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Text File  |  2001-09-13  |  14KB  |  301 lines

  1. Title.F      text="La premiΦre clΘ"
  2. Resume.F     text="RΘcupΘrez la premiΦre clΘ."
  3. Title.E      text="Killer Mushrooms"
  4. Resume.E     text="Run the gauntlet of poison-spitting mushrooms and find the first key to the vault."
  5. Instructions name="mhterra1.txt"
  6. Satellite    name="miterra1.txt"
  7. Loading      name="mlterra1.txt"
  8. SoluceFile   name="msterra1.txt"
  9. HelpFile     name="cbot.txt"
  10. EndingFile   win=-1 lost=0
  11.  
  12. Audio         track=9
  13. AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
  14. FogColor      air=208;200;223;0 water=94;153;180;0  // magenta
  15. VehicleColor  color=200;196;174;0  // sable
  16. DeepView      air=125.00 water=25.00 
  17. FogStart      air=0.9 water=0.5
  18. SecondTexture rank=1
  19. Background    up=239;223;224;0 down=191;192;223;0 cloudUp=78;78;127;0 cloudDown=78;78;127;0
  20. FrontsizeName image="lens5.tga"
  21. Planet        mode=0 pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.tga" uv1=0.5;0.5 uv2=1.0;1.0
  22. Planet        mode=0 pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.tga" uv1=0.0;0.5 uv2=0.5;1.0
  23. Planet        mode=0 pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.tga" uv1=0.5;0.0 uv2=1.0;0.5
  24. Planet        mode=1 pos=4.1;0.1 dim=0.50 speed= 0.000 dir=0.3 image="planet03.tga" uv1=0.0;0.0 uv2=0.5;0.5
  25.  
  26. TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
  27. TerrainWind     speed=-2.0;0.0
  28. TerrainRelief   image="textures\relief31.bmp" factor=1.0
  29. TerrainResource image="textures\res13.bmp"
  30. TerrainCloud    image="cloud02.tga" level=87.5
  31. TerrainWater    image="water12.tga" level=22.5 moveX=1.0 moveY=0.3
  32.  
  33. TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  34. TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
  35. TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
  36. TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
  37. TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
  38. TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
  39. TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
  40. TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
  41. TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
  42. TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
  43. TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
  44. TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
  45. TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
  46. TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
  47. TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
  48. TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
  49.  
  50. TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
  51. TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
  52. TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
  53. TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
  54. TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
  55. TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
  56. TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
  57. TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
  58. TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
  59. TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
  60. TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
  61. TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
  62. TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
  63. TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
  64. TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
  65. TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
  66.  
  67. TerrainInit     id=3
  68. TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
  69. TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
  70. TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
  71. TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass
  72.  
  73. TerrainCreate
  74.  
  75. GroundSpot color=0;128;255 min=-10 max=24 smooth=10
  76.  
  77. MaxFlyingHeight max=40
  78.  
  79. BeginObject
  80. CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=11
  81. CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
  82. CreateObject pos=-3.25;-3.25 dir=1.5 type=WingedGrabber script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt"
  83. CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
  84. CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
  85. CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
  86. CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
  87. CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
  88. CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
  89. CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
  90. CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
  91. CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
  92. CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
  93. CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
  94. CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
  95.  
  96. //CreateObject pos=-3.25;50.25 dir=1.5 type=LeggedGrabber
  97. //CreateObject pos=-3.25;-40.25 dir=1.5 type=Derrick
  98. //CreateObject pos=-3.25;50.25 dir=1.5 type=Shielder script1="shield01.txt" script2="shield02.txt" power=100
  99.  
