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Text File  |  2001-09-13  |  19KB  |  378 lines

  1. Title.F      text="La troisiΦme clΘ"
  2. Resume.F     text="RΘcupΘrez la troisiΦme clΘ."
  3. Title.E      text="Gold Digger"
  4. Resume.E     text="Be prepared to dig for buried treasure."
  5. Instructions name="mhterra3.txt"
  6. Satellite    name="miterra3.txt"
  7. Loading      name="mlterra3.txt"
  8. SoluceFile   name="msterra3.txt"
  9. HelpFile     name="cbot.txt"
  10. EndingFile   win=-1 lost=0
  11.  
  12. Audio         track=9
  13. AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
  14. FogColor      air=208;200;223;0 water=94;153;180;0  // magenta
  15. VehicleColor  color=200;196;174;0  // sable
  16. DeepView      air=125.00 water=25.00 
  17. FogStart      air=0.9 water=0.5
  18. SecondTexture rank=1
  19. Background    up=239;223;224;0 down=191;192;223;0 cloudUp=78;78;127;0 cloudDown=78;78;127;0
  20. FrontsizeName image="lens5.tga"
  21. Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.tga" uv1=0.5;0.5 uv2=1.0;1.0
  22. Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.tga" uv1=0.0;0.5 uv2=0.5;1.0
  23. Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.tga" uv1=0.5;0.0 uv2=1.0;0.5
  24.  
  25. TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
  26. TerrainWind     speed=-2.0;0.0
  27. TerrainRelief   image="textures\relief33.bmp" factor=1.0
  28. TerrainResource image="textures\res14.bmp"
  29. TerrainCloud    image="cloud02.tga" level=87.5
  30. TerrainWater    image="water12.tga" level=22.5 moveX=1.0 moveY=0.3
  31.  
  32. TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  33. TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
  34. TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
  35. TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
  36. TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
  37. TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
  38. TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
  39. TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
  40. TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
  41. TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
  42. TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
  43. TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
  44. TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
  45. TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
  46. TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
  47. TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
  48.  
  49. TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  50. TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
  51. TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
  52. TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
  53. TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
  54. TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
  55. TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
  56. TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
  57. TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
  58. TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
  59. TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
  60. TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
  61. TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
  62. TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
  63. TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
  64. TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
  65.  
  66. TerrainInit     id=3
  67. TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
  68. TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
  69. TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
  70. TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass
  71.  
  72. TerrainCreate
  73.  
  74. GroundSpot color=0;128;255 min=-10 max=24 smooth=10
  75.  
  76. MaxFlyingHeight max=42.5
  77.  
  78. BeginObject
  79. CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
  80. CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
  81. CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=50
  82. CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber power=0.6 script2="charge2.txt" script1="titan3.txt"
  83. CreateObject pos=-0.50;-2.00 dir=0.5 type=KeyA
  84. CreateObject pos= 0.50;-2.00 dir=0.5 type=KeyB
  85. CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
  86. CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
  87. CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
  88. CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
  89. CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
  90. CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
  91. CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
  92. CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
  93. CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
  94. CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
  95. CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
  96. CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
  97.  
  98. // Zone d'atterrissage
  99. CreateObject pos= -47;  24 dir=0.9 type=Tree0
  100. CreateObject pos= -36;   9 dir=0.1 type=Tree1
  101. CreateObject pos= -14;  70 dir=1.4 type=Tree3
  102. CreateObject pos=  45;  15 dir=0.8 type=Tree2
  103. CreateObject pos=  45;  24 dir=1.3 type=Tree0
  104. CreateObject pos=  15;  45 dir=0.6 type=Tree1
  105. CreateObject pos=  84;  69 dir=0.0 type=Tree2
  106. CreateObject pos=  85;  85 dir=1.2 type=Tree3
  107. CreateObject pos= -43;  18 dir=0.1 type=Greenery0
  108. CreateObject pos=  -9;  65 dir=0.5 type=Greenery2
  109. CreateObject pos=  -3;  63 dir=1.2 type=Greenery3
  110. CreateObject pos=-109;  39 dir=1.2 type=TitaniumOre
  111. CreateObject pos=-113;  40 dir=0.4 type=TitaniumOre
  112. CreateObject pos=-103;  35 dir=1.3 type=TitaniumOre
  113. CreateObject pos= -99;  17 dir=0.4 type=TitaniumOre
  114. CreateObject pos=  55;  96 dir=0.4 type=TitaniumOre
  115. CreateObject pos=  56;  98 dir=0.1 type=TitaniumOre
  116. CreateObject pos=  84;  82 dir=0.1 type=TitaniumOre
  117. CreateObject pos=  87;  79 dir=0.1 type=TitaniumOre
  118. CreateObject pos=  86;  70 dir=0.1 type=TitaniumOre
  119. CreateObject pos=  84;  66 dir=0.3 type=TitaniumOre
  120. CreateObject pos=-161;  51 dir=0.3 type=UraniumOre
  121. CreateObject pos=-171;  66 dir=0.5 type=UraniumOre
  122. CreateObject pos=-159;  89 dir=0.1 type=UraniumOre
  123. CreateObject pos= -19; 140 dir=0.0 type=UraniumOre
  124. CreateObject pos=  -9; 141 dir=0.2 type=UraniumOre
  125. CreateObject pos=  52; 213 dir=0.3 type=UraniumOre
  126. CreateObject pos=  80; 215 dir=0.2 type=UraniumOre
  127. CreateObject pos=  99; 194 dir=0.0 type=UraniumOre
  128. CreateObject pos= 197; 230 dir=0.1 type=UraniumOre
  129.  
