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Text File  |  2001-09-13  |  12KB  |  246 lines

  1. Title.F      text="La quatriΦme clΘ"
  2. Resume.F     text="RΘcupΘrez la quatriΦme et derniΦre clΘ."
  3. Title.E      text="Alien Queen"
  4. Resume.E     text="Get the fourth key, open the vault and make the planet safe for human habitation."
  5. Instructions name="mhterra4.txt"
  6. Satellite    name="miterra4.txt"
  7. Loading      name="mlterra4.txt"
  8. SoluceFile   name="msterra4.txt"
  9. HelpFile     name="cbot.txt"
  10. EndingFile   win=904 lost=0
  11.  
  12. Audio         track=9
  13. AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
  14. FogColor      air=208;200;223;0 water=94;153;180;0  // magenta
  15. VehicleColor  color=200;196;174;0  // sable
  16. DeepView      air=125.00 water=25.00 
  17. FogStart      air=0.9 water=0.5
  18. SecondTexture rank=1
  19. Background    up=239;223;224;0 down=191;192;223;0 cloudUp=78;78;127;0 cloudDown=78;78;127;0
  20. FrontsizeName image="lens5.tga"
  21. Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.tga" uv1=0.5;0.5 uv2=1.0;1.0
  22. Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.tga" uv1=0.0;0.5 uv2=0.5;1.0
  23. Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.tga" uv1=0.5;0.0 uv2=1.0;0.5
  24.  
  25. TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
  26. TerrainWind     speed=-2.0;0.0
  27. TerrainRelief   image="textures\relief34.bmp" factor=1.0
  28. TerrainResource image="textures\res15.bmp"
  29. TerrainCloud    image="cloud02.tga" level=87.5
  30. TerrainWater    image="water12.tga" level=22.5 moveX=1.0 moveY=0.3
  31.  
  32. TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  33. TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
  34. TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
  35. TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
  36. TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
  37. TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
  38. TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
  39. TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
  40. TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
  41. TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
  42. TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
  43. TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
  44. TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
  45. TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
  46. TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
  47. TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
  48.  
  49. TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  50. TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
  51. TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
  52. TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
  53. TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
  54. TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
  55. TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
  56. TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
  57. TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
  58. TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
  59. TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
  60. TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
  61. TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
  62. TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
  63. TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
  64. TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
  65.  
  66. TerrainInit     id=3
  67. TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
  68. TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
  69. TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
  70. TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass
  71.  
  72. TerrainCreate
  73.  
  74. GroundSpot color=0;128;255 min=-10 max=24 smooth=10
  75. GroundSpot pos=-92;261 radius=70 color=0;255;0  // pondeuse
  76. GroundSpot pos=-250;-47 radius=100 color=255;128;0  // ouest (uranium)
  77. GroundSpot pos=256;-49 radius=60 color=0;128;128  // est (clΘ)
  78.  
  79. MaxFlyingHeight max=45
  80.  
  81. BeginObject
  82. CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
  83. CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
  84. //CreateObject pos=-90;200 dir=1.5 type=Me
  85. CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=20 script1="shield03.txt"
  86. CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber script2="charge2.txt" script1="titan3.txt"
  87. //CreateObject pos= 3.25;20.00 dir=1.5 type=WingedGrabber script2="charge2.txt" script1="titan3.txt"//**
  88. CreateObject pos=-1.00;-2.00 dir=0.5 type=KeyA
  89. CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyB
  90. CreateObject pos= 1.00;-2.00 dir=0.5 type=KeyC
  91. CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
  92. CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
  93. //CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
  94. //CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
  95. CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
  96. CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
  97. CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
  98. CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
  99. //CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
  100. //CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
  101. CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
  102. CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
  103.  
  104. //CreateObject pos= 3.25;40.25 dir=1.5 type=PhazerShooter power=100
  105. //CreateObject pos=-3.25;40.25 dir=1.5 type=WingedOrgaShooter power=100
  106.  