  100. // Chemin vers le nord
  101. CreateObject pos= -3;101 h=-1 dir=0.0 type=Mushroom2
  102. CreateObject pos= -4;107 h= 0 dir=0.3 type=Mushroom2
  103. CreateObject pos= -5;112 h= 2 dir=1.2 type=Mushroom2
  104. CreateObject pos=-11;120 h= 0 dir=0.5 type=Mushroom2
  105. CreateObject pos=-14;127 h=-1 dir=0.7 type=Mushroom2
  106. CreateObject pos=  4;111 h= 0 dir=1.8 type=Mushroom2
  107. CreateObject pos=  1;120 h= 2 dir=0.1 type=Mushroom2
  108. CreateObject pos= -2;131 h= 1 dir=0.5 type=Mushroom2
  109. CreateObject pos=  3;133 h= 1 dir=0.5 type=Mushroom2
  110. CreateObject pos=-15;137 h= 0 dir=0.9 type=Mushroom2
  111.  
  112. CreateObject pos=-19;224 dir=0.9 type=RuinBotFactory
  113. CreateObject pos=-19;224 dir=0.9 type=KeyA
  114.  
  115. // Montagne est
  116. CreateObject pos= 83;-34 dir=1.1 type=PowerStation proxyActivate=1 proxyDistance=10
  117. CreateObject pos= 94;-36 dir=0.9 type=WreckBotw2
  118. CreateObject pos= 89;-26 dir=1.8 type=WreckBotw1
  119. CreateObject pos= 86;-27.5 dir=0.0 type=PowerCell power=0.2
  120. CreateObject pos= 73;-77 dir=0.0 type=RuinRadar
  121. CreateObject pos= 77;-78 dir=0.3 type=RuinSupport
  122.  
  123. // Lac ouest
  124. CreateObject pos=-16;57 dir=0.1 type=TitaniumOre
  125. CreateObject pos=-18;56 dir=0.9 type=TitaniumOre
  126. CreateObject pos=-31;44 dir=0.4 type=TitaniumOre
  127. CreateObject pos=-32;45 dir=0.6 type=TitaniumOre
  128. CreateObject pos=-36;46 dir=0.9 type=TitaniumOre
  129. CreateObject pos=-38;52 dir=0.3 type=TitaniumOre
  130. CreateObject pos=-43;52 dir=0.2 type=TitaniumOre
  131. CreateObject pos=-45;54 dir=0.1 type=TitaniumOre
  132. CreateObject pos=-47;61 dir=0.4 type=TitaniumOre
  133. CreateObject pos=-52;58 dir=0.2 type=TitaniumOre
  134. CreateObject pos=-59;67 dir=0.1 type=TitaniumOre
  135. CreateObject pos=-60;69 dir=0.4 type=TitaniumOre
  136.  
  137. // Montagne ouest
  138. CreateObject pos=-103;-88 dir=0.1 type=TitaniumOre
  139. CreateObject pos=-106;-91 dir=0.4 type=TitaniumOre
  140. CreateObject pos=-115;-91 dir=0.6 type=TitaniumOre
  141.  
  142. // Passage sud
  143. CreateObject pos=-18; -51 dir=0.3 type=Greenery2
  144. CreateObject pos= 11; -65 dir=0.9 type=Greenery1
  145. CreateObject pos=  3; -71 dir=0.2 type=Greenery4
  146. CreateObject pos=  0; -77 dir=0.1 type=Greenery2
  147. CreateObject pos=  3; -82 dir=0.5 type=Greenery0
  148. CreateObject pos=  5; -88 dir=1.5 type=Greenery3
  149. CreateObject pos= 18; -96 dir=0.6 type=Greenery1
  150. CreateObject pos=  2;-105 dir=0.2 type=Greenery4
  151. CreateObject pos= -1;-109 dir=0.7 type=Greenery2
  152. CreateObject pos= 37;-120 dir=0.1 type=Greenery0
  153. CreateObject pos= 72;-168 dir=0.5 type=Greenery1
  154. CreateObject pos= 98;-162 dir=0.2 type=Tree1
  155.  
  156. // Ch'tite εle
  157. CreateObject pos= 9;-171 dir=0.4 type=Greenery0
  158. CreateObject pos=12;-179 dir=0.1 type=Greenery1
  159. CreateObject pos=-2;-173 dir=0.9 type=Greenery2
  160.  