  130. // Plaine sud-ouest (la bonne)
  131. CreateObject pos= -98; -96 dir=1.3 type=Tree2
  132. CreateObject pos=-114;-119 dir=0.9 type=Tree0
  133. CreateObject pos=-105;-124 dir=0.2 type=Tree1
  134. CreateObject pos=-115;-133 dir=1.5 type=Tree2
  135. CreateObject pos=-153;-135 dir=1.5 type=Tree3
  136. CreateObject pos=-143;-130 dir=0.3 type=Mushroom1 h=-2
  137. CreateObject pos=-151;-130 dir=0.6 type=Mushroom1 h= 0
  138. CreateObject pos=-157;-140 dir=0.1 type=Mushroom1 h=-1
  139. CreateObject pos=-158;-156 dir=1.3 type=Mushroom1 h= 2
  140. CreateObject pos=-165;-167 dir=1.0 type=Mushroom1 h= 0
  141. CreateObject pos=-179;-173 dir=0.7 type=Mushroom1 h= 1
  142. CreateObject pos=-109;-115 dir=0.1 type=Greenery0
  143. CreateObject pos=-104;-118 dir=0.3 type=Greenery1
  144. CreateObject pos=-120;-128 dir=0.6 type=Greenery2
  145. CreateObject pos=-148;-114 dir=0.2 type=Greenery3
  146. CreateObject pos=-150;-110 dir=0.0 type=Greenery4
  147. CreateObject pos=-155;-131 dir=1.1 type=Greenery2
  148. CreateObject pos=-178;-145 dir=0.4 type=Greenery1
  149. CreateObject pos=-171;-177 dir=0.3 type=Greenery0
  150. CreateObject pos=-140;-129 dir=0.1 type=Greenery5 h= 1
  151. CreateObject pos=-144;-127 dir=0.4 type=Greenery7 h= 0
  152. CreateObject pos=-148;-127 dir=0.9 type=Greenery6 h= 0
  153. CreateObject pos=-151;-140 dir=0.2 type=Greenery5 h= 1
  154. CreateObject pos=-155;-153 dir=0.7 type=Greenery6 h= 0
  155. CreateObject pos=-162;-155 dir=1.2 type=Greenery7 h= 0
  156. CreateObject pos=-162;-159 dir=0.3 type=Greenery5 h= 1
  157.  