  107. // Lac sud-ouest
  108. CreateObject pos=-51;-72 dir=0.0 type=TitaniumOre
  109. CreateObject pos=-53;-69 dir=0.2 type=TitaniumOre
  110. CreateObject pos=-57;-71 dir=0.1 type=TitaniumOre
  111. CreateObject pos=-59;-69 dir=0.5 type=TitaniumOre
  112. CreateObject pos=-60;-67 dir=0.2 type=TitaniumOre
  113. CreateObject pos=-64;-68 dir=0.1 type=TitaniumOre
  114. CreateObject pos=-71;-67 dir=0.0 type=TitaniumOre
  115. CreateObject pos=-72;-70 dir=0.3 type=TitaniumOre
  116. CreateObject pos=-74;-72 dir=0.2 type=TitaniumOre
  117. CreateObject pos=-80;-76 dir=0.0 type=TitaniumOre
  118. CreateObject pos=-84;-78 dir=0.1 type=TitaniumOre
  119. CreateObject pos=-92;-76 dir=0.4 type=TitaniumOre
  120.  
  121. // Plaine sud
  122. CreateObject pos= 42;-118 dir=0.5 type=RuinBaseCamp h=-9.0
  123. CreateObject pos= 21;-126 dir=0.6 type=RuinHeadCamp
  124. CreateObject pos=100; -93 dir=0.0 type=Vault proxyActivate=1 proxyDistance=20
  125. CreateObject pos=100; -92.5 dir=0.5 type=PhazerShooter power=100
  126.  
  127. // Plaine est
  128. CreateObject pos=225;-47 dir=0.3 type=RuinBotFactory
  129. CreateObject pos=225;-47 dir=0.0 type=KeyD
  130. //CreateObject pos=217;-33 cmdline=217;-33;218;-33 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
  131. //CreateObject pos=226;-38 cmdline=226;-38;228;-41 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
  132. //CreateObject pos=223;-41 cmdline=223;-41;222;-42 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
  133. //CreateObject pos=218;-50 cmdline=218;-50;219;-52 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
  134. //CreateObject pos=225;-55 cmdline=225;-55;227;-56 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
  135. //CreateObject pos=233;-63 cmdline=233;-63;238;-67 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
  136. CreateObject pos=217;-33 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  137. CreateObject pos=226;-38 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  138. CreateObject pos=223;-41 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  139. CreateObject pos=218;-50 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  140. CreateObject pos=225;-55 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  141. CreateObject pos=233;-63 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
  142.  
  143. // Plaine ouest
  144. CreateObject pos=-244; 28 dir=0.1 type=UraniumOre
  145. CreateObject pos=-249; 29 dir=0.4 type=UraniumOre
  146. CreateObject pos=-251; 27 dir=0.7 type=UraniumOre
  147. CreateObject pos=-241; 21 dir=0.2 type=UraniumOre
  148. CreateObject pos=-234;-65 dir=0.6 type=UraniumOre
  149. CreateObject pos=-230;-73 dir=0.1 type=UraniumOre
  150.  
  151. // Chemin vers le nord
  152. CreateObject pos=-14; 75 dir=0.4 type=Mushroom2 h= 1
  153. CreateObject pos= -8; 83 dir=1.2 type=Mushroom2 h= 2
  154. CreateObject pos=  2; 77 dir=0.5 type=Mushroom2 h= 0
  155. CreateObject pos=  1; 87 dir=0.0 type=Mushroom2 h= 1
  156. CreateObject pos= 10; 85 dir=1.1 type=Mushroom2 h=-1
  157. CreateObject pos=  7; 97 dir=1.8 type=Mushroom2 h= 1
  158. CreateObject pos= 20;120 dir=0.5 type=Mushroom2 h= 0
  159. CreateObject pos= 11;117 dir=0.0 type=Mushroom2 h=-2
  160. CreateObject pos= 10;121 dir=0.0 type=Mushroom2 h= 1
  161. CreateObject pos=  2;125 dir=1.9 type=Mushroom2 h= 0
  162. CreateObject pos=  3;136 dir=0.3 type=Mushroom2 h= 3
  163. CreateObject pos= -9;134 dir=1.0 type=Mushroom2 h= 1
  164. CreateObject pos= -8;144 dir=0.2 type=Mushroom2 h=-1
  165. CreateObject pos= -7;147 dir=1.0 type=Mushroom2 h= 0
  166. CreateObject pos=-22;155 dir=1.4 type=Mushroom2 h= 1
  167. CreateObject pos=-19;166 dir=0.2 type=Mushroom2 h= 0
  168. CreateObject pos=-12;183 dir=0.8 type=Mushroom2 h=-1
  169.  
