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- ================================================================
- Title : Cardiac Arrest 1.0
- Filename : CARDIAC.WAD
- Author : Lloyd Shelby
- Email Address : lshelby@indy.net
- Misc. Author Info : 6' tall, graying hair, sleeps occasionally.
-
- Description : Fairly mean level. A few nasty surprises.
- Generally fun. A few big rooms. A tall
- tower. Lots of monsters. Lots of weapons.
- Thrills. Chills. Darkness.
-
- Additional Credits to : The academy.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1 (Since >1.6 sw no longer loads PWADS)
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (tested once, not really designed for
- deathmatch, but useable.)
- Difficulty Settings : Somewhat implemented (Use UltraViolence -
- don't be a weenie)
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None (full .LMP available)
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.21 GCC, DCK 1.0, BSP 1.1x
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
-
- This level was the first major one I made. The first big room was kind of
- cardioid-shaped, so cardioid, cardiac, Cardiac Arrest! You'll know when
- you get there. I played with opening sectors, doors, stairs, lifts, switches,
- the whole works. Getting from the start room to the first room is somewhat
- tricky. Getting out of the cardioid room is somewhat tricky. Getting to the
- top of the tower in the second big room is somewhat tricky too, but worth it.
- Getting through the third big room is easier than it looks. Then just slug
- it out to the end. I have a .LMP recorded with 1.666 available, if anyone
- is curious. Saving is a good idea.
-
- Some of the textures are intentionally sloppy, so that secret doors are
- somewhat obvious. I don't think any sectors are tagged as secret, so
- no secrets will show up at the end. If anyone is interested, I'll fix these.
-
- Even though it is E1M1, it has the BFG and Plasma Gun, so it will not work
- with the shareware versions. If you are interested enough in the game to
- want new levels, pay for Doom. I did, and I'm glad, because it is a great
- game and it is well worth it.
-
- Direct questions, comments, slander, etc. to lshelby@indy.net or
- alt.games.doom. I read the mail and a.g.d fairly regularly.
-
- If there is one piece of advice I could give on playing this level, it
- would be this: You'd be surprised at what you can find in the dark.
-
- Have fun!
-
- Lloyd Shelby
- lshelby@indy.net
-