  158. // Plaine sud
  159. CreateObject pos=  91;-164 dir=0.2 type=Tree2
  160. CreateObject pos= 102;-164 dir=0.4 type=Tree3
  161. CreateObject pos= 111;-154 dir=0.9 type=Tree1
  162. CreateObject pos= 103;-142 dir=0.3 type=Mushroom1 h= 1
  163. CreateObject pos= 108;-146 dir=0.0 type=Mushroom1 h= 0
  164. CreateObject pos= 111;-142 dir=1.2 type=Mushroom1 h= 2
  165. CreateObject pos= 145;-161 dir=1.7 type=Mushroom1 h= 0
  166. CreateObject pos=  75;-130 dir=0.1 type=Greenery2
  167. CreateObject pos=  99;-159 dir=0.2 type=Greenery3
  168. CreateObject pos= 104;-150 dir=0.5 type=Greenery4
  169. CreateObject pos= 106;-142 dir=0.9 type=Greenery0
  170. CreateObject pos= 122;-136 dir=0.0 type=Greenery1
  171. CreateObject pos= 143;-141 dir=0.3 type=Greenery3
  172. CreateObject pos= 156;-140 dir=0.1 type=Greenery1
  173. CreateObject pos= 100;-141 dir=0.1 type=Greenery6 h= 1
  174. CreateObject pos= 104;-145 dir=0.4 type=Greenery7 h= 0
  175. CreateObject pos= 128;-150 dir=1.4 type=Greenery5 h= 0
  176. CreateObject pos= 131;-148 dir=0.2 type=Greenery7 h= 1
  177. CreateObject pos= 141;-160 dir=0.0 type=Greenery6 h= 0
  178. CreateObject pos= 147;-158 dir=0.7 type=Greenery5 h= 1
  179. CreateObject pos= 128;-163 dir=0.7 type=RuinBotFactory
  180. CreateObject pos= 138;-152 dir=0.1 type=RuinRadar
  181. CreateObject pos= 120;-170 dir=0.4 type=WreckBotw1
  182. CreateObject pos= 119;-168 dir=0.6 type=PowerCell power=0.8
  183. CreateObject pos= 123;-155 dir=0.6 type=WreckBotw2
  184. CreateObject pos= 123;-153 dir=0.1 type=PowerCell power=0.7
  185. CreateObject pos= 128;-162 dir=0.3 type=PowerCell power=1.0
  186. CreateObject pos= 129;-163 dir=0.2 type=PowerCell power=0.9
  187. CreateObject pos= 126;-165 dir=0.4 type=PowerCell power=0.3
  188. CreateObject pos= 132;-165 dir=0.1 type=PowerCell power=0.5
  189. CreateObject pos= 141;-165 dir=0.0 type=PowerCell power=0.8
  190. CreateObject pos= 141;-166 dir=0.6 type=PowerCell power=1.0
  191. CreateObject pos= 143;-166 dir=0.6 type=RuinDoor
  192. CreateObject pos= 140;-168 dir=0.3 type=RuinSupport
  193.  
  194. // Plaine sud-est
  195. CreateObject pos= 311; -77 dir=0.1 type=Tree0
  196. CreateObject pos= 306; -62 dir=1.9 type=Tree3
  197. CreateObject pos= 343; -33 dir=0.5 type=Tree2
  198. CreateObject pos= 284; -92 dir=1.2 type=Mushroom1 h=-1
  199. CreateObject pos= 290; -94 dir=0.4 type=Mushroom1 h= 0
  200. CreateObject pos= 295; -85 dir=1.8 type=Mushroom1 h= 1
  201. CreateObject pos= 311; -80 dir=0.6 type=Mushroom1 h= 2
  202. CreateObject pos= 311; -37 dir=1.9 type=Mushroom1 h= 0
  203. CreateObject pos= 315; -33 dir=1.0 type=Mushroom1 h=-1
  204. CreateObject pos= 289;-111 dir=1.5 type=Greenery0
  205. CreateObject pos= 309; -99 dir=0.1 type=Greenery3
  206. CreateObject pos= 303; -82 dir=0.3 type=Greenery2
  207. CreateObject pos= 289; -48 dir=0.8 type=Greenery1
  208. CreateObject pos= 307; -44 dir=0.3 type=Greenery3
  209. CreateObject pos= 327; -40 dir=0.0 type=Greenery0
  210. CreateObject pos= 280; -92 dir=0.4 type=Greenery5 h= 1
  211. CreateObject pos= 285; -89 dir=1.4 type=Greenery7 h= 0
  212. CreateObject pos= 288; -94 dir=0.7 type=Greenery6 h= 0
  213. CreateObject pos= 293; -83 dir=0.0 type=Greenery7 h= 0
  214. CreateObject pos= 309; -80 dir=0.4 type=Greenery5 h= 1
  215. CreateObject pos= 314; -37 dir=0.2 type=Greenery6 h= 1
  216. CreateObject pos= 317; -34 dir=0.3 type=Greenery7 h= 0
  217. CreateObject pos= 312; -30 dir=1.1 type=Greenery5 h= 0
  218. CreateObject pos= 307; -28 dir=0.5 type=Greenery6 h= 1
  219.  
  220. // Plaine est
  221. CreateObject pos= 190;  82 dir=0.1 type=Greenery15
  222. CreateObject pos= 194;  89 dir=0.5 type=Greenery18
  223. CreateObject pos= 203;  93 dir=1.1 type=Greenery19
  224. CreateObject pos= 222;  99 dir=0.4 type=Greenery16
  225. CreateObject pos= 209; 116 dir=0.1 type=Greenery15
  226. CreateObject pos= 202; 116 dir=1.2 type=Greenery17
  227. CreateObject pos= 190; 120 dir=0.1 type=Greenery18
  228. CreateObject pos= 188; 125 dir=0.4 type=Greenery19
  229. CreateObject pos= 174; 119 dir=1.8 type=Greenery15
  230. CreateObject pos= 146;  36 dir=0.4 type=Greenery16
  231. CreateObject pos= 123;  46 dir=1.1 type=Greenery17
  232.  