  170. // Plaine nord
  171. CreateObject pos=-90;222 cmdline=-90;222;-123;240;-125;277;-99;301;-68;295;-57;269;-64;232 dir=1.0 type=AlienQueen script1="lady02.txt" run=1
  172.  
  173.  
  174. CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
  175. CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
  176. CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
  177. CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
  178. CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
  179. CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
  180. CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
  181. WaterColor color=-0.3;0.0;0.2
  182.  
  183. MapColor floor=165;142;107 water=154;235;255
  184. MapZoom  factor=2
  185.  
  186. NewScript name="shield3.txt" type=Shielder
  187. NewScript name="tower1.txt" type=WheeledGrabber
  188. NewScript name="tower1.txt" type=TrackedGrabber
  189. NewScript name="tower1.txt" type=WingedGrabber
  190. NewScript name="tower1.txt" type=LeggedGrabber
  191. NewScript name="titan3.txt" type=WheeledGrabber
  192. NewScript name="titan3.txt" type=TrackedGrabber
  193. NewScript name="titan3.txt" type=WingedGrabber
  194. NewScript name="titan3.txt" type=LeggedGrabber
  195. NewScript name="titan3.txt" type=Subber
  196. NewScript name="charge2.txt" type=All
  197. NewScript name="exchg1.txt" type=WheeledGrabber
  198. NewScript name="exchg1.txt" type=TrackedGrabber
  199. NewScript name="exchg1.txt" type=WingedGrabber
  200. NewScript name="exchg1.txt" type=LeggedGrabber
  201.  
  202. EnableBuild type=ResearchCenter
  203. EnableBuild type=BotFactory
  204. EnableBuild type=Derrick
  205. EnableBuild type=Converter
  206. EnableBuild type=RadarStation
  207. EnableBuild type=PowerPlant
  208. EnableBuild type=NuclearPlant
  209. EnableBuild type=PowerStation
  210. EnableBuild type=RepairCenter
  211. EnableBuild type=DefenseTower
  212. EnableBuild type=ResearchCenter
  213. //EnableBuild type=AutoLab
  214. EnableBuild type=ExchangePost
  215. EnableBuild type=FlatGround
  216. EnableBuild type=Flag
  217.  
  218. EnableResearch type=TRACKER
  219. EnableResearch type=WINGER
  220. EnableResearch type=SHOOTER
  221. EnableResearch type=TOWER
  222. EnableResearch type=ATOMIC
  223. EnableResearch type=THUMPER
  224. EnableResearch type=iPAW
  225. EnableResearch type=iGUN
  226. EnableResearch type=SHIELDER
  227. DoneResearch type=TRACKER
  228. DoneResearch type=WINGER
  229. DoneResearch type=SHOOTER
  230. DoneResearch type=TOWER
  231. DoneResearch type=ATOMIC
  232. DoneResearch type=THUMPER
  233. DoneResearch type=iPAW
  234. DoneResearch type=iGUN
  235. DoneResearch type=SHIELDER
  236. DoneResearch type=SUBBER
  237. DoneResearch type=SNIFFER
  238. DoneResearch type=RECYCLER
  239.  
  240. EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
  241. EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0
  242. EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienQueen min=0 max=0 immediat=1
  243. EndMissionDelay win=5 lost=1
  244.  
  245. Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
  246.