  161. // Plaine est
  162. CreateObject pos=263; -91 dir=0.9 type=Tree0
  163. CreateObject pos=266; -84 dir=0.2 type=Tree1
  164. CreateObject pos=266; -67 dir=0.4 type=Tree2
  165. CreateObject pos=285;-117 dir=0.1 type=Tree3
  166. CreateObject pos=285;-131 dir=0.5 type=Tree0
  167. CreateObject pos=280;-130 dir=0.1 type=Greenery0
  168. CreateObject pos=288;-123 dir=0.9 type=Greenery1
  169. CreateObject pos=285;-112 dir=1.5 type=Greenery2
  170. CreateObject pos=268; -90 dir=0.3 type=Greenery3
  171. CreateObject pos=246; -75 dir=0.3 type=Mushroom1 h=-2
  172. CreateObject pos=249; -77 dir=1.1 type=Mushroom1 h= 0
  173. CreateObject pos=255; -75 dir=0.7 type=Mushroom1 h= 1
  174. CreateObject pos=264; -64 dir=0.1 type=Mushroom1 h= 0
  175. CreateObject pos=264; -86 dir=0.1 type=Mushroom1 h= 1
  176. CreateObject pos=282;-120 dir=0.5 type=Mushroom1 h=-1
  177. CreateObject pos=286;-136 dir=1.3 type=Mushroom1 h= 0
  178. CreateObject pos=247;-125 dir=0.3 type=Mushroom1 h= 0
  179. CreateObject pos=257; -97 dir=0.9 type=Greenery5 h= 0
  180. CreateObject pos=256; -87 dir=0.4 type=Greenery6 h= 0
  181. CreateObject pos=259; -87 dir=0.2 type=Greenery7 h=-1
  182. CreateObject pos=257;-116 dir=0.9 type=Greenery5 h= 0
  183. CreateObject pos=275;-113 dir=0.9 type=Greenery6 h=-1
  184. CreateObject pos=262; -85 dir=1.2 type=Greenery7 h=-1
  185. CreateObject pos=279;-121 dir=0.2 type=Greenery7 h= 0
  186. CreateObject pos=249;-130 dir=1.2 type=Greenery5 h= 0
  187.  
  188. CreateObject pos=156;-108 dir=1.2 type=Greenery1
  189. CreateObject pos=161;-105 dir=0.9 type=Greenery3
  190.  
  191. // Plaine sud
  192. CreateObject pos= 85;-258 dir=0.9 type=Tree0
  193. CreateObject pos= 95;-266 dir=0.1 type=Tree2
  194. CreateObject pos=105;-261 dir=1.5 type=Tree3
  195. CreateObject pos= 85;-254 dir=0.3 type=Mushroom1 h=-2
  196. CreateObject pos= 82;-259 dir=0.9 type=Greenery1
  197. CreateObject pos= 91;-262 dir=1.1 type=Mushroom1 h= 0
  198. CreateObject pos= 93;-269 dir=0.0 type=Greenery2
  199. CreateObject pos=103;-266 dir=0.1 type=Mushroom1 h= 1
  200. CreateObject pos=102;-259 dir=0.4 type=Greenery3
  201. CreateObject pos= 92;-256 dir=0.9 type=Greenery5 h= 0
  202. CreateObject pos= 86;-243 dir=0.2 type=Greenery6 h= 1
  203. CreateObject pos= 77;-249 dir=0.2 type=Greenery7 h= 0
  204. CreateObject pos= 77;-252 dir=0.8 type=Greenery5 h= 1
  205. CreateObject pos= 64;-245 dir=0.1 type=Greenery6 h= 0
  206. CreateObject pos= 75;-241 dir=1.1 type=Greenery7 h=-1
  207.  
  208. // Plaine sud-ouest
  209. CreateObject pos=-74;-229 h=-1 dir=0.0 type=Mushroom2
  210. CreateObject pos=-77;-237 h= 1 dir=0.7 type=Mushroom2
  211. CreateObject pos=-94;-209 h= 0 dir=1.1 type=Mushroom2
  212.  
