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captive.txt
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1995-09-14
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54 lines
==================================================================
Title : CAPTIVE, another Doom ][ Deathmatch
Level
Filename : CAPTIVE.WAD
Author : Brian Craig
Email Address : Craig - craigb2@rpi.edu
Description : Most deathmatch starts are in a single
room filled with columns. This is a
Deathmatch level. No monsters or anything
else that would steal a frag from another
player. Has one exit (not hidden) so that
you can see the frag stats. Oh yeah, you
might want to slow down when you try to
get the BFG. If you don't, you'll find
out why it's called captive.wad.
Additional Credits to : Steve Mooradian - Tester
John Hare - Tester
Dawn Harris - Target
Mike Metz - Tester
==================================================================
* Play Information *
Level # : MAP01
Single Player : I guess so....
Cooperative 2-4 Player : Ummm, no monsters, nothing is hidden...
Deathmatch 2-4 Player : That's what it was built for.
Difficulty Settings : No
New Sounds : Yes
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : From scratch.
Editor(s) used : DCK2.2
Known Bugs : None.
* Other WADS by author *
BIOHARZRD.WAD
* Copyright / Permissions *
Do what you will with this wad, but I would like a copy of any wads using
this one as a base level. And don't change two things and then refuse
anyone from using the level as a base (you lamers know who you are).
* Where to get this WAD *
FTP sites: FTP.CDROM.COM
=========================================================================