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INI File  |  2002-11-25  |  5KB  |  160 lines

  1. [Public]
  2. Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutBigHead,Description="Head size depends on how well you are doing.")
  3. Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutLowGrav,Description="Low gravity.")
  4.  
  5. [UnrealScriptedSequence]
  6. DefensePointDefaultAction1.ActionString="Move to point"
  7. DefensePointDefaultAction2.ActionString="Wait for timer"
  8.  
  9. [CTFGame]
  10. GameName="Capture the Flag"
  11.  
  12. [CTFHUDMessage]
  13. YouHaveFlagString="You have the flag, return to base!"
  14. EnemyHasFlagString="The enemy has your flag, recover it!"
  15.  
  16. [CTFMessage]
  17. ReturnBlue="returned the blue flag!"
  18. ReturnRed="returned the red flag!"
  19. ReturnedBlue="The blue flag was returned!"
  20. ReturnedRed="The red flag was returned!"
  21. CaptureBlue="captured the blue flag!"
  22. CaptureRed="captured the red flag!"
  23. DroppedBlue="dropped the blue flag!"
  24. DroppedRed="dropped the red flag!"
  25. HasBlue="took the blue flag!"
  26. HasRed="took the red flag!"
  27.  
  28. [CinematicHud]
  29. FontArrayNames[0]="UT2003Fonts.jFontLarge1024x768"
  30. FontArrayNames[1]="UT2003Fonts.jFontLarge800x600"
  31. FontArrayNames[2]="UT2003Fonts.jFontLarge"
  32. FontArrayNames[3]="UT2003Fonts.jFontMedium1024x768"
  33. FontArrayNames[4]="UT2003Fonts.jFontMedium800x600"
  34. FontArrayNames[5]="UT2003Fonts.jFontMedium"
  35. FontArrayNames[6]="UT2003Fonts.jFontSmall"
  36. FontArrayNames[7]="UT2003Fonts.jFontSmallText800x600"
  37. FontArrayNames[8]="UT2003Fonts.FontSmallText"
  38.  
  39. [DMMutator]
  40. DMMutPropsDisplayText[0]="Mega Speed"
  41. DMMutPropsDisplayText[1]="Air Control"
  42.  
  43. [DMStatsScreen]
  44. StatsString="PERSONAL STATS FOR"
  45. AwardsString="AWARDS"
  46. FirstBloodString="First Blood!"
  47. FlakMonkey="Flak Monkey!"
  48. ComboWhore="Combo Whore!"
  49. HeadHunter="Head Hunter!"
  50. FlagTouches="Flag Touches"
  51. FlagReturns="Flag Returns"
  52. GoalsScored="Goals Scored:"
  53. Hattrick="Hat Trick!"
  54. KillString[0]="Double Kill!"
  55. KillString[1]="MultiKill!"
  56. KillString[2]="MegaKill!"
  57. KillString[3]="UltraKill!"
  58. KillString[4]="MONSTER KILL!"
  59. KillString[5]="LUDICROUS KILL!"
  60. KillString[6]="HOLY SHIT!"
  61. AdrenalineCombos="ADRENALINE COMBOS"
  62. ComboNames[0]="Speed"
  63. ComboNames[1]="Berserk"
  64. ComboNames[2]="Defensive"
  65. ComboNames[3]="Invisible"
  66. ComboNames[4]="Other"
  67. KillsByWeapon="WEAPON STATS"
  68. CombatResults="COMBAT RESULTS"
  69. Kills="Kills"
  70. Deaths="Deaths"
  71. Suicides="Suicides"
  72. NextStatsString="Press F8 for next player"
  73. WeaponString="Weapon"
  74. DeathsBy="Killed By"
  75. deathsholding="Deaths w/"
  76. EfficiencyString="Efficiency"
  77.  
  78. [DeathMatch]
  79. DMPropsDisplayText[0]="Net Start Delay"
  80. DMPropsDisplayText[1]="Min. Net Players"
  81. DMPropsDisplayText[2]="Restart Delay"
  82. DMPropsDisplayText[3]="Tournament Game"
  83. DMPropsDisplayText[4]="Players Must Be Ready"
  84. DMPropsDisplayText[5]="Force Respawn"
  85. DMPropsDisplayText[6]="Adjust Bots Skill"
  86. DMPropsDisplayText[7]="Allow Taunts"
  87. DMPropsDisplayText[8]="Spawn Protection Time"
  88. GameName="DeathMatch"
  89.  
  90. [FirstBloodMessage]
  91. FirstBloodString="drew first blood!"
  92.  
  93. [GameObjective]
  94. DestructionMessage="Objective Disabled!"
  95. LocationPrefix="Near"
  96. ObjectiveStringSuffix=" Team Base"
  97.  
  98. [KeyPickup]
  99. PickupMessage="You picked up a Key."
  100.  
  101. [KillingSpreeMessage]
  102. EndSpreeNote="'s killing spree ended by"
  103. EndSelfSpree="was looking good till he killed himself!"
  104. EndFemaleSpree="was looking good till she killed herself!"
  105. SpreeNote[0]="is on a killing spree!"
  106. SpreeNote[1]="is on a rampage!"
  107. SpreeNote[2]="is dominating!"
  108. SpreeNote[3]="is unstoppable!"
  109. SpreeNote[4]="is Godlike!"
  110. SpreeNote[5]="is Wicked SICK!"
  111. SelfSpreeNote[0]="Killing Spree!"
  112. SelfSpreeNote[1]="Rampage!"
  113. SelfSpreeNote[2]="Dominating!"
  114. SelfSpreeNote[3]="Unstoppable!"
  115. SelfSpreeNote[4]="GODLIKE!"
  116. SelfSpreeNote[5]="WICKED SICK!"
  117.  
  118. [MutBigHead]
  119. FriendlyName="BigHead"
  120. Description="Head size depends on how well you are doing."
  121.  
  122. [MutLowGrav]
  123. FriendlyName="LowGrav"
  124. Description="Low gravity."
  125.  
  126. [SquadAI]
  127. SupportString="supporting"
  128. DefendString="defending"
  129. AttackString="attacking"
  130. HoldString="holding"
  131. FreelanceString="Sweeper"
  132.  
  133. [StartupMessage]
  134. Stage[0]="Waiting for other players."
  135. Stage[1]="Waiting for ready signals. You are READY."
  136. Stage[2]="The match is about to begin...3"
  137. Stage[3]="The match is about to begin...2"
  138. Stage[4]="The match is about to begin...1"
  139. Stage[5]="The match has begun!"
  140. Stage[6]="The match has begun!"
  141. Stage[7]="OVER TIME!"
  142. NotReady="You are NOT READY. Press Fire!"
  143. SinglePlayer="Press FIRE to start!"
  144.  
  145. [TeamGame]
  146. NearString="Near the"
  147. TGPropsDisplayText[0]="Bots Balance Teams"
  148. TGPropsDisplayText[1]="Players Balance Teams"
  149. TGPropsDisplayText[2]="Max Team Size"
  150. TGPropsDisplayText[3]="Friendly Fire Scale"
  151. GameName="Team Deathmatch"
  152.  
  153. [TimerMessage]
  154. CountDownTrailer="..."
  155.  
  156. [UnrealMPGameInfo]
  157. MPGIPropsDisplayText[0]="Min Players"
  158. MPGIPropsDisplayText[1]="Team Score Rounds"
  159.  
  160.