  233. // Plaine nord
  234. CreateObject pos= 125; 318 dir=0.9 type=Tree0
  235. CreateObject pos= 103; 315 dir=0.2 type=Tree1
  236. CreateObject pos=  87; 305 dir=1.3 type=Tree2
  237. CreateObject pos=  57; 280 dir=0.4 type=Tree3
  238. CreateObject pos= 117; 326 dir=0.7 type=Mushroom1 h=-1
  239. CreateObject pos= 121; 325 dir=1.2 type=Mushroom1 h= 1
  240. CreateObject pos= 137; 310 dir=0.1 type=Greenery0
  241. CreateObject pos= 128; 322 dir=0.9 type=Greenery2
  242. CreateObject pos=  89; 311 dir=1.3 type=Greenery3
  243. CreateObject pos= 119; 322 dir=0.4 type=Greenery7 h= 0
  244. CreateObject pos= 112; 324 dir=0.0 type=Greenery5 h= 1
  245. CreateObject pos= 128; 334 dir=0.4 type=Greenery6 h= 0
  246.  
  247. // Plaine nord-ouest proche
  248. CreateObject pos= -85; 147 dir=0.2 type=Tree1
  249. CreateObject pos= -75; 139 dir=1.2 type=Mushroom1 h=-1
  250. CreateObject pos= -78; 144 dir=1.8 type=Mushroom1 h= 0
  251. CreateObject pos= -68; 152 dir=0.3 type=Mushroom1 h= 1
  252. CreateObject pos= -64; 169 dir=0.1 type=Greenery0
  253. CreateObject pos= -61; 154 dir=0.5 type=Greenery1
  254. CreateObject pos= -78; 135 dir=0.3 type=Greenery2
  255. CreateObject pos= -66; 150 dir=0.4 type=Greenery5 h= 1
  256. CreateObject pos= -69; 150 dir=1.1 type=Greenery7 h= 0
  257. CreateObject pos= -76; 141 dir=1.1 type=Greenery6 h= 0
  258. CreateObject pos= -75; 146 dir=1.1 type=Greenery5 h= 1
  259. CreateObject pos= -75; 132 dir=0.7 type=Greenery7 h= 1
  260.  
  261. // Plaine nord-ouest ΘloignΘe
  262. CreateObject pos=-207; 174 dir=0.3 type=Tree0
  263. CreateObject pos=-214; 160 dir=0.3 type=Tree3
  264. CreateObject pos=-205; 155 dir=0.3 type=Tree1
  265. CreateObject pos=-188; 166 dir=0.3 type=Tree1
  266. CreateObject pos=-167; 165 dir=1.0 type=Mushroom1 h= 0
  267. CreateObject pos=-181; 170 dir=0.2 type=Mushroom1 h=-1
  268. CreateObject pos=-189; 162 dir=1.6 type=Mushroom1 h= 2
  269. CreateObject pos=-209; 162 dir=0.9 type=Mushroom1 h= 0
  270. CreateObject pos=-211; 167 dir=0.3 type=Mushroom1 h= 1
  271. CreateObject pos=-115; 153 dir=0.8 type=Greenery1
  272. CreateObject pos=-146; 155 dir=0.1 type=Greenery0
  273. CreateObject pos=-174; 179 dir=1.1 type=Greenery3
  274. CreateObject pos=-188; 170 dir=0.3 type=Greenery2
  275. CreateObject pos=-230; 161 dir=0.2 type=Greenery4
  276. CreateObject pos=-226; 181 dir=0.8 type=Greenery0
  277. CreateObject pos=-165; 165 dir=1.1 type=Greenery5 h= 0
  278. CreateObject pos=-171; 164 dir=0.4 type=Greenery6 h= 0
  279. CreateObject pos=-178; 170 dir=0.3 type=Greenery7 h= 1
  280. CreateObject pos=-186; 162 dir=1.2 type=Greenery5 h= 1
  281. CreateObject pos=-192; 164 dir=0.8 type=Greenery7 h= 0
  282. CreateObject pos=-205; 161 dir=1.0 type=Greenery6 h= 1
  283. CreateObject pos=-208; 166 dir=1.2 type=Greenery5 h= 0
  284. CreateObject pos=-207; 169 dir=0.5 type=Greenery6 h= 0
  285. CreateObject pos=-219; 165 dir=1.9 type=Greenery7 h= 1
  286.  
