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Text File  |  2001-09-13  |  9KB  |  184 lines

  1. Title.F      text="La deuxiΦme clΘ"
  2. Resume.F     text="RΘcupΘrez la deuxiΦme clΘ."
  3. Title.E      text="Poison Hail"
  4. Resume.E     text="Retrieve the second key using only defensive strategies."
  5. Instructions name="mhterra2.txt"
  6. Satellite    name="miterra2.txt"
  7. Loading      name="mlterra2.txt"
  8. SoluceFile   name="msterra2.txt"
  9. HelpFile     name="cbot.txt"
  10. EndingFile   win=-1 lost=0
  11.  
  12. Audio         track=9
  13. AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
  14. FogColor      air=208;200;223;0 water=94;153;180;0  // magenta
  15. VehicleColor  color=200;196;174;0  // sable
  16. DeepView      air=125.00 water=25.00 
  17. FogStart      air=0.9 water=0.5
  18. SecondTexture rank=1
  19. Background    up=239;223;224;0 down=191;192;223;0 cloudUp=78;78;127;0 cloudDown=78;78;127;0
  20. FrontsizeName image="lens5.tga"
  21. Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.tga" uv1=0.5;0.5 uv2=1.0;1.0
  22. Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.tga" uv1=0.0;0.5 uv2=0.5;1.0
  23. Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.tga" uv1=0.5;0.0 uv2=1.0;0.5
  24.  
  25. TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
  26. TerrainWind     speed=-2.0;0.0
  27. TerrainRelief   image="textures\relief32.bmp" factor=1.0
  28. TerrainResource image="textures\res00.bmp"
  29. TerrainCloud    image="cloud02.tga" level=87.5
  30. TerrainWater    image="water12.tga" level=22.5 moveX=1.0 moveY=0.3
  31.  
  32. TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  33. TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
  34. TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
  35. TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
  36. TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
  37. TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
  38. TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
  39. TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
  40. TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
  41. TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
  42. TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
  43. TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
  44. TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
  45. TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
  46. TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
  47. TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
  48.  
  49. TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  50. TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
  51. TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
  52. TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
  53. TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
  54. TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
  55. TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
  56. TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
  57. TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
  58. TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
  59. TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
  60. TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
  61. TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
  62. TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
  63. TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
  64. TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
  65.  
  66. TerrainInit     id=3
  67. TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
  68. TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
  69. TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
  70. TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass
  71.  
  72. TerrainCreate
  73.  
  74. GroundSpot color=0;128;255 min=-10 max=24 smooth=10
  75.  
  76. MaxFlyingHeight max=40
  77.  
  78. BeginObject
  79. CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
  80. CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
  81. CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=100
  82. CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber script2="charge2.txt" script1="titan3.txt"
  83. CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyA
  84. //CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
  85. //CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
  86. //CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
  87. //CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
  88. //CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
  89. //CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
  90. //CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
  91. //CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
  92. //CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
  93. //CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
  94. //CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
  95. //CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
  96.  
  97. CreateObject pos=46;-87 dir=0.0 type=KeyB
  98.  
  99. //CreateObject pos= 24;  4 cmdline= 24;  4; 29; -2 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
  100. //CreateObject pos= 23;-16 cmdline= 23;-16; 22;-22 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
  101. //CreateObject pos= 27;-40 cmdline= 27;-40; 34;-42 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
  102. //CreateObject pos=-13;-31 cmdline=-13;-31;-19;-39 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
  103. //CreateObject pos=-29; -8 cmdline=-29; -8;-29;  1 dir=0.0 type=AlienAnt script1="ant08.txt" run=1
  104. CreateObject pos= 24;  4 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
  105. CreateObject pos= 23;-16 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
  106. CreateObject pos= 27;-40 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
  107. CreateObject pos=-13;-31 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
  108. CreateObject pos=-29; -8 cmdline=  0;  0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1
  109.  
  110. CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
  111. CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
  112. CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
  113. CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
  114. CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
  115. CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
  116. CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
  117. WaterColor color=-0.3;0.0;0.2
  118.  
  119. MapColor floor=165;142;107 water=154;235;255
  120. MapZoom  factor=4
  121.  
  122. NewScript name="tower1.txt" type=WheeledGrabber
  123. NewScript name="tower1.txt" type=TrackedGrabber
  124. NewScript name="tower1.txt" type=WingedGrabber
  125. NewScript name="tower1.txt" type=LeggedGrabber
  126. NewScript name="titan3.txt" type=WheeledGrabber
  127. NewScript name="titan3.txt" type=TrackedGrabber
  128. NewScript name="titan3.txt" type=WingedGrabber
  129. NewScript name="titan3.txt" type=LeggedGrabber
  130. NewScript name="titan3.txt" type=Subber
  131. NewScript name="charge2.txt" type=All
  132. NewScript name="exchg1.txt" type=WheeledGrabber
  133. NewScript name="exchg1.txt" type=TrackedGrabber
  134. NewScript name="exchg1.txt" type=WingedGrabber
  135. NewScript name="exchg1.txt" type=LeggedGrabber
  136.  
  137. EnableBuild type=ResearchCenter
  138. EnableBuild type=BotFactory
  139. EnableBuild type=Derrick
  140. EnableBuild type=Converter
  141. EnableBuild type=RadarStation
  142. EnableBuild type=PowerPlant
  143. EnableBuild type=NuclearPlant
  144. EnableBuild type=PowerStation
  145. EnableBuild type=RepairCenter
  146. EnableBuild type=DefenseTower
  147. EnableBuild type=ResearchCenter
  148. //EnableBuild type=AutoLab
  149. EnableBuild type=ExchangePost
  150. EnableBuild type=FlatGround
  151. EnableBuild type=Flag
  152.  
  153. EnableResearch type=TRACKER
  154. EnableResearch type=WINGER
  155. EnableResearch type=SHOOTER
  156. EnableResearch type=TOWER
  157. EnableResearch type=ATOMIC
  158. EnableResearch type=THUMPER
  159. EnableResearch type=iPAW
  160. EnableResearch type=iGUN
  161. EnableResearch type=SHIELDER
  162. DoneResearch type=TRACKER
  163. DoneResearch type=WINGER
  164. DoneResearch type=SHOOTER
  165. DoneResearch type=TOWER
  166. DoneResearch type=ATOMIC
  167. DoneResearch type=THUMPER
  168. DoneResearch type=iPAW
  169. DoneResearch type=iGUN
  170. DoneResearch type=SHIELDER
  171. DoneResearch type=SUBBER
  172. DoneResearch type=SNIFFER
  173. DoneResearch type=RECYCLER
  174.  
  175. EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
  176. EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
  177. EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyB lost=0
  178. EndMissionTake pos=0.00;0.00 type=KeyA min=1
  179. EndMissionTake pos=0.00;0.00 type=KeyB min=1
  180. EndMissionTake pos=0.00;0.00 type=Shielder min=1
  181. EndMissionTake pos=0.00;0.00 type=Subber min=1
  182.  
  183. Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
  184.