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-
- WAD file : CLAUS_02.WAD
- WAD title : "The Big Scary 'Doughnut' Lift"...
- Created by : Claus Nielsen
- : (d93cn@sdrborges.dk)
-
- WAD Description : Well, it's actually not that hard to get to the exit, but can
- you do it with 3 x 100% - without cheating?!
-
- Thanks to : Peter Bendixen and Peter Madsen; always more than willing to
- test my levels - (that was a joke)... Also many thanks to the
- makers of DEU and IDBSP, whom without this wouldn't exist.
- Oh, and of course Id Software - but that goes without saying.
-
- LMP file : CN02_12.LMP and CN02_16.LMP
- Recording time : 14min 21sec and 14min 25sec
-
- LMP Description : A walk-through of this level, showing you how to get all the
- good stuff... Both LMP's are recorded using the option
- "-nomonsters", and should also be played with this option...
- (I don't want you to know the locations of all the monsters
- too). Because a LMP recorded on Doom 1.2 wont work with
- Doom 1.666 and vice versa, I've included a LMP file that will
- only work with Doom 1.2 and one for Doom 1.666. Feel free to
- mail LMP's recorded with the option "-maxdemo xxxx", that
- shows how you're dealing with the monsters...
-
- ==============================================================================
-
- How to play WAD : DOOM -FILE CLAUS_02.WAD (-DEVPARM -WART 1 1 -SKILL 4)
-
- How to play LMP : DOOM -FILE CLAUS_02.WAD -DEVPARM -PLAYDEMO CN02_1x
- -NOMONSTERS
-
- ==============================================================================
-
- WAD information : Episode and Mission # : E1 M1
- Single player : Yes
- Cooperative 2-4 player : No
- Deathmatch 2-4 player : No
- Difficulty settings : Yes - But made for UltraViolent
- New music/sounds : No
- New graphics : No
- Demos replaced : No - LMP file included instead
-
- Base : Totally new level.
- Build time : Let me see; 6 days... and 6 nights!
- Editors used : DEU521GCC, WAD_DWD and IDBSP10 - Great tools!
- Known bugs : None that I'm aware of... Okay, okay - there are some nasty
- HOM effects at the end, (try standing on the bridge and look
- back - on the other hand, don't try it); but I can live with
- it, and if you can't, well, that's just to bad...
-
- ==============================================================================
-
- Copyright : Authors may use this level as a base to build additional
- levels, just be so kind and mention me... Thanks.
-
- Distribution : You may distribute this WAD, provided you include this file,
- with no modifications. You may distribute this file in any
- electronic format (BBS, Diskette, CD, etc) as long as you
- include this file intact. But DON'T charge any money!
-
- Comments : Any comments will be highly appriciated. I can be reached at
- the E-Mail address mentioned above... Thank you.
-
- ==============================================================================
-
- The "hintbook" : May only be read if you're stuck, (or just want to "cheat").
-
- 1. Hey, didn't you read the sentence just before?! Reading
- this may spoil all the fun! Don't say i didn't warn you...
- 2. The blue key is in the blue room.
- 3. The yellow key is behind the big "blue" door.
- 4. ...and the red key is somewhere in the labyrinth with the
- grey vine walls.
- 5. In the marble/metal-room there's a secret room, with a
- switch uncovering the rocket launcher, and a there's also
- a lift leading to the labyrinth mentioned above.
- 6. The labyrinth can also lead you to the chainsaw.
- 7. A soul sphere can be reached from the chainsaw-room.
- 8. The entrance to the red door is hidden on the southeast
- lift, seen from the big "doughnut lift". Or you could use
- one of the teleports found in the green vine/acid room.
- 9. Behind one of the skulls near the yellow key, there's a
- secret room hiding a mega armor.
- 10. The switch in the "star room" (with the mega armor), will
- open a door to the soul sphere, and you'll have to use the
- teleport mentioned above to get there.
- 11. The barrels are standing on a lift, so don't be afraid to
- jump down there. You'll find some ammo.
- 12. An area map can be reached from the "exit" on the right.
- 13. That's it. I don't think there's anything else that could
- give you a headache?.. Otherwise give the LMP a look.
-