  287. // Ennemis
  288. CreateObject pos= 324; -98 dir=0.3 type=AlienNest
  289. //CreateObject pos=-160;-134 type=AlienAnt script1="ant02.txt" run=1 cmdline=100
  290. //CreateObject pos=-121;-144 type=AlienAnt script1="ant02.txt" run=1 cmdline=200
  291. //CreateObject pos=-118;-170 type=AlienAnt script1="ant02.txt" run=1 cmdline= 10
  292. //CreateObject pos= 305;-234 type=AlienAnt script1="ant02.txt" run=1 cmdline=300
  293. CreateObject pos=-160;-134 type=AlienAnt script1="antattaw.txt" run=1 cmdline=100
  294. CreateObject pos=-121;-144 type=AlienAnt script1="antattaw.txt" run=1 cmdline=200
  295. CreateObject pos=-118;-170 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 10
  296. CreateObject pos= 305;-234 type=AlienAnt script1="antattaw.txt" run=1 cmdline=300
  297. CreateObject pos= 306; 147 type=AlienWasp script1="wasp03.txt" run=1
  298. CreateObject pos=-191; 188 type=AlienWasp script1="wasp03.txt" run=1
  299. CreateObject pos=-324;  98 type=AlienWasp script1="wasp03.txt" run=1
  300. CreateObject pos=-110;  29 type=AlienWasp script1="wasp03.txt" run=1
  301.  
  302.  
  303. CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
  304. CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
  305. CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
  306. CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
  307. CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
  308. CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
  309. CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
  310. WaterColor color=-0.3;0.0;0.2
  311.  
  312. MapColor floor=165;142;107 water=154;235;255
  313. MapZoom  factor=2
  314.  
  315. NewScript name="tower1.txt" type=WheeledGrabber
  316. NewScript name="tower1.txt" type=TrackedGrabber
  317. NewScript name="tower1.txt" type=WingedGrabber
  318. NewScript name="tower1.txt" type=LeggedGrabber
  319. NewScript name="titan3.txt" type=WheeledGrabber
  320. NewScript name="titan3.txt" type=TrackedGrabber
  321. NewScript name="titan3.txt" type=WingedGrabber
  322. NewScript name="titan3.txt" type=LeggedGrabber
  323. NewScript name="titan3.txt" type=Subber
  324. NewScript name="charge2.txt" type=All
  325. NewScript name="exchg1.txt" type=WheeledGrabber
  326. NewScript name="exchg1.txt" type=TrackedGrabber
  327. NewScript name="exchg1.txt" type=WingedGrabber
  328. NewScript name="exchg1.txt" type=LeggedGrabber
  329.  
  330. EnableBuild type=ResearchCenter
  331. EnableBuild type=BotFactory
  332. EnableBuild type=Derrick
  333. EnableBuild type=Converter
  334. EnableBuild type=RadarStation
  335. EnableBuild type=PowerPlant
  336. EnableBuild type=NuclearPlant
  337. EnableBuild type=PowerStation
  338. EnableBuild type=RepairCenter
  339. EnableBuild type=DefenseTower
  340. EnableBuild type=ResearchCenter
  341. //EnableBuild type=AutoLab
  342. EnableBuild type=ExchangePost
  343. EnableBuild type=FlatGround
  344. EnableBuild type=Flag
  345.  
  346. EnableResearch type=TRACKER
  347. EnableResearch type=WINGER
  348. EnableResearch type=SHOOTER
  349. EnableResearch type=TOWER
  350. EnableResearch type=ATOMIC
  351. EnableResearch type=THUMPER
  352. EnableResearch type=iPAW
  353. EnableResearch type=iGUN
  354. EnableResearch type=SHIELDER
  355. DoneResearch type=TRACKER
  356. DoneResearch type=WINGER
  357. DoneResearch type=SHOOTER
  358. DoneResearch type=TOWER
  359. DoneResearch type=ATOMIC
  360. DoneResearch type=THUMPER
  361. DoneResearch type=iPAW
  362. DoneResearch type=iGUN
  363. DoneResearch type=SHIELDER
  364. DoneResearch type=SUBBER
  365. DoneResearch type=SNIFFER
  366. DoneResearch type=RECYCLER
  367.  
  368. EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
  369. EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
  370. EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyB lost=0
  371. EndMissionTake pos=0.00;0.00 type=KeyA min=1
  372. EndMissionTake pos=0.00;0.00 type=KeyB min=1
  373. EndMissionTake pos=0.00;0.00 type=KeyC min=1
  374. EndMissionTake pos=0.00;0.00 type=Shielder min=1
  375. EndMissionTake pos=0.00;0.00 type=Subber min=1
  376.  
  377. Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
  378.