")
  1281. GUILargeFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont24","UT2003Fonts_kot.KoreanFont29","UT2003Fonts_kot.KoreanFont37")
  1282. GUIMenuFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont14")
  1283. GUIMidGameFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont17","UT2003Fonts_kot.KoreanFont14","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9")
  1284. GUIServerListFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont11")
  1285. GUIIRCFont.FontArrayNames=("UT2003Fonts_kot.KoreanFontIRC","UT2003Fonts_kot.KoreanFontIRC","UT2003Fonts_kot.KoreanFontIRC","UT2003Fonts_kot.KoreanFontIRC")
  1286. GUISmallFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont14")
  1287. GUISmallHeaderFont.FontArrayNames=("UT2003Fonts_kot.KoreanFont8","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont12","UT2003Fonts_kot.KoreanFont14")
  1288.  
  1289. [UT2DefaultFont]
  1290. FontArrayNames=("UT2003Fonts_kot.KoreanFont9")
  1291.  
  1292. [UT2HeaderFont]
  1293. FontArrayNames=("UT2003Fonts_kot.KoreanFont14","UT2003Fonts_kot.KoreanFont17","UT2003Fonts_kot.KoreanFont21")
  1294.  
  1295. [UT2IRCFont]
  1296. FontArrayNames=("UT2003Fonts_kot.KoreanFontIRC","UT2003Fonts_kot.KoreanFontIRC","UT2003Fonts_kot.KoreanFontIRC","UT2003Fonts_kot.KoreanFontIRC")
  1297.  
  1298. [UT2LargeFont]
  1299. FontArrayNames=("UT2003Fonts_kot.KoreanFont24","UT2003Fonts_kot.KoreanFont29","UT2003Fonts_kot.KoreanFont37")
  1300.  
  1301. [UT2MenuFont]
  1302. FontArrayNames=("UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont14")
  1303.  
  1304. [UT2ServerListFont]
  1305. FontArrayNames=("UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont11")
  1306.  
  1307. [UT2SmallFont]
  1308. FontArrayNames=("UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont11","UT2003Fonts_kot.KoreanFont14")
  1309.  
  1310. [UT2SmallHeaderFont]
  1311. FontArrayNames=("UT2003Fonts_kot.KoreanFont8","UT2003Fonts_kot.KoreanFont9","UT2003Fonts_kot.KoreanFont12","UT2003Fonts_kot.KoreanFont14")
  1312.  
  1313. [Tab_MultiplayerHostServerSettings]
  1314. MPServerAdvertise.Caption="서버 홍보"
  1315. MPServerAdvertise.Hint="인터넷 서버 브라우저에 당신의 서버를 표시합니다."
  1316. MPServerAllowBehindView.Caption="뒤에서 보기 허용"
  1317. MPServerAllowBehindView.Hint="선택하면 서버가 'behindview 1' 콘솔 명령을 허용합니다."
  1318. MPServerBalanceTeams.Caption="팀 균형"
  1319. MPServerBalanceTeams.Hint="서버에 참여한 플레이어들을 자동으로 배정합니다."
  1320. MPServerCollectStats.Caption="플레이어 통계 수집"
  1321. MPServerCollectStats.Hint="이 서버에서의 플레이어 통계를 UT2003 통계 웹사이트에 표시합니다."
  1322. MPServerDedicated.Caption="전용 서버"
  1323. MPServerDedicated.Hint="이 옵션을 켜면 전용 서버를 운영하게 됩니다."
  1324. MPServerLanGame.Caption="랜 게임"
  1325. MPServerLanGame.Hint="랜상애서 플레이어들의 네트워크 사용을 최적화합니다."
  1326. MPServerUseCustomBots.Caption="커스텀 봇 사용"
  1327. MPServerUseCustomBots.Hint="활성화되면, 게임에 넣을 봇을 선택할 수 있는 봇 탭을 사용 가능합니다."
  1328. MPServerUseDefaults.Caption="맵 기본설정 사용"
  1329. MPServerUseDefaults.Hint="맵의 기본 최소/최대 플레이어 설정을 사용합니다."
  1330. MPServerUseWebAdmin.Caption="웹 관리자"
  1331. MPServerUseWebAdmin.Hint="원격 웹 관리를 가능하게 합니다."
  1332. MPServer_BotSkill.Caption="봇 능력"
  1333. MPServer_BotSkill.Hint="게임에 넣을 봇의 능력을 선택하세요."
  1334. MPServerAdminEmail.Caption="관리자 이메일"
  1335. MPServerAdminEmail.Hint="서버 브라우저에 표시할 관리자 이메일 주소를 넣으세요"
  1336. MPServerAdminName.Caption="관리자 이름"
  1337. MPServerAdminName.Hint="서버 브라우저에 표시될 관리자의 이름입니다."
  1338. MPServerAdminPW.Caption="관리자 암호"
  1339. MPServerAdminPW.Hint="관리자 암호는 서버에 관리자로서 연결하기 위해 사용됩니다."
  1340. MPServerMOTD1.Caption="공지 1"
  1341. MPServerMOTD1.Hint="플레이어가 서버에 접속했을때 공지사항을 보게 됩니다."
  1342. MPServerMOTD2.Caption="공지 2"
  1343. MPServerMOTD2.Hint="플레이어가 서버에 접속했을때 공지사항을 보게 됩니다."
  1344. MPServerMOTD3.Caption="공지 3"
  1345. MPServerMOTD3.Hint="플레이어가 서버에 접속했을때 공지사항을 보게 됩니다."
  1346. MPServerMOTD4.Caption="공지 4"
  1347. MPServerMOTD4.Hint="플레이어가 서버에 접속했을때 공지사항을 보게 됩니다."
  1348. MPServerName.Caption="서버 이름"
  1349. MPServerName.Hint="서버 브라우저에 표시될 서버 이름입니다"
  1350. MPServerPW.Caption="게임 암호"
  1351. MPServerPW.Hint="플레이어들은 서버에 접속하기 위해 암호를 반드시 입력해야 합니다."
  1352. MPServerMaxPlayers.Caption="최대 플레이어 수"
  1353. MPServerMaxPlayers.Hint="서버에 들어오는 사용자의 최대 숫자를 제한합니다."
  1354. MPServerMaxSpecs.Caption="최대 관중 수"
  1355. MPServerMaxSpecs.Hint="서버에 들어올 최대 관중의 숫자를 제한합니다."
  1356. MPServerMinPlayers.Caption="최소 플레이어 수"
  1357. MPServerMinPlayers.Hint="이 최소 수보다 더 적은 플레이어만 있으면 나머지 숫자는 봇이 채웁니다"
  1358. MPServerWebPort.Caption="웹 관리자 포트"
  1359. MPServerWebPort.Hint="웹 관리 사이트에 접속하기 위한 포트입니다."
  1360. MPServerPlayersMustBeReady.Caption="플레이어는 반드시 준비가 되어야 합니다"
  1361. MPServerPlayersMustBeReady.Hint="모든 플레이어들은 시합을 시작하기 위해서 '발사' 버튼을 눌러야 합니다."
  1362.  
  1363.