  213. // Ennemis
  214. //CreateObject pos=-333; -96 type=AlienAnt script1="ant02.txt" run=1 cmdline=  0
  215. //CreateObject pos=-327;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline= 50
  216. //CreateObject pos=-251;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=150
  217. //CreateObject pos=-253;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=500
  218. //CreateObject pos=-330;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline=550
  219. CreateObject pos=-333; -96 type=AlienAnt script1="antattaw.txt" run=1 cmdline=  0
  220. CreateObject pos=-327;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 50
  221. CreateObject pos=-251;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=150
  222. CreateObject pos=-253;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=500
  223. CreateObject pos=-330;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline=550
  224.  
  225. CreateObject pos=-210;-266 type=AlienNest
  226. CreateObject pos=-100;-353 type=AlienWasp script1="wasp02.txt" run=1
  227.  
  228. CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
  229. CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
  230. CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
  231. CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
  232. CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
  233. CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
  234. CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
  235. WaterColor color=-0.3;0.0;0.2
  236.  
  237. MapColor floor=165;142;107 water=154;235;255
  238. MapZoom  factor=2
  239.  
  240. NewScript name="shield01.txt" type=Shielder
  241. NewScript name="shield02.txt" type=Shielder
  242. NewScript name="tower1.txt" type=WheeledGrabber
  243. NewScript name="tower1.txt" type=TrackedGrabber
  244. NewScript name="tower1.txt" type=WingedGrabber
  245. NewScript name="tower1.txt" type=LeggedGrabber
  246. NewScript name="titan3.txt" type=WheeledGrabber
  247. NewScript name="titan3.txt" type=TrackedGrabber
  248. NewScript name="titan3.txt" type=WingedGrabber
  249. NewScript name="titan3.txt" type=LeggedGrabber
  250. NewScript name="titan3.txt" type=Subber
  251. NewScript name="charge2.txt" type=All
  252. NewScript name="exchg1.txt" type=WheeledGrabber
  253. NewScript name="exchg1.txt" type=TrackedGrabber
  254. NewScript name="exchg1.txt" type=WingedGrabber
  255. NewScript name="exchg1.txt" type=LeggedGrabber
  256.  
  257. EnableBuild type=ResearchCenter
  258. EnableBuild type=BotFactory
  259. EnableBuild type=Derrick
  260. EnableBuild type=Converter
  261. EnableBuild type=RadarStation
  262. EnableBuild type=PowerPlant
  263. EnableBuild type=NuclearPlant
  264. EnableBuild type=PowerStation
  265. EnableBuild type=RepairCenter
  266. EnableBuild type=DefenseTower
  267. EnableBuild type=ResearchCenter
  268. //EnableBuild type=AutoLab
  269. EnableBuild type=ExchangePost
  270. EnableBuild type=FlatGround
  271. EnableBuild type=Flag
  272.  
  273. EnableResearch type=TRACKER
  274. EnableResearch type=WINGER
  275. EnableResearch type=SHOOTER
  276. EnableResearch type=TOWER
  277. EnableResearch type=ATOMIC
  278. EnableResearch type=THUMPER
  279. EnableResearch type=iPAW
  280. EnableResearch type=iGUN
  281. EnableResearch type=SHIELDER
  282. DoneResearch type=TRACKER
  283. DoneResearch type=WINGER
  284. DoneResearch type=SHOOTER
  285. DoneResearch type=TOWER
  286. DoneResearch type=ATOMIC
  287. DoneResearch type=THUMPER
  288. DoneResearch type=iPAW
  289. DoneResearch type=iGUN
  290. DoneResearch type=SUBBER
  291. DoneResearch type=SNIFFER
  292. DoneResearch type=RECYCLER
  293.  
  294. EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
  295. EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
  296. EndMissionTake pos=0.00;0.00 type=KeyA min=1
  297. EndMissionTake pos=0.00;0.00 type=Shielder min=1
  298. EndMissionTake pos=0.00;0.00 type=Subber min=1
  299.  
  300. Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0
  301.